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FPS's require adaptability (knowing which skills to use at any given time)
Fighting Games require muscle memory and timing skills (knowing which moves can chain into others for high-damage combos)
In a way, I suppose the skills that fighting games require take more time to hone than the skills that FPS requires. So, I guess the answer is Fighting games by a margin.
Fighters take 100 times the skill as FPS thats why the audience for fighters is smaller cos nobody wants to learn the game lol
Fighting games = Strategy, Matchup Knowledge, Charracter knowledge, Mechanics knowledge, Hit confirm reactions, Execution.
/thread
If not that's not even true.You dont win by pressing random buttons and fighting games take more time to adapt, to learn new combos and stuff.
Both requires honing muscle movement and timing as well as learning levels/move sets.
Which is more rage enducing is a better question...
The jerkhole who does nothing but grapple/throws or the jerkhole who camps the quad!
In a fighting game its just you and your oponent and the one who plays better wins
Fighting game can take months to even be average at them. There is just so much you have to learn and practice to even stand a chance. Most people just go and find a combo and jump online just to find out they can't even get a hit in. They don't even know about the rest of the game. There is different combos for set up, spacing, damage, unbreakable/clashable. Frame data, spacing,reaction, wake up, and just moving around the level. Knowing how to punish an attack. And the list goes on. When you get all that down then your just out thinking your opponent.
Counter-strike global offensive takes more skill to master than ultra street fighter
ultra street fighter takes more skill to master than Call of duty and battlefield combined