The Forest

The Forest

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ch1ef Feb 14, 2022 @ 5:47am
MODS in the FOREST
is anybody interested in Forest MODS?
Where to Obtain Mods?

Mods can be found on and downloaded from the ModAPI Hub. Similar to Nexus or Steam Workshop, the Hub is a collection of various mods developed by players. As of September of 2019, the Hub is the primary source for all mods for The Forest. The game does not have Workshop support or its own Nexus page.

A launcher for ModAPI hub is available for download from the website to automatically install, manage, and remove mods.
you can't get MODS from Steam Wokshop or Nexus so has anybody used Mods from ModAPI?
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Showing 1-2 of 2 comments
PapiwA Feb 14, 2022 @ 12:38pm 
All I know is I'm sick of dufus players joining my server and overloading it with TNT and ginormous construction projects. If you guys reading this are trying out these mods, please be courteous and discuss things with the server hosts. If you want to build giant sites, go far far away from the Spawn Plane. Having too much at this plane will immediately crash low-end rigs. Totally not fair for these players. Spread out your projects, put a day's travel between these sites. And for Pete's sake, don't paint a grid of TNT on someone's map, it's disrespectful and foolish. 90% of the logs will be lost to these attacks. As I do not enable tree regrowth, I recommend you disable building destruction as well. This is how to prevent trolls and idgeots from ruining hard work, and wasting our time.
RequiemsRose Feb 14, 2022 @ 4:00pm 
I don't personally use mods, so when it comes to the more technical stuff I may not be so helpful, but I am at least familiar with a few of the mod options. Yes, ModAPI tends to be how players mod their game if they choose to do so. However, this isn't Skyrim or Minecraft, there's a limited number of mods available with far more limited changes they offer to the game than some of the other games you might be used to. Depending on what exactly you are hoping to accomplish with modding, you may or may not be disappointed.

A few notable mods that are relatively popular:

-Ultimate Cheat Menu: Probably the most popular, and likely the one that PapiwA comments about above. It is something like a trainer/console commands, offering the player access to a number of commands including almost all already within the games console commands plus a few extras such as fly, noclip, etc. Some in the community use it specifically for trolling/griefing and as a result there are many in the community who are either wary or outright opposed to it's use within their servers.

-[BAC] Blight's anti-cheat: there is no anti-cheat inherently in this game, and the mod mentioned above has been an ongoing problem over the years. BAC is one of the player-made solutions to that (there is also the griefclient mod, whos anticheat mod is instead anti-griefclient. BAC will not stop griefclient users). As I understand it, BAC functions by only allowing those who share the same mods as the host to join the server.

-Map: pretty simple to guess what this does. The in game map is not exactly great, and has to be found first then fills out as the player explores. This is simply a map mod that adds a better map as a result.

-Champions of the Forest: an overhaul mod that gives The Forest something like a diablo-esque rpg system including enemies with variable health and abilities, item drops, skills, and even magic. (players without this mod can play on a server using it, but they will not be affected by any part of the mod that is not simply a base game value that has changed. As in, a player without this mod will still encounter variable health enemies as that is a base game value that's been altered, but the abilities and items that enemy may use are not part of the base game and so the player without the mod would not be able to see, interact with, or use any of those).
Last edited by RequiemsRose; Feb 14, 2022 @ 4:02pm
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Date Posted: Feb 14, 2022 @ 5:47am
Posts: 2