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Anyways, didnt know if maybe you find a watch at some point or what not.
Don't believe so, but this kinda makes you embrace the survival aspect. Doesn't take long before you learn how long a day roughly lasts, and you use the environmental lighting to guess the time. Lighting at dawn is very different from lighting at dusk, it also helps to try to sleep at the same time every evening
If you're out exploring, I recommend starting to head back home when it starts getting sunsetty, especially if you're far off from your base of operations. The lighting settings when not changed creates pitch black nights and are not fun to be caught in xD building a temporary shelter to get through the night saved me plenty of times
You use it in crafting. (bombs)
It had "equip" option. (I didn't check if it has this option since 1.0)
But it didn't work :V I guess it's planned but not implemented ;D
starting at noon, and every time the shadow moves mark this position on your sundial
EDIT: could work - i will try to make a Sundial tomorrow
problem is that the Dial has be bend a little, north for northern hemisphere and south for southern hemisphere
https://steamcommunity.com/sharedfiles/filedetails/?id=1386164523
https://steamcommunity.com/sharedfiles/filedetails/?id=1386164895
the Sun in the game moves from time to time
Moonshadows are moving constantly
YES! you can tell what time it is in the world XD starting at 6 o'clock then move on every 30min. in game time
i will try to create a Sundial near my house. Would make a nice decoration
Indeed. Using the console, time can go as slow or quick as you prefer. Fortunately theres no time limits or set objectives that depends on completion within a time limit so time basically is irrelevant - except to players preference of time flow for more realism.