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Only thing in this game I had forgotten was how inaccurate the guns are going all directions.
I think, a suggestion is just explore more, fight more bandits get more ammo and vodka, anti rads are very plentiful too. Don't rush, makes enough missions in the first map until you can get at least a starter military vest.
In Stalker, SOC weapons can missfire at any % of condition but it gets more likely the more damaged they become.
Usually, below 66-75% durability, they will already jam semi-often.
In COP, they can only start to jam below 60% but they lose durability much faster than in SOC.
Don't know man, these games are nuts sometimes. I had a case of my ammo count doubling then reloading and ammo showing normally.
For some reason the enemies are not one-shotting me anymore and it feels like it did when I played it for the first time in terms of difficulty.
Yes I realise this now, I believe my game's difficulty was bugged and now I am breezing through it, before I was being radiated 100% of the time and being one shotted by most enemies.
Using the shotgun is worthless. I am constantly not getting reloaded automatically or, manually. Been killed several times when I shouldn't have been. This is not game enhancement, just piss-poor game design.
Welcome back to the ORIGINAL zone,Stalker!
They just sat there letting me drop grenades on them and I was shocked how many it took.
I did too boot up the O.G and found no difference, Soo unless you have sabotage yourself or just lying.
You have no proof.
Now all 5 slots are filled with anti rad artefacts, else Im toast in 30s...
Guns wont load also yep, If u start shooting b4 the UI shows bullets in the mags are filled it goes into new reload cycle.
100% guns jam at times, not a biggie for me.
Are those bugs and should be reported? Or is there something going on on lore wise ?
If you pass a loading zone while radiated in the OG sometimes game forgets and that save file will forever have radiation no matter where you are.
ZRP fixed the radiation bug.