The Forest

The Forest

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Ball Fondler May 28, 2018 @ 9:57pm
Recommended Specs to play The Forest vr?
I dont have vr but becasuse this game has it im thinking about getting the oculus. My Specs: Ryzen 7 1700x, 8GBS 2933mhz, 1060 6GB. Im fine with 60fps but but my card has bad response time at 60 not sure that would be fun in vr.
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Showing 1-15 of 18 comments
^èa†èr^ May 29, 2018 @ 1:24am 
i have oculus, got tired of it in 4 weeks, sits in my garage junk pile..... not really any good VR games developed yet, 1070 8 gb plays fine with i7 8750 and 16gb ram, would be hard to play unless you have top of the line gaming machine.
Ancient May 29, 2018 @ 7:35pm 
You need 90 FPS for VR to feel smooth. Rift uses 1080x1200 per eye for a total of 2160x1200 pixels. It's roughly 25% more pixels and therefore 25% more demanding than 1080p, but you can test at 1080p on a single monitor setup to see how low you need to turn settings down to get at least 90-100+ FPS on your rig. From that, you should assume that you'll have to go even lower than that to run the game on an HMD with 25% more pixels at the same FPS.

I'm running an i7-6800K@4.2GHz, 32GB 3200MHz DDR4 and a EVGA GTX 1080 FTW 8GB and I still have to turn some settings down to hit 90+ consistently in The Forest VR using a Rift. I'd expect you'll be looking at a mix of low/med settings to get fluid FPS for VR on a GTX 1060.
Kobold May 29, 2018 @ 10:35pm 
Originally posted by ^34†3R^:
i have oculus, got tired of it in 4 weeks, sits in my garage junk pile..... not really any good VR games developed yet, 1070 8 gb plays fine with i7 8750 and 16gb ram, would be hard to play unless you have top of the line gaming machine.
I own my Rift 2 years now and have about 1200hours playtime in VR Games, like Elite Dangerous, Project Cars 1/2, Robo Recall, Pinball FX2 VR, From other suns, Onward and Chronos.

Maybe you should wake up and open your eyes... there are ton of good games.

@OP
1060 is a weak GPU, but if you use win8.1 or win10 maybe you can play it in ASW mode with 45fps, not sure if this feature got supported by SteamVR at the moment, i think its more for Oculus API.

Im still playing on Win7 and play with ATW only and that means 90fps smooth gaming, but 75fps+ is still okay for me in some games. Because i dont get motionsick :)
Last edited by Kobold; May 29, 2018 @ 10:42pm
Ball Fondler Jun 3, 2018 @ 12:04pm 
Originally posted by ^34†3R^:
i have oculus, got tired of it in 4 weeks, sits in my garage junk pile..... not really any good VR games developed yet, 1070 8 gb plays fine with i7 8750 and 16gb ram, would be hard to play unless you have top of the line gaming machine.
yeah i think im just gonna wait for the 11 series and get the 1170 or something
Kobold Jun 3, 2018 @ 1:44pm 
more GPU Power, more SS or Pixel Density... you better save your money for 1180, you can add more sharpness and your eyes will thank you for that.
Ball Fondler Jun 3, 2018 @ 3:37pm 
Originally posted by Kobold:
more GPU Power, more SS or Pixel Density... you better save your money for 1180, you can add more sharpness and your eyes will thank you for that.
well the games i wanna play have a minimum of a 970 so i would be fine with the gpu i got i just think vr wont really ever become anything huge
Kobold Jun 3, 2018 @ 4:01pm 
VR is growing and never will going to die... its to big for that and the investments to large.

And even if you right (im total disagree with it), u still can use the GPU Power even on todays VR Gen.1

And VR Gen.2 is already in development. Anyways, its your choice if you want to play only with the native resolution and play with a unsharp picture, for me the nvidia 1080 that i bought 2 years ago was a total success and i even want today alot faster GPU.

I cant wait for 1180 release..,
Ball Fondler Jun 3, 2018 @ 4:09pm 
Originally posted by Kobold:
VR is growing and never will going to die... its to big for that and the investments to large.

And even if you right (im total disagree with it), u still can use the GPU Power even on todays VR Gen.1

And VR Gen.2 is already in development. Anyways, its your choice if you want to play only with the native resolution and play with a unsharp picture, for me the nvidia 1080 that i bought 2 years ago was a total success and i even want today alot faster GPU.

I cant wait for 1180 release..,
true. but to me theres a limit to vr games theres not alot that can be done that hasnt been done. i still really want to get it basically just for gorn and payday 2 vr
Kobold Jun 3, 2018 @ 5:39pm 
I dont understand your answer.

You really think, vr cant be improved? What limit u talking about, i dont get it.


Do you know that you can adjust in every VR game, the resolution up to 5k?

And that you need a good GPU for that.
Ball Fondler Jun 3, 2018 @ 8:41pm 
Originally posted by Kobold:
I dont understand your answer.

You really think, vr cant be improved? What limit u talking about, i dont get it.


Do you know that you can adjust in every VR game, the resolution up to 5k?

And that you need a good GPU for that.
i mean limit as for games and i think im gonna go with vr il update you if the 1060 is worth a ♥♥♥♥♥
Kobold Jun 4, 2018 @ 11:51am 
i still dont understand you, you talking about the limit cause of the roomtracking/environment?

You should try out Project Cars1/2 with a Wheel/Pedals and Bass-Kickers + Simvibe, in this games you really inside VR and you feel it around your whole body.

The only missing are the G-Forces.
Last edited by Kobold; Jun 4, 2018 @ 11:53am
Ball Fondler Jun 9, 2018 @ 9:34pm 
Originally posted by Kobold:
i still dont understand you, you talking about the limit cause of the roomtracking/environment?

You should try out Project Cars1/2 with a Wheel/Pedals and Bass-Kickers + Simvibe, in this games you really inside VR and you feel it around your whole body.

The only missing are the G-Forces.
well, ive played the forest on high 1080p and have seen no issues at all maybe cause im used to 60fps and notive nothing in between but everything runs fine so far
Ball Fondler Jun 9, 2018 @ 9:34pm 
Originally posted by Kobold:
i still dont understand you, you talking about the limit cause of the roomtracking/environment?

You should try out Project Cars1/2 with a Wheel/Pedals and Bass-Kickers + Simvibe, in this games you really inside VR and you feel it around your whole body.

The only missing are the G-Forces.
and i guess seeing vr for myself outside of youtube i can say that you cannot judge vr unless you play it for yourself videos dont do a justice to what its actually like
Kobold Jun 9, 2018 @ 11:15pm 
its depends on the imagination, befor i preorder the Rift CV1 2,5years ago, i read ton of infos about it... because about the risk to import the rift to germany and the expensive prices in the past.

And after around maybe 2k pages about infos, i remember the first day i was using... and i was mind blown away, but on the other side i knew exactly what i get... i was in there, in a game... not only with a cheap 3d shutter effect (like in cinema or PC's in the 90th's).
I was in the game but with a low image resolution and this godrays that sucks sometimes, but not visible or almost not visible in daylight... but in the night, it sucks, because of the contrast difference, the lights are bleeding from the fresnel lenses.

Today, you can try out on differend shop locations, no problem at all...or buy it at amazon and if you dont like you can send it back.

That options wasnt available in the past... Oculus shop sucks.

Kobold Jun 9, 2018 @ 11:31pm 
Originally posted by fml:
Originally posted by Kobold:
i still dont understand you, you talking about the limit cause of the roomtracking/environment?

You should try out Project Cars1/2 with a Wheel/Pedals and Bass-Kickers + Simvibe, in this games you really inside VR and you feel it around your whole body.

The only missing are the G-Forces.
well, ive played the forest on high 1080p and have seen no issues at all maybe cause im used to 60fps and notive nothing in between but everything runs fine so far

VR native is higher than 1080p and if you want the same smooth experience you maybe can play in native resolution but you have to decrease the graphicsettings alot.

Just let me say this, related to performance and smooth experience:

60fps in VR... on Win7 (Asynchron Time Warp) is like playing on a TFT with maybe 10fps.

And if you have a kind of motion sickness, your body will pay you back ;)

But even if you immun (just like me), the experience is downgraded alot because the stutters isnt immersive in VR.

Anyways, VR is demanding if you want higher resolution... if not and you have win8 or win10 and own a Rift and use ASW its required only 45fps but you will have disortortion in the picture (trade off) but the view is smoother (but not smooth like 90fps).

Its the minimum requirements, maybe its okay for you... maybe not, but keep in mind a really strong CPU/GPU/RAM gives alot boost to the image sharpness and im talking from atleast 40% quality compared to native resolution.
Last edited by Kobold; Jun 9, 2018 @ 11:39pm
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Date Posted: May 28, 2018 @ 9:57pm
Posts: 18