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"
SurvivalistGaming [C.M.] Moderator Jun 16, 2016 @ 12:16pm
Here is the full explanation of how the Weight/Strength/Athleticism mechanics work, let me know if you have any questions:
Weight:
Effect:
- Overweight lowers Athleticism, up to 60% reduction at max weight
Formula:
- Based on a "undereating", "overeating", "goodnutrition" and "bad nutrition" points system
- Eating meat more or less in schedule (about 2.2 times per day iirc) gives 1 GoodNutrition point, -0.5 OvereatingPoint and -1 UndereatingPoint
- Eating meat while above fullness threshold (0.5 to 0.75 fullness) gives 1 OvereatingPoint and -0.5 UndereatingPoints
- Eating chocolate bars and soda gives 1 OvereatingPoint and -0.5 UndereatingPoints regardless of current fullness
- GoodNutritionPoints go back down to 0 continuously at a slow rate
- OvereatingPoints go back down to 0 continuously at a slow rate
- UndereatingPoints go up while fullness is below 50%
- BadNutritionPoints equals (OvereatingPoints + UndereatingPoints)
- When GoodNutritionPoints are bellow BadNutritionPoints, weight changes continuously at a slow rate
- Weight goes up if OvereatingPoints> UndereatingPoints * 2
- Weight goes down if UndereatingPoints > OvereatingPoints * 2
- When GoodNutritionPoints are above BadNutritionPoints, weight goes towards base value at a very slow rate (player no longer stays at a bad weight when being healthy and instead goes back to normal)
Strength:
Effect:
- Increases weapon damage by (Strength / 140)%, ie: 70 Strength => (70 / 140)% => +50% bonus damage
- Increases fullness threshold used in meat eating formula, causing stronger players to be able to eat slightly more before gaining OvereatingPoints
Formula:
- Updated once per survived in game day (starts happening 24h after starting game regardless what time that was)
- Must have at least 5 cut down trees counted at time of update or strength doesn't change
- Cut down tree count goes down by -0.0035 per second so it cancels the benefit of roughly 9 trees cut down per in game day
- Increases if GoodNutritionPoints are above UndereatingPoints (== well fed and exercising)
- Decreases if GoodNutritionPoints are below UndereatingPoints and tree cut down count is above 10 (== starving and over exert)
Blood infection:
Effect:
- Lowers Strength by 10%
Formula:
- 25% Chance when hitting a dead body
- 25% Chance when hit physically while bloody
Food poisoning:
Effect:
- Lowers Fullness, Thirst, Health and Energy gain from food by 10%
Formula:
- 20% Chance when eating spoilt food
- 100% Chance when receiving poison arrow
Athleticism:
Effect:
- Increases sprint duration by lowering stamina usage per second, max is twice base value at 10 athleticism
- Increases underwater duration (without rebreather) max is twice base value at 10 athleticism
Formula:
- Each cumulated 1.6 hour spent sprinting gives one additional athleticism level
- Each cumulated 25 minutes spent diving without rebreather gives one additional athleticism level
- Intended to yield additional bonus up to 30-50h games"
People naturally assume you get fat by eating when your stomach is full. You can put on weight by eating meats when you are 75% full or higher and it doesn't matter how full you become after a meal or how full you are when you eat vegetation.
Also, as posted above. It takes 1 real-time hours worth of sprinting or 25 real-time minutes worth of swimming underwater (not along the surface) without a rebreather.
If you are interested in a detailed guide on all the stats:
http://steamcommunity.com/sharedfiles/filedetails/?id=787944200
but basically spoken, is it then correct that:
we need to eat meat when the X in the stomach appears, otherwise we get fat.
we need to cutdown trees daily (at leats 10 to increase strength).
we eneed to run around like madmans to get more athletic.
what happens when the treshold is 0.9? I guess the fullness treshold is how empty the stomach looks like?
would it then make sense to eat meat not moret han 3x a day and rely on berries for the rest? do berries affect weight in any way or just meat?
what I currently don't like is that cutting trees is the only way to icnrease strength, using bows, carrying logs and figting with clubs should also increase it.
When you wake up in the morning, down a flask of whiskey and then sit on the bench until the alcohol enters your blood and erases the hangover from yesterday.
Take a nice meaty tribesman's leg from your drying rack and eat it on the way to your network of logging stations, keep a few dried legs in your inventory to snack on throughout the day.
Take out your walkman and turn up your meanest power metal track.
Attach it to a nearbye tree or wall.
Begin raping the land
Cut down as many trees as quickly as you can
Do not walk, only sprint.
Shoot any animals that cross your path, skin them, leave the meat to rot. Real men eat humans.
Light a series of tall fires to attract as many natives as possible
Kill them enthusiastically and brutally, and pile their bodies in a logging sled
Drink as much alcohol throughout the day as you want, the more you can handle, the better.
Bring the corpses back to base and dismember them.
Keep a few legs for your drying rack, mount their heads and the rest of their dismembered bodies on stakes and burn them.
Sleep like a baby.
Wake up, down a flask of whiskey and fire up your music.
Watch your stats skyrocket.
thats the thing, I heard if you eat after the x appears it would prevent muscle gain, which of course does not go with the told formulas in here. Thats why I am a bit confused. Because the ultimate goal of character devlopment would be getting stronger and faster which means preventing fat penalties.
Going directly off the information that the Endnight Games community manager relayed, you gain undereating points constantly while below 50% full, which is when the red X is displayed. So while you have the red X displayed you are earning points toward weight loss. Meat will only provide overeating points if you eat it while you are above 75% full.
The average amount of meat that you need to eat is 2.2 per day which equates to 2 meats every day and 1 extra meat per 5 days. Of course there is some slight leeway here as to how often you can eat the extra meat, you may eat it once per 4-6 days and it still maintains close enough to the required average.
Personally I think the average leeway should be 2.5 meats per day average and small meats should be changed to account for 0.5 of a meat. Then it would be easy to maintain diet by having 2 large 1 small meat per day. The extra 0.2 meat per day average is where most of the dieting problems come from.
I've very thoroughly tested all aspects of nutrition except for oysters and plane meals. Since then I've never had any problem maintaining average weight and strength gains simply by sticking to 2 meats per day and as soon as my strength up arrow disappears and I know that i've chopped enough trees, I eat my extra meat.
There are still a few mechanics that need developer/CM information to determine how exactly they work, but I can't seem to get any response about them. It would be nice to know how much nutrition values reduce per day and how the weight loss from carrying logs works in regards to numbers, sprinting or sleds.
ah yes after reading a few times again, we need to eat our meat before our stomach is getting the red cross, but not while above being 3/4th filled.
Even with not being sure how much the decay of the points is, constantly eating only 2 meat per day should prevent getting fat. The rest would only allow water and probably booze + berries as nourishment.
What the devs didn't stated is what happens if I eat 5x meat a day at fullness treshold. Does that just cancel out the average 2.2 statement?
The tree thing is still strange i need 5 trees cut down to make a change, yet each day the decrease is 9 trees? so basically one eneds to cut down 10 trees per day to stay at healthy strength. But when I don't cut any down, no change happens (not even negative)?
I really gonna try to live with the 2 big meat per da,y no coke and just berries + 10 trees per day rule and see how that works out.
There doesn't seem to be much ability to maintain a high nutrition for long if you go slighty out of diet, missing your 0.2 additional meat (which is a little hard to maintain when in caves for a long time because you cant see the day cycle).
Also note that you won't get fat if you don't eat meat while over 75% full and avoid snacks/soda. You can also eat hebs after your daily meat limit to fill your stomach, they are much easier to forage than berries. Save your berries for when you require hydration plus food and aren't carrying any clean water. You can also eat mushrooms, even poisonous berries and mushrooms followed by an aloe to cure sickness. Herbs, berries and mushrooms give no good nutrition or overeating points no matter when you eat them.
If you eat 5 meats a day your average daily meats is 5 which is twice the number you need to aim for. When that happens you will not be gaining any good nutrition whenever you eat meat. I know for certain that eating only 2 meats or eating 3 meats per day is enough off the average to stop gaining good nutrition. They didn't really state a range they just said 'around' 2.2 meats per day on average.
With trees you want to cut down 9 per day but you need to have at least 5 on the counter at the time of your strength update, so if you started by chopping 9 then by the time the strength updates you may be below 5 as it decreases every second. Depending when you cut your first tree you may need to cut a few extra on the first day just to make sure you have the up arrow at time. Once you know you are gaining strength on the update, continue with only 9 trees every day.
However, if you are confident that you can always maintain your good nutrition, you can cut as many trees as you like and then go days without cutting any while still gaining strength each update. You only get negative strength updates if your undereating points take over your good nutrition.
It will seem to work at first but it won't. You start with some good nutrition points which allow you to gain strength at the beginning while you get your diet in order, not sure how many good nutrition points it gives you but you would reduce to 0 good nutrition by about day 5-7 without proper diet. Large meats and small meats both count as 1 daily meat.
well I usually plant berries like 2 or 3 plots thats enough to feed on them alone + if you know the berry locations there is many spots wiht serveral blakcberry bushes to eat from. additionally you can store a good amount of never rotting blueberries in oyur inventory as well.
The cave thing, yes thats weird, pedometer helps knowing the time, bu i wish we could also use on of these wacthes we can find. But I guess our char is unable to use a watch :P
As for the entire good nutrition, This s one of the questions, does my good nutrition only happen when i am close to the 2.2 or does mean eating 4 meats I only get good nutrition for the first 2.2 and no further good nutrition for the ones above? because I can't find any statement saying if you eat a fourth meat you get negative good nutrition. With the current statements given it seems that eating any meat at full treshold 0.5-0.75 acts like regular meat? or do i really have to stay as close as possible to the 2.2 per day, bu the we would need to know whw many days are calculated for that average.
The only logical gab I found is the one the devs said in the other thread that you linked, but I posted about that one in that thread. So lets see if they answer a 6month old thread.
Depends on the way the good nutrition works, which is not 100% known. It could be a number which constantly diminishes over time and needs to be maintained around a certain number, similar to the cut trees counter. If it worked like this and you ate an extra amount of meat to make up for some days you missed out on your daily meat requirements, you would be able to eat enough on the spot to put you back up to the average, although you just wouldn't earn good nutrition for the first meats before reaching the average.
Or it could be a number that is simply averaged across a specific amount of days in game, which is more likley but can't be said for certain. For example it may get an average number of your daily meats that you have eaten over a 5 day period. In this situation if you ate 4 meats on the second day to make up for not eating any meat on the first day, then went back to your regular 2 per day 1 extra per 5th day, then eventually your first day would be cut out of the equation once you hit day 6 and you would suddenly be over the daily requirements if you ate your usual meat on this day. Also if the meats are averaged over a different number of days that is below or over every 5 days it may throw off the calculations a little bit.
It'd just be nice to know which system it uses and how many days it's averaged across. But regardless of that, as long as you eat 2 meats every day and 1 extra every 5th day then you will maintain the healthy eating schedule most of - if not all - of the time. Again, can't say for certain as you said without knowing how the system works, as we can't see our good nutrition values going up when we eat unless your strength arrow is being effected.
The fullness threshold, which I talk about in detail in my guide is referring to how full your stomach is. The CM comment was speaking in raw decimal terms where 0.5 means 50% full and 0.75 means 75% full. Before the 75% full mark is when you need to eat your meats so that you don't gain overeating points. While you won't earn overeating points by eating meat while below 50%, you will be constantly earning undereating points for (presumably) every second that you are under 50% full. While in a healthy meat schedule you will earn gain good nutrition and reduce bad nutritions no matter fullness threshold you eat the meat at but you will still earn the usual stomach threshold penalties if outsite 50-75%.
I'm telling you, man, follow my steps. Eat dried legs at half stomach, smash alcohol, kill everything that moves and cut down five trees at a time - I have 20 strength.