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So while ineffcient at times, the fact that the Imperium still stands is a testament to its strength as a faction and as people loved to state that if all the Orkz would unite they would faceroll across the universe, I would like to postulate a theory for the Imperium of Man. If they could unite completely (no more chaos worship, political backstabbing, etc.) begin to start researching new technology, and remove the limit on the numbers of Space Marines; I feel the Imperium would be a force to be reckoned with.
Also theres the idea that if the Emperor truely would die, he would become a god in the Warp, and then humanity would have its greatest defender able to actively aid them in their endless war.
You are in luck. http://www.eternalcrusade.com/
Most powerful potentially: Tyranids, who are unstoppable and are described as an ever-multiplying scourge for all living.
The best of what Orks could offer was beaten by men numerous times. And as the bloodthirsty warbeasts they totally fade compared to Tyranids.
Tyranids.
First, they are incursing from outside the galaxy...quite likely they already stripped one or more(considering angles) galaxys clean of life, giving them an immense amount of biomass.
Secondly: If they simply expand outward towards all new galaxies from those they consumed, then those first incursions do by far not represent the full power they could bring to bear, as not all galaxys may be so "covered" with battle-hardened races, which, assuming an equal distribution of assault forces, would mean they could "shift back" towards such tougher nuts to crack and kick the invasion into overdrive with an army worth the biomass of 1-2 whole galaxies.
Thirdly: They consume. They die? Thats just more biomass. Losses are meaningless to a hive fleet. While most other races get worn down, they just reabsorb.
Fourthly: They are guided by a hivemind. Unlikey the orcly competitors, there is no infighting. There is no "need to unite" that can be negated. All you can do is take out a synapse creature to make them fight for themselves until a new one takes over. Any additional losses you manage to deal them? See third point.
Fifth: They are a shadow in the warp and not guided by emotion, but a rather basic desire to devour worlds. Chaos gains no strenght from them.
Sixth: They avoid necron Tomb Worlds because there's nothing for them there. While the necrons ARE immensely powerful, they'll be faced with the humiliation of being ignored by Tyranids. Unless:...(continued in 7)
Seven: They evolve faster than and more flexible than all other races...They adapt to their foes.
So, once all other races in this galaxy are gone, the hivemind may just as well turn his attention to learning how to devour and integrate beings of living metal into the swarm...focusing a whole galaxys worth of biomass plus whatever the invasion force brought in on the solitary goal of wiping out the necron tomb worlds.
Eight: They are tools for a purpose. There is no overhead. There are no arts, no consumer goods, no luxuries, no deliberation, no morals, no attrition, no hope. They WILL overcome.
Lorewise, though, that will take a long time...not that they are in a hurry, but the other races are pretty save from a fluff perspective on staying alive in the universe. Unless they bring out Warhammer 50k: Tyranids vs Necron Edition.
The Eldar, through their hubris created a Chaos god (Slaanesh).
Chaos has existed before time and will continue after time too.
Most dangerous: Tyranids
Most lore points towards the fact that the Tyranids are a threat from beyond the galaxy and all the confrontations so far have been nothing compared to "the big one" that's going to arrive eventually.
The Tyranids also devour all biomass in order to replenish and produce more soldiers/ships/everything. Every planet that lost its defence force would then sacrifice all the "civilians" (be they human, ork, eldar etc.) which only go to increase the overall biomass of the swarm. The Necrons technically have no "biomass", but just don't have the numbers to battle the threat of the Tyranids.
Speculation like "Well if all the Orks united..." is interesting to a point, but the Orks are not united, and shouldn't be considered so for this arguement. Same goes for gods fightning gods, while it has happened, such as Harlequin vs C'tan (iirc), currently they are not actively participating and should not be considered.
But like orcs, Chaos breaks down because of in fighting, ambition and the whim of fickle gods.
I mean, IF WH40K were reality, tyranids would be hands down the most powerful race from just a logical standpoint. 1 genestealer can bare handed kill a terminator? The most powerful of all powerful unit? That's pretty broken. Oh wait, there are a trillion genestealers?
My favorite faction are always human factions..... Being a human and all. I have to always root for "team people". But GW made some of their races WAY too powerful, and the only reason humans overcome them seem to be because of Deus Machina.
I'd like to point out several things. First the Necrons already almost wiped the galaxy clean of life, they had to stop has food for the C'tan before they were overthrown was getting scarce. Second Necron weapons don't leave behind biomass, they strip them apart atomically.
The reliance on a pyshic link is both an increadible strength that gives them unity that is hard to beat, at the same time it is a weakness. Both humans and the necrons have ways of severinga link besides killing the synapse creatures. Necrons invented the pariah gene which is what gives humans the ability to dampen or eliminate psionic connections. Necrons themselves can seperate the warp from realility.
Another point i'd like to bring up, necrons hate psionics. Generally unless directed otherwise they will start seeking out the nearest area with the highest amount of psykers and destroy it. They will also destroy anything in the way, but thats just part of the job description.
Anyway the hiveminds might as a psionic creature will act as a beacon telling necrons kill this thing.
Number eight applies to the necrons, and orks as well.
Ahh the primarchs. In some ways they actually have their powers decreased by becomming daemon princes. While their physical, and sorceror powers are increased; they can no longer leave the warp or come and go as they please.
For example Magnus the red. Many times has the thousand sons tried to summon him outside the eye of terror. Every time they have failed, as magnus has been forced back into the warp before he could fully materialize. The space wolves in particular seem to show up at the worst time for him. Angron himself had this happen to him via grey knights.
in some cases yes but a lot no. they have large numbers the have verry weak moral. verry and i mean verry suseptiable to the taint of chaos. allthough they have the holy tech priests and the mars factorys and ravager class and warlord class titans. but chaos at the great betral battle at the god emp palace. the managed to convert a titan and commit it to the warp. and have yet to feild. it the eldar also have a few titans but not as many. the orks have a few diffrent kinds but often break down. and even the nids have titans. look at epic 40k that shows you the sheer scale of what the battles would be like
http://onyxworkshop.files.wordpress.com/2009/02/legio-victorum-2.jpg
Necrons have a device on a world, that is a copy of the entire galaxy that it is in, and if they so wish, they can "destroy" any point in space by simply removing its counterpart copy in the stellar copy.
However, Chaos is Eternal. Each of the gods feed on different aspects of emotions, actions, war, creation and so on.. There is a whole seperate endless realm, which they control and dominate, even further, areas of real-space that has been completly claimed by Chaos, will bend completly to their will (Such as a World of Khorne, where everyone who is on the planet, can never leave, and is forced to endless war, reborn upon death). And these worlds are not even part of the true Chaos Realm.
Chaos like Tyranids spans more than a single galexy, as evident by tyranids traversing the great void, between galexies, but Chaos does the same, they are present in all of reality, even past the universe that Warhammer 40.000 is.
Tyranid needs biomass, Chaos does not. Chaos weaknesses are that of their siblings, Tyranids has many, as already discussed by others.