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Attacking an opponent who can't fight back doesn't really feel appropiate for the DC heroes anyway, so the heroic brutalities just felt out of place as well.
One thing I haven't seen talked about is the sheer amount of enviromental damage. Aside from how much more people get thrown into objects compared to MK, powerful blows send out shockwaves that cause the background to collapse, which is perfect for superheroes, and gives the action a sense of energy that MKvsDC lacked.
In the Injustice series, I'd say that Netherrealm have done a pretty good job of making the violence feel more appropiate to a superhero setting, taking out the gore without being dull.