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BUT
Once the deep dwellers start coming out, bad idea. To close to cave.
At this point the location of the Native village is not a worry, but as things develop I dont think living where you can see their houses from is such a hot idea..
For now, its home though.. :D
technically the best place is anywhere if you can build just 2 walls and a door in a triangle pattern. that's basically as small as it gets when it comes to safe quick shelters.
you can get away with 1 wall and 1 door if you build against something like the bottom of a cliff or rock face, but I wouldn't trust it since that gives a path for mutants to potentially drop in on you, because many rock faces have areas capable of being walked up and down.
I've done this myself and I thought it worked out OK...hoping for a bit more action since mutants spawn there. But after doing so, I also built an effigy (for light) and as one poster also mentioned, they seems to stop respawning. Has anyone noticed that? Just curious cuz even if it's so, I'm sure it's a glitch that'll be rectified anyhow.
My fav spot for the moment is just west and south of you Core...placing my cabin in front of the small pond in the woods. Lots of fish, lizards & rabbits there and have at times, enclosed the pond. But again, after Spidey & Armsy come out, I doubt I'll be there.
There's around half a dozend better places, most not easy to find.
One is from that "main beach" to the left. If you follow the cliffs up there is a small hidden beach somewhen coming with only a very small path leading down. Easy to defend and quite some place to build there.
If you go further left then you will come to the "edge" where the "river" gets to the ocean again. There is a small path there that ends in front of a stone wall. Thats another place with only one small access. And it's very hidden too. If you don't lead them there, they rarely find you at all.
To build a cabin up there what you do is the first day, cut down all the wood you'll need. then you take the farthest logs first, slowly working your way to the closest ones. this ensures that if enemies do show up, you will probably be able to avoid them or at least further away.
I have a cabin, a fire pit, a stocked stick and log holder up there. but that's it for now. I haven't decided on how to build a wall since there's many areas where it can be circumvented on the side rocks and I don't want it to be all shoddy looking or block any views.
I'm thinking of just building a wall down the whole beach line to seal off that area and carve out a small country ;)
I also have quite a few custom traps planned. there's one I call the gauntlet, which is basically a narrow hallway made out of defensive walls, lined with fire pits.
I'm also thinking of building some kind of roach motel so I can trap some of the cannibals and keep them as cattle muahaha. what you would do is build a closed off area with defensive walls, with one side lined with hunting shelters for ramps. get the mutants to come at you to where they'll run up the ramp and over into the pit, where they can't get out. I want to fill it up to where they're soo dense they're shoulder to shoulder in there.
you could also do this with perimeter walls by building 2 layers of walls, and lining the whole outside with hunting shelter ramps.
When Octopus and Spider come,, then it will be a new era..
and our walls will tumble down..
Its about time for them to start in on us, yes?
yes! cant wait! hehe, although...I dont think that will happen for awhile yet, but Im all for it!
Amen Jeorg. O & S will be a game-changer for all of us.