Nuclear Throne
Joe Aug 14, 2015 @ 8:18am
YV the melee god
Anyone else love using melee weapons with YV? I feel like once I get long arms and trigger fingers I become a triangular juggernaut of death.
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Showing 1-15 of 20 comments
Shovel + Stress + Ultra A + Trigger Fingers = 3-Way Jackhammer.
splendid ledraps Aug 14, 2015 @ 8:32am 
Originally posted by Eyes Can Roll #BuffChickenB:
Shovel + Stress + Ultra A + Trigger Fingers = 3-Way Jackhammer.

I did that but without stress + trigger fingers. Id wish even with the YV firereate buff that ammo-less melee would be fast enough to just swing everything to death, like an everlasting ultra shovel.

If they ever nerf melee so it doesnt go through walls or they reduce the damage, i want the firerate for them shortened pronto
Joe Aug 14, 2015 @ 8:42am 
Trigger fingers on YV is definitely 100% necessary for effective melee. I'm always bummed when it's never offered to me on a YV run. If you have trigger fingers and long arms with a lightning hammer it can carry you through loops, provided you have a decent cannon to go along with it.
Judge Hortler Aug 14, 2015 @ 8:49am 
Originally posted by Survivor Joe:
Trigger fingers on YV is definitely 100% necessary for effective melee.
It's not, really. I Just made a ~7800 kill run with the ultra shovel, long arms and ultra A. Even without trigger fingers or stress it swings so fast that you become almost invincible as long as you don't run out of rads. (You do though if you go ham to much)
Some competent secondary weapon to stock back up on rads and you are golden. until you let two Big Bandits run straight into your face ;_;
fluury Aug 14, 2015 @ 8:52am 
Yes, ironically Y.V. is one of the best characters to use Melee with, especially the U-Shovel.

What you want to do is get the U-shovel, and a reliable weapon.

You cannot afford on using the U-shovel as your primary, it's only there so you can get through cheesy situations, Bosses, and bad spawns. The other weapon should be something reliable to use 50% of the time to get rid of the other enemies, something like a normal seeker pistol.

In fact, my best run (8400~ Kills) was with that combo. But that was before the UShovel got nerfed.

We'll see how effective the Ushovel is when melee universally gets it's bug fixed where you can slam through walls.

An interesting combo to try (which I yet have not done due to B being broken atm) is to take a reliable non-ultra melee which eats no ammo (lightning hammer..) and Ultra B with throne-butt and Trigger fingers. The use a very ammo intense-weapon (Seeker Shotgun/Cannons) and use it when you get to a cheesy situation to deal with giant masses. Your lightning hammer is there to get rid off the enemies in calm-situations.
Last edited by fluury; Aug 14, 2015 @ 8:55am
Solid Aug 14, 2015 @ 9:15am 
So many challenge ideas... too bad I already have plans for Y.V.
Joe Aug 14, 2015 @ 9:16am 
Yeah, I agree that trigger fingers isn't necessary with the utlra shovel, but that melee weapon has a really decent fire rate to begin with on YV. With most other melees, I find that I really need trigger fingers to get through crowds effectively. And it makes his pop pop and brrrap so much better.

I can confirm that lightning hammer + seeker shotgun is pretty great. While I love seeker shotgun, I tend to take other weapons over it unless I have eagle eyes. When I try to use it without it, a lot of shots get wasted. SPC is obviously always fun and good, provided you have strong back.

(Basically, I love the lightning hammer on YV)
Patzifist Aug 14, 2015 @ 10:04am 
Originally posted by Fluury:
We'll see how effective the Ushovel is when melee universally gets it's bug fixed where you can slam through walls.

This will be changed? D:
fluury Aug 14, 2015 @ 10:17am 
Originally posted by Patzifist:
Originally posted by Fluury:
We'll see how effective the Ushovel is when melee universally gets it's bug fixed where you can slam through walls.

This will be changed? D:

Of course. It's a bug.
Golden Boi Aug 14, 2015 @ 10:26am 
Originally posted by Fluury:
Originally posted by Patzifist:

This will be changed? D:

Of course. It's a bug.
I thought that's supposed to be a feature
Patzifist Aug 14, 2015 @ 10:26am 
Originally posted by Bigdoor:
Originally posted by Fluury:

Of course. It's a bug.
I thought that's supposed to be a feature

me too
fluury Aug 14, 2015 @ 10:28am 
Originally posted by Bigdoor:
Originally posted by Fluury:

Of course. It's a bug.
I thought that's supposed to be a feature

They even have animations for when melee swings hit a wall, c'mon.

Anyways, that's atleast what JW said ages ago, could be that he already changed his mind put I hope not.
❍peth Aug 14, 2015 @ 10:37am 
Originally posted by Fluury:
Originally posted by Bigdoor:
I thought that's supposed to be a feature

They even have animations for when melee swings hit a wall, c'mon.

Anyways, that's atleast what JW said ages ago, could be that he already changed his mind put I hope not.

JW has been clear on multiple streams that melee through walls has been deliberately left in even if it was initially a bug

read; feature
fluury Aug 14, 2015 @ 10:54am 
Originally posted by Opeth:
Originally posted by Fluury:

They even have animations for when melee swings hit a wall, c'mon.

Anyways, that's atleast what JW said ages ago, could be that he already changed his mind put I hope not.

JW has been clear on multiple streams that melee through walls has been deliberately left in even if it was initially a bug

read; feature

Where.
Last edited by fluury; Aug 14, 2015 @ 10:55am
shama Aug 14, 2015 @ 12:49pm 
Will YV ever be able to use his active with melee weapons?
Last edited by shama; Aug 14, 2015 @ 12:49pm
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Date Posted: Aug 14, 2015 @ 8:18am
Posts: 20