The Forest

The Forest

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Slupz Nov 23, 2022 @ 1:33am
How immersive and deep is this game?
How realistic and immersive is this game? How is the ambience?
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Showing 1-5 of 5 comments
RequiemsRose Nov 23, 2022 @ 6:31am 
That's....debatable. I think most would agree that the ambiance is at least pretty spot on, generally pretty creepy and decent at keeping you on edge despite this not having a ton of horror elements (though it deffo has them). Immersion can be a 50/50, the atmosphere certainly helps but maintaining immersion can be challenging with some of the odd quirks this game has (like yeah, im totally going to be immersed and scared when i catch cannibals with broken AI playing ring-around-the-rosey, literally in my case, right? Not so much). Deep? Not at all, you can beat the game never knowing more than "must. find. kid", though if you do want deep the inverse of that is that you actually can figure out a rough timeline of local inhabitants since roughly the 1700's if you REALLY wanted to. There's just no reason other than pure personal curiosity to actually do so. As for realistic, for the time it came out it was, but we also got a few games that raised the bar on those expectations since then. Like Green Hell came a bit later, and is a bit more fleshed out in the realism department (at times annoyingly so, like the macro-element and injury systems) so it might not actually be as realistic as you may hope but it isn't all that bad either. Though like basically every other survival game in existence, you somehow need ridiculous amounts of food/water daily (though not as bad as some other survival games) and i never found it super realistic in any survival game that i could apparently eat an entire boar in one sitting and potentially still be hungry.
So for realistic I would say not very much at all. your guy needs to eat sooo much food. And a cannibal basically kils you by slapping you in most cases, yet you hit them in the face with a small axe literally 6 times or more, that always really annoyed me. My biggest peav with this game is how stuff spawns in, from the cannibals to the animals, its this sporadic surround you spawn, IE there is just too many times where you walking looking for deer and they spawn 2 feet from you and run off. or you turn south see nothing, take 2 steps north and turn south and boom 2 deer are right there 10 feet from you. Same thing happens with the enemys spawning. They just do, there is little ryme or reason they just spawn and if your unlucky right on top of you, it pretty much makes the game impossible to play on your own. The strategy even in full stealth armor is to just run from the ememys every time, because they are OP for what they are (naked little starving people usually with no weapons). the melee mechanics are also pretty poor, you can deke an enemy "slap" by like a mile and you still got hit. Pretty much get a bow and find a tall rock and you can kill pretty much any enemy.

It is still entertaining in a sense that I always played it like a more mature minecraft. Thats how I would describe its balance, enemy setup, building crafting etc. a more mature and actually challenging minecraft. problem is if you get 2 players then the players are OP the game is really easy on really any setting. but when 4 enemys then another group happens by and makes 8 enemys on single player you you simply cant win and likely wont outrun them and because they spawn so sporadically it feels like there was nothing you could do to prevent it, even on high draw distance they have the potential to spawn in like 20 feet or less from you and you lost everything you worked for. if the enemy's have a club your looking at 2 hits without armor and your dead. I swear without armor like 3 slaps and you die. its worth like 8$ for sure.
Last edited by Maxwell Boltzman Graph; Nov 23, 2022 @ 2:32pm
RequiemsRose Nov 23, 2022 @ 2:53pm 
Originally posted by MortyskillinMortys:
So for realistic I would say not very much at all. your guy needs to eat sooo much food. And a cannibal basically kils you by slapping you in most cases, yet you hit them in the face with a small axe literally 6 times or more, that always really annoyed me. My biggest peav with this game is how stuff spawns in, from the cannibals to the animals, its this sporadic surround you spawn, IE there is just too many times where you walking looking for deer and they spawn 2 feet from you and run off. or you turn south see nothing, take 2 steps north and turn south and boom 2 deer are right there 10 feet from you. Same thing happens with the enemys spawning. They just do, there is little ryme or reason they just spawn and if your unlucky right on top of you, it pretty much makes the game impossible to play on your own. The strategy even in full stealth armor is to just run from the ememys every time, because they are OP for what they are (naked little starving people usually with no weapons). the melee mechanics are also pretty poor, you can deke an enemy "slap" by like a mile and you still got hit. Pretty much get a bow and find a tall rock and you can kill pretty much any enemy.

It is still entertaining in a sense that I always played it like a more mature minecraft. Thats how I would describe its balance, enemy setup, building crafting etc. a more mature and actually challenging minecraft. problem is if you get 2 players then the players are OP the game is really easy on really any setting. but when 4 enemys then another group happens by and makes 8 enemys on single player you you simply cant win and likely wont outrun them and because they spawn so sporadically it feels like there was nothing you could do to prevent it, even on high draw distance they have the potential to spawn in like 20 feet or less from you and you lost everything you worked for. if the enemy's have a club your looking at 2 hits without armor and your dead. I swear without armor like 3 slaps and you die. its worth like 8$ for sure.

Im going to say straight up that there is a somewhat steep learning curve, but it's also not quite as difficult as all this. Totally true that the enemies hit unrealistically hard and eat an unrealistic amount of damage though, especially on hard. Animal spawns are indeed incredibly chaotic (though pretty plentiful, even on hard despite being reduced), and some animals like the boar are even somewhat delayed so you can watch them spawn right in front of you sometimes. Enemy spawns are a bit less so, but enemies also patrol and they do have some set spawn locations where they can indeed just sort of pop into existence.

Combat is especially difficult for many newer players to get the hang of, and it can be quite punishing until you do. The bow isn't a bad suggestion at all though. The aiming is a bit quirky and takes some practice, plus it's different with each bow so each bow will take its own practice, but a headshot with a bow is also an instakill on a cannibal so it's a skill worth practicing. If you do take the melee route instead the single best tip i can give is "strafe and stab". There's no actual dodge mechanic in game and the enemies reach is deceptively long, but their attacks are also very linear. If you are constantly running back/away, you will probably get hit but if you are constantly running to the side that happens a whole lot less often, and you can smack them back while they are finishing out their failed attack animation.

Although I will also mention that the devs of this game were strong believers in "player freedom" to a perhaps less than beneficial degree. There is no anticheat, there are no actual quests (there's a to-do list, best you get), there's no map markers or directions (heck you have to find the map in the first place, and it fills out as you explore), and even some of the basic mechanics are not really explained to the player. Like there are a surprising amount of players that are unaware that they even have hotkeys, and that's one i tend to mention every chance i get as a result. (Speaking of, you would combine the item you want to hotkey with the backpack on the crafting mat, and select 1-4 to assign it's quickslot for those not aware of that one yet).
Originally posted by RequiemsRose:
Originally posted by MortyskillinMortys:
So for realistic I would say not very much at all. your guy needs to eat sooo much food. And a cannibal basically kils you by slapping you in most cases, yet you hit them in the face with a small axe literally 6 times or more, that always really annoyed me. My biggest peav with this game is how stuff spawns in, from the cannibals to the animals, its this sporadic surround you spawn, IE there is just too many times where you walking looking for deer and they spawn 2 feet from you and run off. or you turn south see nothing, take 2 steps north and turn south and boom 2 deer are right there 10 feet from you. Same thing happens with the enemys spawning. They just do, there is little ryme or reason they just spawn and if your unlucky right on top of you, it pretty much makes the game impossible to play on your own. The strategy even in full stealth armor is to just run from the ememys every time, because they are OP for what they are (naked little starving people usually with no weapons). the melee mechanics are also pretty poor, you can deke an enemy "slap" by like a mile and you still got hit. Pretty much get a bow and find a tall rock and you can kill pretty much any enemy.

It is still entertaining in a sense that I always played it like a more mature minecraft. Thats how I would describe its balance, enemy setup, building crafting etc. a more mature and actually challenging minecraft. problem is if you get 2 players then the players are OP the game is really easy on really any setting. but when 4 enemys then another group happens by and makes 8 enemys on single player you you simply cant win and likely wont outrun them and because they spawn so sporadically it feels like there was nothing you could do to prevent it, even on high draw distance they have the potential to spawn in like 20 feet or less from you and you lost everything you worked for. if the enemy's have a club your looking at 2 hits without armor and your dead. I swear without armor like 3 slaps and you die. its worth like 8$ for sure.

Im going to say straight up that there is a somewhat steep learning curve, but it's also not quite as difficult as all this. Totally true that the enemies hit unrealistically hard and eat an unrealistic amount of damage though, especially on hard. Animal spawns are indeed incredibly chaotic (though pretty plentiful, even on hard despite being reduced), and some animals like the boar are even somewhat delayed so you can watch them spawn right in front of you sometimes. Enemy spawns are a bit less so, but enemies also patrol and they do have some set spawn locations where they can indeed just sort of pop into existence.

Combat is especially difficult for many newer players to get the hang of, and it can be quite punishing until you do. The bow isn't a bad suggestion at all though. The aiming is a bit quirky and takes some practice, plus it's different with each bow so each bow will take its own practice, but a headshot with a bow is also an instakill on a cannibal so it's a skill worth practicing. If you do take the melee route instead the single best tip i can give is "strafe and stab". There's no actual dodge mechanic in game and the enemies reach is deceptively long, but their attacks are also very linear. If you are constantly running back/away, you will probably get hit but if you are constantly running to the side that happens a whole lot less often, and you can smack them back while they are finishing out their failed attack animation.

Although I will also mention that the devs of this game were strong believers in "player freedom" to a perhaps less than beneficial degree. There is no anticheat, there are no actual quests (there's a to-do list, best you get), there's no map markers or directions (heck you have to find the map in the first place, and it fills out as you explore), and even some of the basic mechanics are not really explained to the player. Like there are a surprising amount of players that are unaware that they even have hotkeys, and that's one i tend to mention every chance i get as a result. (Speaking of, you would combine the item you want to hotkey with the backpack on the crafting mat, and select 1-4 to assign it's quickslot for those not aware of that one yet).
Yea sounds like we have a similar feeling, I really didn't find the learning curve all that difficult though, Idk my library is full of these types of games though. just thought id mention that bone arrows dissapear, if you try to poision them , also flammable arrows is all you need to extreamly easily defeat the large monsters, honestly I find them easier than the cannibals, Im also stubborn and refuse to use the spear knowking about the behind attack being the strongest. Simply because I like the other ones.
DanteBrane Nov 24, 2022 @ 6:19pm 
Not very realistic but grounded somewhat. Very simple survival elements. Eat food, drink clean water, take some pain pills if you are low on health, and that's the gist of the survival mechanics. The game is more about the base building, exploration and fighting off cannibals rather than trying to be some kind of survival sim. It can be very spooky when exploring at night and exploring caves.
Last edited by DanteBrane; Nov 24, 2022 @ 6:21pm
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Date Posted: Nov 23, 2022 @ 1:33am
Posts: 5