The Forest

The Forest

View Stats:
Nihil Feb 25, 2017 @ 7:50am
Only Skull Lamp for persistent light?
I'm farming skulls to craft a bunch of Skull Lamps, I have noticed this is the only resource available for persistent light, I wonder if there are other options though, besides the Skull Lamp light is so low in range and intensity.
< >
Showing 1-7 of 7 comments
Dakuwan Feb 25, 2017 @ 11:33am 
Hanging lamp.
Syncourt Feb 26, 2017 @ 7:51am 
Skull lamp could definitely do with a lighting buff.
Loadedhorn Feb 26, 2017 @ 8:26am 
The skull lamps are well balanced.Yes a little dim.
You may need to biuld a lot of them for decent area lighting.

They should make a small table light/candle that can be placed almost anywhere.
Possibly allow for the skulls to be placed or attched wherever you want to.
Use the large log fire around camp,its bright and burns for along time. Build two!

Also I hate the excessive light flicker of the hanging skull lamp. Hard on the eyes.
Hanging skulls are like a strobe at a rave.
eclipse Feb 26, 2017 @ 12:24pm 
If you have a low end computer they will kill your fps
Womi Feb 26, 2017 @ 12:38pm 
The lanterns in the caves should be lootable.
wraith64 Feb 26, 2017 @ 12:45pm 
I created a stonewall house you can attach the hanging skull lamps right in the wall inside or out makes agood beacon did several of them decent lighting affect
Syncourt Feb 26, 2017 @ 10:43pm 
I usually place blueprints for them on top of my 2nd wall tier. Then place the 3rd wall blueprint over the top of them. The result is just the skull poking out the top of the wall once completed. My based ends up having around 50 of them surrounding it, all over the walls lit up like a chrismas tree.

They seem alright topside and light up objects well, but for some reason in caves they provide next to no light.
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Feb 25, 2017 @ 7:50am
Posts: 7