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As in everyone's position and action was relevant to the server's interpretation??
Nope, comparing to the previous Gunz2, that was a change in the netcode that made the anti-lead into the game.
I think that the melee and spraying was better before, suprisingly just today I had the idea of making this thread, cause I was used to play 1x1 and the ping was lower.. But now that I play normal matches 99% of the time, I can see it clearly...
The spray dynamic has changed. I am used to spray with coffin and follow the player with that, but now, I feel obligated to do tiny bursts of shots when the cross gets red.
A ka-jillion times better.
Getting hit from 10 feet away by melee is one of the most annoying things about the new anti-lead.