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Fordítási probléma jelentése
To be fair, switching to Aeria at all is quite stupid.
That'd be like jumping off a cruise liner to get into a row boat that's slowly sinking.
• It looks like US players have the game hosted via Steam, which means this doesn't concern you.
• I'd like to say that moving GunZ 2 on Aeria is a good thing. They hosted GunZ 1 too, they have the know-how and the communiny who will appreciate having GunZ 2 on their site for sure.
• Aeria is not the bad guy in this. ProSieben started its gaming division by acquiring former Burda:IC GmbH, which was a company that created a gaming portal, Alaplaya. The portal is dead now, due to ProSieben's experiments, shutting down good games and weak&terrible customer support. Let's hope that Aeria will be kept working as it was before the acuqision and Pro7 will learn from them. If not, well, EU gamers will have bad times.
I made a big long post about my experience with them in some other thread talking about this.
For instance, A.V.A. where they turned many guns that you could buy for unlimited time into 30 day purchases, without lowering the price. Yes, i bought a gun that lasts forever where someone else bought the same gun at the same price for 30 days. The main balance in A.V.A was making in-game currency hard to acquire. Aeria was trying to run everyone's wallets dry until they felt they needed to buy prems. I played A.V.A quite a bit ever since it opened in 2007 and even before that on the Japan ver. It was a pretty good f2p for the time, but Aeria has successfully made it a horrible experience, especially for new players.
Also they have absolutely ♥♥♥♥♥♥♥ ridiculous loyalty programs, some lasting months, others lasting 3 days where you can buy $300 worth of crap for more cool stuff. I'm not kidding, there will be 3 day 'events' where you can get prizes for wasting $300 on video games.
Plus they give hackers a free pass if they spend enough money on their games.
Also I'm very happy the NA version isn't hosted by Aeria, they ran GunZ 1 into the ground. It was legit better back in IJJI even though IJJI wasn't that good either.
Please, go and check out Pro7 forums. You'll find the same, maybe even worse. ;) I have to say that my friend, working formerly for Alaplaya, will be transferred. From what he told me, the conditions are 1000x better. I can't say anythingAbout Aeria but what you are describing to me has happend on our games (S4 League f. e.) some time ago. Only time will show if the merge was a good thing or not...
- All accounts will be wiped, everyone will have to make a new account.
- Everyone who purchased a Founder's Package will receive something like a code to claim a new one. (We never had anything else to buy because the company felt like they should finish the game before actually making people pay for it.)
- We will have to be fast in remaking our personal nicknames and clannames before someone else takes them, this is the biggest downside on the whole reset.
- Most "real" players here actually want a reset, to get rid of unfair ranks and such. We have a full clan here called Cx who are all gold+, simply because they went into an empty region and boosted eachother. Seeing them losing their rank is nice if you ask me.
- The servers will close on july the 8th, and we will get an e-mail when gunz 2 is available on aeria. This makes remaking our nicks before someone else takes them a bit harder, and is quite annoying.
- From what I've heard, our terrible, TERRIBLE community manager, and the most childish and incompetent moderator we have, will both come along with the transfer, and remain as active (if you call once a month active) staff for gunz 2. Our best moderator will sadly resign.
P7 did neither. We never received any help from the staff, and by the time a mod DID give a (mostly useless) answer, the question was likely already answered by +/- 5 other veteran players with actual information. We also never received any updates and patches on time, and it seems the QA bug testing team was only there for show, since p7/maiet would never do anything with their reports and suggestions. (I know this because I know several people in the QA team, who actually work their asses off for the game, but their suggestions and reports simply never get handled by those in charge.)