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Strength and Agility explanation?
I've played this game A LOT! But I havent ever understood EXACTLY what the strength and agility stats do, how they can be increased and what the effect is once they're increased.

If someone could explain then I'd be grateful :)
Originally posted by RequiemsRose:
I'll start by mentioning that it takes a very long time to level either of these up significantly enough to truly notice their effects, and incredibly easy to lose that progress due to death or infections. Infection is the common one, wash blood off of you as soon as you are able to avoid the infection in the first place, and use aloe to cure it if it happens anyway because eventually it will.
Strength you will probably notice rising as you build you base, because doing so involves many of the activities that raise the stat such as chopping trees or carrying logs (corpses as well). I believe it also raises when you climb ropes but that one doesn't seem to contribute to the stat significantly through normal play. If you raise your strength the first part you might notice is that you hit slightly harder as it increases, and can take less damage when you get hit. If you manage to actually get it high enough, which can take a while, you can also carry extra logs (from the normal 2 to a max of 4 i believe, I only got to 3 so far) and you may be able to carry a second corpse at a time.
For agility, you have to run, or dive. diving is faster, but it also has more rules to it. You have to be under the water without the rebreather, the normal oxygen meter does need to be present (although it apparently still counts if you have the dev console on and turn on godmode and let yourself drown without dying). Swimming on the surface of the water does not apply and neither does diving with the rebreather equipped. For running, you will pretty much need to do laps around the map, it takes a lot of distance to raise it a little bit. If you do improve agility it will very slightly boost your speed (honestly I haven't noticed a significant change until at least 25 agility), but more noticably it will reduce how quickly your stamina drains.
Your player weight can affect these as well, but i haven't admittedly tested the correlation that extensively, I'm just aware that being too fat or too thin can cause these stats to suffer (from what I've heard a high weight is better for building strength while a low weight is better for agility). Again, illness will drain these stats over time and curing the illness does not restore what was lost, you would have to rebuild the stat again. Dying in multiplayer will completely reset your stat progression back to default.
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RequiemsRose Sep 12, 2018 @ 6:51pm 
I'll start by mentioning that it takes a very long time to level either of these up significantly enough to truly notice their effects, and incredibly easy to lose that progress due to death or infections. Infection is the common one, wash blood off of you as soon as you are able to avoid the infection in the first place, and use aloe to cure it if it happens anyway because eventually it will.
Strength you will probably notice rising as you build you base, because doing so involves many of the activities that raise the stat such as chopping trees or carrying logs (corpses as well). I believe it also raises when you climb ropes but that one doesn't seem to contribute to the stat significantly through normal play. If you raise your strength the first part you might notice is that you hit slightly harder as it increases, and can take less damage when you get hit. If you manage to actually get it high enough, which can take a while, you can also carry extra logs (from the normal 2 to a max of 4 i believe, I only got to 3 so far) and you may be able to carry a second corpse at a time.
For agility, you have to run, or dive. diving is faster, but it also has more rules to it. You have to be under the water without the rebreather, the normal oxygen meter does need to be present (although it apparently still counts if you have the dev console on and turn on godmode and let yourself drown without dying). Swimming on the surface of the water does not apply and neither does diving with the rebreather equipped. For running, you will pretty much need to do laps around the map, it takes a lot of distance to raise it a little bit. If you do improve agility it will very slightly boost your speed (honestly I haven't noticed a significant change until at least 25 agility), but more noticably it will reduce how quickly your stamina drains.
Your player weight can affect these as well, but i haven't admittedly tested the correlation that extensively, I'm just aware that being too fat or too thin can cause these stats to suffer (from what I've heard a high weight is better for building strength while a low weight is better for agility). Again, illness will drain these stats over time and curing the illness does not restore what was lost, you would have to rebuild the stat again. Dying in multiplayer will completely reset your stat progression back to default.
phoenix_death12 Sep 13, 2018 @ 7:43am 
Originally posted by RequiemsRose:
you can also carry extra logs (from the normal 2 to a max of 4 i believe, I only got to 3 so far) and you may be able to carry a second corpse at a time.

could you....post a screenshot of this>?
Hovinator Sep 13, 2018 @ 7:52am 
Originally posted by MrTazers:
I've played this game A LOT! But I havent ever understood EXACTLY what the strength and agility stats do, how they can be increased and what the effect is once they're increased.

If someone could explain then I'd be grateful :)
NOTE: You can`t lose strength and agility i normal or hard mode you can ONLY lose strength in hard survival, but you can`t lose agility even in hard survival, so if you`re in normal or hard mode don`t worry about getting fat and lose strength eat whenever you want and drink whenerver you want.
Last edited by Hovinator; Sep 13, 2018 @ 7:53am
RequiemsRose Sep 13, 2018 @ 10:37am 
oh, and I actually missed one of the best possible ways to build strength, assuming you don't get yourself horribly murdered in the process...fighting. Fighting does raise the strength as well, and surprisingly quickly to.
RequiemsRose Sep 13, 2018 @ 10:57am 
Originally posted by phoenix_death12:
Originally posted by RequiemsRose:
you can also carry extra logs (from the normal 2 to a max of 4 i believe, I only got to 3 so far) and you may be able to carry a second corpse at a time.

could you....post a screenshot of this>?
Okay so, I guess that one changed. Hopped into SP with the dev console on, set strength to 100, and now I can't pick up additional anything (it has admittedly been a while since the last time I raised strength that much, like it's been so long that, part of raising that strength was refusing to ever have soda/candy and only ever eating the freshest meats and berries, back when diet was incredibly annoying to maintain and you still got fat). But interesting sidenote, it only took me 4 swings with the modern axe to chop down a tree when I was at 100 strength so it seems to effect that to. I mean it makes sense, I just never noticed that part before. I was still able to do that thing where you carry 2 logs and a body at the same time but that's not a strength perk, that's either a glitch or an oversight.
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Date Posted: Sep 12, 2018 @ 6:35pm
Posts: 5