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I usually build a custom foundation over the grass line to avoid that problem, the small trees I just chop down as soon as I log in and then not worry about it through my play session.
He is not talking about the ordinary trees... he's talking about the thin plants that gives you sticks when you chop them down... they respawn/regrow at the start of a new game session.
A "non-regrow" flat area foundation-thingie would really fit in my game world. Infact there are already something similar and it's the rock path... but those thin plants still regrow in the middle of the paths... atleast the grass gets whiped out in the paths...
But I guess It is due to the game world is not dynamic, ie you can't terraform it in any way... the trees amd the buildings are merely entities in the game world.