PAYDAY: The Heist
kolodny Aug 16, 2012 @ 5:14pm
Your favorite loadout?
Bronco .44, AK Rifle, GL40, Medic Bag.

Bronco .44 has stopping power, AK demolishes bulldozers like no other, and the GL40 handles shields pretty easily. I find people underestimate the value of a medic bag, too.
Last edited by kolodny; Aug 16, 2012 @ 5:14pm
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Showing 1-15 of 31 comments
Salsa Dip Aug 16, 2012 @ 8:43pm 
Bronco .44, Brenner 21/AK 47, and MP5/Mac 11

I switch between the medic bag and ammo bag depending on what others levels are and if they've got high Assault or Support. That way we can have bags with the most uses possible and whatnot. I'm waiting to level up the GL40 a bit before I start using it.
Last edited by Salsa Dip; Aug 16, 2012 @ 8:44pm
kolodny Aug 16, 2012 @ 10:09pm 
That's a good idea. The GL40's range is kind of terrible with no upgrades.
red-dog Aug 17, 2012 @ 7:02am 
Crosskill / Benner / Compact-5
Waiting to lvl up before I try the AK and GL.
Bronco .44, Reinbeck, GL40, Medic or Ammo bag, Thick skin, Protector (or Aggressor, Big Game, Sharpshooters, More Blood to Bleed.). Bronco .44 for Bulldozers (5-6 shots on overkill-145+ - dead). GL40 for shields or clearing zone. Reinbeck for everyone (best damage and accuracy weapon. And for Reinbeck u don't need extra ammo because u pick up from dead cop about 1-2 shells.) Medic or Ammo bag of course. Trip mines good too but they are only on bulldozers. Sentry gun bad choice. They are can clear zone but sentry very stupid and too soon lose ammo. And this thing changed bags. Thick skin if u have reinbeck. If u doesn't better take extra ammo. Cable ties help only on No Mercy (and better just spawned "F" don't take them as a hostages). And toolkit doin nothing. Fully upgraded Toolkit reduce time work only max. 3 sec when u open truck on Undercover. And toolkit change extra ammo or armor. Any crew bonus but better protector or aggressor. Don't take only speed reload because same situation such as with toolkit.
2point4 Aug 21, 2012 @ 10:11pm 
The M308 can take a dozer out on 145+ if you unload into his face. I find the M308 to be an all-around goto for most situations. The Reinbeck is allright, but none of the other weapons in the game give you a great range shot like the M308. The AK blasts through ammo quickly, but it does have the best stopping power in the game.

I like the stopping power of the Bronco for my secondary and I don't find any of the third slot weapons very worthwhile. I like shotties, so the 12 gauge is the only one I prefer. And I always like extra start out ammo, but that one is situational. Sometimes you need thick skin...like Heat Street on Overkill and 145+.

As far as the medic/ammo bag, I'd pick the medic bag, because eventually someone is going to need it during a round. I would have said trip mines, but those only are useful on No Mercy, Undercover and inside the gates on FWB.

But I'm still working on challenges, so my stats don't necessarily speak to my preferences.
The best load out in the game; Brenner and GL40. Only use is Heat Street. No civilians will survive.

But in all seriousness; I prefer the Bronco, AMCAR, and Mk11. It's a good all-range set up, I believe. If you don't mind doing an occassional snipe with a revolver's iron sights (in which I don't).

AMCAR is veratile, while the Bronco and Mk11 cover medium-long/short ranges very well, respectively. Also the Mk11's silencer counts for Mercy Hospital. That's a huge plus.

For equipment; I honestly prefer to bring along trip mines. Their explosions can do devestating things, and rarely would you need more than 12. They can one-shot a Bulldozer on 145+ I noted, as well as take out large groups of enemies very quickly-- At least when fully upgraded. Also, they can be set off with a bullet if they refuse to go over the line, or if you don't want to risk a civvie tripping it. And they can set off other mines, allowing you to detonate an entire section of a map if you're craft enough.

Favorite crew bonus; None. I use whatever compliments everyone else's.

Favorite perk: Tie between Thick Skin and Extra Start Out Ammo. Toolkit is very nice to use; it changes how the game is played. But... It's a trade off of getting things done faster, or lasting longer to get more things done.
Last edited by What A Strange Game; Aug 22, 2012 @ 3:32am
Jawzor Aug 22, 2012 @ 11:50pm 
Crosskill, Rienbeck, (currently) Mac 10

once i get the Mp5 ill switch to that

Equipment: Sharpshooter team boost, extra ammo, ammo bag
Ronald Raygun Aug 27, 2012 @ 9:23pm 
Bronco - takes down first wave easy, saving ammo for later
Reinbeck - absolutley destroys large groups at close quarters, anything further away I use terciery
MP5 - good all rounder, despite the small clip
Medic Bag - I guess since I maxed support first I'm used to it
Extra Ammo - if i don't have an ammo bag this helps in a pinch (thick skin if carrying ammo bag)
Tree Fren Aug 28, 2012 @ 1:11am 
Crosskill/Stryk, AK, GL40/Mark 11, Sentry/Ammo bag, Thick Skin, Aggressor.

It all just depends on whether its for funsies or for a challenge. Lots of the time I just feel like shooting things up as a stress relief, so normally I just plow through on Easy.
ViPer-F Sep 4, 2012 @ 6:18pm 
I think its best when there is a combination of different weapons in the team, some for assault (AMCAR/AK) defense (shotties, Mark 11) sniping (.308 ofc) & support (Brenner) the most underrated of all, in my opinion. It can pull you out of the worst situations in close and middle range like no other gun imo...

My fav loadout is Bronco, Brenner/AK & Mark 11 (also very underrated, because badly used imo: best vs feds & first wave cops, should be shot in short bursts to the head, in quick succession to various targets, like stryk).

Bonus depends on heist & team. Speed Reloaders is very useful if u have shotties/Brenner in my opinion, you can really tell the difference from having to not having it. Especially for the unnervingly long loading animation on the AK...
Hurkin Sep 4, 2012 @ 6:25pm 
AK
Crosskill
Locomotive
Agressor
Rady Veety Sep 5, 2012 @ 12:05am 
Crosskill .45
AK Rifle
GL40
Medic Bag
Tool Kit

The AK and Crosskill have nothing to do with stats, but the guns they're based on (The M1911 and AK-47) happen to be my favourite guns
Last edited by Rady Veety; Sep 5, 2012 @ 12:05am
TheDude.Abides Sep 7, 2012 @ 10:07am 
I think the Crosskill is a far better choice then the Bronco, it has just as much stopping power and dmg and has more bullets in the clip. a .45 acp round will knock your head off
2point4 Sep 7, 2012 @ 10:36am 
The Crosskill .45 is awesome, but it's not like a .44 magnum isn't leaving a hole the size of the Hoxtatron in the back of your skull. It's just a personal preference of mine, but the Bronco does seem to be better for me on the higher difficulties than the Crosskill.
TheDude.Abides Sep 7, 2012 @ 11:08am 
I will have to give it another shot once i have all the unlocks for it. I tried it and didnt like it nearly as much outa the gate, as i did the crosskill.
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Date Posted: Aug 16, 2012 @ 5:14pm
Posts: 31