Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's recommended to use the Mod API with an unmodded version of the game. When you try and it don't work and you still want to test the mods in the mod api, copy over a backup of the original files. The Mod API will ask you then if you've updated the game. Press "Yes", so the Mod API creates a new backup.
http://www.souldrinker.de/liveGraphView.jpg
And working on a reset trap function and remove building if possible ^^.
@TemplarGFX:
Making any progress?
http://www.souldrinker.de/spawner.jpg