Injustice: Gods Among Us Ultimate Edition

Injustice: Gods Among Us Ultimate Edition

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TacticalFaux Dec 22, 2016 @ 7:02pm
Any idea why this game is 20GB?
Games like Watch_Dogs one or 2, or even any Assassins Creed game before Black Flag takes less than this game. They are all open worlds with much more content, cutscenes, textures, etc. So why is this game so hard on HDD space?
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Showing 1-14 of 14 comments
WickedRequiem Dec 22, 2016 @ 7:41pm 
Cutscenes and audio.
TacticalFaux Dec 22, 2016 @ 8:38pm 
Originally posted by WickedRequiem:
Cutscenes and audio.

Yeah but the other games still have more cutscenes and audio.
TacticalFaux Dec 23, 2016 @ 9:46pm 
Anyone else got any idea...? :/
Bad compressing?
TacticalFaux Dec 25, 2016 @ 6:17am 
Originally posted by Soda in A Plastic Bottle:
Bad compressing?

If that's true, given this example I think we should stop ranting at Ubisoft and others for bad optimization. At least on the HDD side. XD
Arya Dec 25, 2016 @ 11:21pm 
around 14GB is for "movies" folder, with all those .bk2 files, maybe around 5GB for the character data + dlc, and sound files made up the rest. it's like downloading a movie that contains a game.
TacticalFaux Dec 26, 2016 @ 8:35am 
Originally posted by Arya:
around 14GB is for "movies" folder, with all those .bk2 files, maybe around 5GB for the character data + dlc, and sound files made up the rest. it's like downloading a movie that contains a game.

Yes, but many other games also contain massive cutscenes, and they don't take as much.
Sterling Archer Dec 28, 2016 @ 2:31am 
how many times you need it answered for you?
Last edited by Sterling Archer; Dec 28, 2016 @ 2:32am
TacticalFaux Dec 28, 2016 @ 8:57am 
Originally posted by falster194:
how many times you need it answered for you?

I'm just gonna assume ♥♥♥♥ compressing at this point then. :/
The Everygamer Dec 28, 2016 @ 4:36pm 
Hi, I was wondering if you guys could tell me if this game would work on my laptop. Here's the specs:

Computer Information:
Manufacturer: LENOVO
Model: 20405
Form Factor: Laptop
Touch Input Detected

Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
CPU Family: 0x6
CPU Model: 0x45
CPU Stepping: 0x1
CPU Type: 0x0
Speed: 2394 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Supported

Network Information:
Network Speed:

Operating System Version:
Windows 8.1 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: Intel(R) HD Graphics Family

DirectX Driver Name: igdumdim32.dll
Driver Version: 10.18.10.3383
DirectX Driver Version: 10.18.10.3383
Driver Date: 6 Jan 2013
OpenGL Version: 4.2
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: Intel(R) HD Graphics Family
VendorID: 0x8086
DeviceID: 0xa16
Revision: 0xb
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1536 x 864
Desktop Resolution: 1536 x 864
Primary Display Size: 13.58" x 7.64" (15.55" diag)
34.5cm x 19.4cm (39.5cm diag)
Primary Bus Type Not Detected
Primary VRAM: -2016 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: Speakers (Realtek High Definiti

Memory:
RAM: 6052 Mb

Miscellaneous:
UI Language: English
Microphone: Not set
Steam Controller Cable and Base: Not set
Media Type: DVD
Total Hard Disk Space Available: 937048 Mb
Largest Free Hard Disk Block: 815028 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
VR Headset: None detected

If you guys could help me before I make this purchase, I'd appreciate it.
Corlain Jan 4, 2017 @ 12:36pm 
It depends whether the cutscenes are pre-rendered videos or running in realtime with the ingame engine. I'm pretty sure the ones in this are pre-rendered, so they take up way more space.
TacticalFaux Jan 4, 2017 @ 1:12pm 
Originally posted by l_hamalainen:
It depends whether the cutscenes are pre-rendered videos or running in realtime with the ingame engine. I'm pretty sure the ones in this are pre-rendered, so they take up way more space.

boooooo
gamer11 Jan 7, 2017 @ 10:57am 
well, i just bought the messed up version of Assassins Creed unity it simply takes 50GB i don´t know why the textures are ugly compressed - ok it it has way more architecture etc.
and the more or less problem is its not even working well- stuttering as hell savegame issues loading crashes etc. support shows me the "get lost" finger but i only bought it for 14 and not for the full price... and its my own fault i should not buy it in the first.
So 20gb is not this huge depending on
games of today with uncompressed Textures etc.

As someone who had nearly every AC game even the broken ones...
i can tell the simple mobile port version for pc AC Liberation had 17gb.
Brotherhood special editon 30gb
syndicate 40gb


Thief 4 took 40gb
MKX 60gb for nearly nothing
Batman AK over 70gb depending if you got the dlcs
Wolfenstein TNO had 30gb unkompressed Textures as i said...
even the older games went nuts, nearly 50gb for crysis 3....
older games were more compressed because they were on cdroms or- dvds
now you got blu rays and on demand download and way larger harddrives
so they can put the games nearly uncompressed on the discs and drives.
And it depends how lazy the studios are too.
Last edited by gamer11; Jan 7, 2017 @ 10:59am
TacticalFaux Jan 7, 2017 @ 11:16am 
Originally posted by gamer11:
well, i just bought the messed up version of Assassins Creed unity it simply takes 50GB i don´t know why the textures are ugly compressed - ok it it has way more architecture etc.
and the more or less problem is its not even working well- stuttering as hell savegame issues loading crashes etc. support shows me the "get lost" finger but i only bought it for 14 and not for the full price... and its my own fault i should not buy it in the first.
So 20gb is not this huge depending on
games of today with uncompressed Textures etc.

As someone who had nearly every AC game even the broken ones...
i can tell the simple mobile port version for pc AC Liberation had 17gb.
Brotherhood special editon 30gb
syndicate 40gb


Thief 4 took 40gb
MKX 60gb for nearly nothing
Batman AK over 70gb depending if you got the dlcs
Wolfenstein TNO had 30gb unkompressed Textures as i said...
even the older games went nuts, nearly 50gb for crysis 3....
older games were more compressed because they were on cdroms or- dvds
now you got blu rays and on demand download and way larger harddrives
so they can put the games nearly uncompressed on the discs and drives.
And it depends how lazy the studios are too.

I got all the AC's too. (HUGE FANBOY) But you have to put ACU in perspective. It's a TOO SCALE MODEL OF PARIS AT THE TIME, (buildings not all exactly the same, but the city its-self is the same size as IRL at the time) and 2 in 3 buildings are enterable without loading screens.
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Date Posted: Dec 22, 2016 @ 7:02pm
Posts: 14