Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just my opinion but that was uncalled for. You take a lame shot at the game because you havent figured out how to play it.
Also I think using the tray is a brilliant way to trade items unlike ever other game that you drop ♥♥♥♥ on the ground to give it away. Oooo thats neat! Not!
Say your sorry to the Devs and dont let this happen again.
That is all.
alpha's are all about making the core of the game, building the foundations. then in beta concentration is switched to optimising and going back and tweaking fiddly little bits and bobs.
but your original question has already been answered, just use the tray for MP.
i will say though that eventually once in beta it would be nice if the devs considered adding a 'drop' option for SP for certain items. i've had spoiled oysters in my backpack for days now for example because I can't drop them ;P
And Freake be a fanboy else where lmao, devs need to add way to just plain old drop items, it only frustrates having to do some convoluted system that you'd expect out of an old sam and max game.
Hey Hey ,,settle down. That was my opinion and thats your opinion,,fair enough.
And,,, "since you know its so such a fundemential feature"? You? meaning me/us?,,,but I dont know that. Tell your teamate sister to buck up and get her own supplies.
And,,, "a MULTI player game that focuses on crafting items". I thought the focus was survival.
And why should I go elsewhere when I'm a "fanboy" of THIS game?
Your not contributing to the disucssion point at hand in the slightest dude, stop flaming the topic and/or reeeeeeing so hard that the neighbours are hearing you. Why do all old people on steam have to be so autistic smh.
Anyway be nice to see this added as a feature since its pretty frustrating to new players not being able to simply drop items, and with it being such a core feature of a game focused on crafting.
Being able to not drop items from your backpack is not nit picky, its pretty dreadful tbh, but hey I guess this is why most greenlight games never release from alpha since they just keep adding features instead of working on what has only been half finished. Aka project creep.
i do agree a drop button would be handy and i hope something like it will be addressed in future (ie: unable to drop spoilt oysters bugs me) but i'm not rabidly foaming at the mouth over it as it isn't taking anything away from the game.
just leave it in suggestions and wait for a future release no need to get all psychotic about something so trivial and nit-picky.
Did you just call me an old ♥♥♥♥♥♥? And what in the blue hell is reeeeeeing? I'm pretty sure I've never done that. Respect ur elders Sonny.lol
Also I agree that we should being able to drop things such as rotten oysters but I personally like the tray for giving items to other players. And I dont know why that would change,,seems like they wouldnt go thru the trouble of the whole tray thing to take it out and then change to a simple drop option later,,,but I what do I know,,,I'm just an old ♥♥♥♥♥♥.
there's a fine line between in-depth complexity and archaically convoluted, it will be interesting to see what the devs have in mind for the future when it comes to these systems.