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I abandoned my last game and started new. The canibals got meaner, faster, sneekier .. And with 3 aligator spawns in my base .. it was all I could take.
I'm thinking of making a base just as a slaughter house for the canibals. I won't sleep there, I'll just lure them over and kill all them there. Then sneek away to a private undisclosed location.
When I do feel like fighting, I go to a small battlefield I made that has random traps scattered around it and some towers I can stand on for using the bow. It can get pretty crazy, sometimes I actually have to retreat cause they just send too many mutants at once. It feels like when I distract them there, they patrol around my fort less for a day or 2.
You can destroy fires that are lit by hitting them with a weapon, it would be better if you could kick dirt onto it or something so that you don't have to destroy it to put it out.
By the way, where did you hear about effigies making spawning go down? If it's from the wiki then it probably doesn't do that, a lot of info on the wiki is wrong. I think effigies only have an effect on cannibals when they are lit. It would be nice if unlit effigies would serve as a warning or be used for marking territory, so it can hopefully make cannibals turn the other way or they risk being turned into another effigy.
If you are near the stump I think you are (south east, south of the yacht, just north of 4 or so shipping containers) then that is a very heavy Canni area. Theres a few canni paths that lead past there bridging the small village thats near the yacht with the small village near the sinkhole and the larger village on the southern shore (acrossed the bay), Me and my friend like to build there in hard mode for pretty early on heavy canni activity.
Good softball spots would be if you follow the stream away from the cockpit to the shore, that little shoreline area/small valley is very rarely patroled, last time we built there we only had a smattering of packs day 15-30 and next to nothing after that.
theres also another shoreline area further south where the sheer cliff face breaks into a ramp down to the water, I've heard of people having good luck there but Ive never tried it.
The northern areas (snow) also tend to have less patrols and canni activity.
I read through the Discussion Topic posted by Cougarific in 2014:
https://steamcommunity.com/app/242760/discussions/0/522728730156058304/
I have erected 5 additional small effigies since this post and I can affirm that they really do drastically reduce the frequency and size of raiding parties, albeit they are unsightly as ♥♥♥♥. I went from groups of 6-8 down to 1-2 with 8 effigies scattered far and wide (few hundred feet in either direction).
I haven't lit them on fire yet, as I'm afraid they will burn out and be destroyed.
You mentioned having a killing arena. That sounds like a lot of fun to build up to, but I'm nowhere near ready for that as of yet.
I don't know which patch it was, but something snapped lose and now it's non stop attacks all day, everyday. I now have to be in the mood to play it because it's more of a chore than it is fun.
By day 3, I had 5 bone baskets filled and full bone armor after I built a 2 high bone fence around my compound. I like a challange but seriously, it's supposed to be a survival / craft game not a slaughter the cannibles all day everyday so you can't get anything else done, game.
Love the game, just need to tone down the attacks a bit. Can't survive and build anything when all you do is fight all day and night.
There's still hope for custom settings being added so we can adjust what we want. That would be nice, it could please everyone.
Tl;Dr
I think the more you piss them off, the more they will try to kill you :D
Upon a restart of my game the continued onslaught resumed. I even had a group of 16 show up (probably two groups of 8). I've had to kill about an average of 30 in a whole day. It's exhausting.
I immediately thought that the game reloading had subsequently cleared the temporary memory cache (this seems how items appear again after you've looted them), which had negated any mysterious effect of the effigies.
The next step was to see if burning the effigies would help. Nope. Did erecting the same amount as before, in the same places, cause the same reaction? Nope. Did burning the newly erected effigies work? Nope. Is there any effect whatsoever? Well, their pathing patterns have changed very slightly, but they still walk past a wall of effigies with no effect.
If effigies lose their effectiveness after each restart of a saved game then I might as well abandon my first base...
I've killed far over 100. How ♥♥♥♥♥♥ am I?
th4e cannibals for the most part left me aloneuntil I got the my actual house built, Now I can't leave my walls without there being enemies lol. I had to get a boat built just to move logs into my compound for further construction.