Rayman Legends

Rayman Legends

Sonic63587 Sep 3, 2013 @ 9:20am
How did they handle murphy on PC?
Is he just the mouse clicker?
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Showing 1-15 of 16 comments
Leonard Sep 3, 2013 @ 9:30am 
it is like on the xbox/ps3 with a button(the Y button with an xbox controller).It works well but you can't do as many things like the wii u version
himmatsj Sep 3, 2013 @ 10:51am 
No. W controls Murphy. It works well I feel. Adds a new dimension to the gameplay as well.
Sonic63587 Sep 3, 2013 @ 10:59am 
This is kinda ♥♥♥♥♥♥♥♥ honestly. The mouse should be Murphy.
himmatsj Sep 3, 2013 @ 11:05am 
Originally posted by Smashbro29:
This is kinda ♥♥♥♥♥♥♥♥ honestly. The mouse should be Murphy.

No, if you play the game, you will understand. Some of the Murphy sequences are very fast-paced and needing to switch one hand from keyboard to mouse at that point simply won't work.

I'd honestly say that Murphy adds something to the game and the way it is done is very well indeed.
Sonic63587 Sep 3, 2013 @ 11:08am 
Originally posted by himmatsj:
Originally posted by Smashbro29:
This is kinda ♥♥♥♥♥♥♥♥ honestly. The mouse should be Murphy.

No, if you play the game, you will understand. Some of the Murphy sequences are very fast-paced and needing to switch one hand from keyboard to mouse at that point simply won't work.

I'd honestly say that Murphy adds something to the game and the way it is done is very well indeed.

I played the WiiU demo at no point do you need to be both Murphy and a regular character. 1-4 people are Rayman/Girl/Globox/whatever and 1 player is Murphy. When playing solo I was given control of Murphy on the gamepad and the computer took out Rayman and added in a CPU Globox.

Replace GamePad with mouse. Done.
goldgriffin360 Sep 3, 2013 @ 12:00pm 
Originally posted by Smashbro29:
Originally posted by himmatsj:

No, if you play the game, you will understand. Some of the Murphy sequences are very fast-paced and needing to switch one hand from keyboard to mouse at that point simply won't work.

I'd honestly say that Murphy adds something to the game and the way it is done is very well indeed.

I played the WiiU demo at no point do you need to be both Murphy and a regular character. 1-4 people are Rayman/Girl/Globox/whatever and 1 player is Murphy. When playing solo I was given control of Murphy on the gamepad and the computer took out Rayman and added in a CPU Globox.

Replace GamePad with mouse. Done.
On the WiiU, the gamepad pans the view out so the player can see all those parts they can interact with as well as the player to make that work. You riding ♥♥♥♥♥ on the side with a mouse wouldnt work and would suck to try play like that, thats why the developer didnt do that. And in the single player game you play both your charater and control Murphy when prompted and it works perfectly, If your talking about just playing the role of Murphy during multiplayer, thats a WiiU exclusive feature and not even in this game and since there is no online multiplayer, there would be no way to play the aid to other players, that wouldnt work with a single screen.
Bal Sep 3, 2013 @ 12:42pm 
I'm glad he's not mouse-driven in this version. Certain Olympus levels would be semi-impossible.
StepS Sep 3, 2013 @ 1:02pm 
Originally posted by A tiny man:
I'm glad he's not mouse-driven in this version. Certain Olympus levels would be semi-impossible.
not to mention the challenges...
I'm glad they took this to all the platforms, but it's simply INCREDIBLE on the Wii U, nothing else comes close, especially when it comes to good ole Murphy control.
Sonic63587 Sep 4, 2013 @ 10:41pm 
Zooming in on what you need to do is not entirely necessary.

I can very well imagine a scenario where a friend would take the mouse or I'd take the mouse, for a single player doing both it might not work out nicely but I wish they used what was available on PC instead of just porting over the 360 version.
dementedlullaby Sep 9, 2013 @ 8:55am 
The Vita/WiiU people complain they can't control Murphy like 360/PS3/PC people. The PC people complain they can't control Murphy like Vita/WiiU. Can't win ^__^
Bal Sep 9, 2013 @ 9:06am 
Originally posted by dementedlullaby World Eaters:
The Vita/WiiU people complain they can't control Murphy like 360/PS3/PC people. The PC people complain they can't control Murphy like Vita/WiiU. Can't win ^__^

They THINK they want Murphy to be manually controlled. I sure they'll think otherwise after actually trying it.
Fulbie Sep 9, 2013 @ 9:54am 
Originally posted by dementedlullaby World Eaters:
The Vita/WiiU people complain they can't control Murphy like 360/PS3/PC people. The PC people complain they can't control Murphy like Vita/WiiU. Can't win ^__^
Waitasec, wiiu gamers can't control Murphy ps3/xb360/pc style? How do they play singlepayer?
Petman Sep 9, 2013 @ 2:15pm 
Yeah, I've played the WiiU's challenge app quite often during the waiting time to release. When I picked up the demo for Legends on PC and played it with a controller, it felt really weird just pressing a button to have everything done for me instead of actually doing it yourself as quick as you can.
Ninth Haven Games Sep 21, 2013 @ 1:29pm 
Originally posted by Walmammal:
Originally posted by dementedlullaby World Eaters:
The Vita/WiiU people complain they can't control Murphy like 360/PS3/PC people. The PC people complain they can't control Murphy like Vita/WiiU. Can't win ^__^
Waitasec, wiiu gamers can't control Murphy ps3/xb360/pc style? How do they play singlepayer?
During Murphy levels on WiiU you don’t control Rayman at all. The AI takes over for that character and you guide them around the level as Murphy. Personally, I find it a lot more enjoyable, especially in some of the levels where you can tunnel through the terrain. With game pad controls you have to stick to a preset path but on the WiiU you can use Murphy to dig tunnels around obstacles anyway you want.

I’m rather disappointed they didn’t at least give this as an option in the PC version with the mouse.
Last edited by Ninth Haven Games; Sep 21, 2013 @ 1:30pm
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Date Posted: Sep 3, 2013 @ 9:20am
Posts: 16