HoloCure - Save the Fans!

HoloCure - Save the Fans!

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Showing collab weapon type categories in the main game
It's nice that we can see what's considered melee, ranged, and multishot now from the pause menu, but it apparently doesn't apply to collabs and super collabs.

I didn't know BL Fujoshi was considered a melee weapon until I looked at the wiki, since its components consisted of non-melee weapons.
I could go to the armory to see what weapon is under what category, but having to go to the main menu every time sucks; and Curse Ball doesn't even have a category listed anywhere in-game apparently. Also, all of the super collabs don't show what type they are either, as I'm just having to trust the wiki on what's what.

This is perhaps a different problem altogether, but I'm trying to use Anya's melee-specific "Debugger" skill with Black Plague, which is apparently considered melee in the armory, but I'm not seeing any of the "glitch" effects happening when enemies get hit by it.
Lần sửa cuối bởi Annie T. Mood; 26 Thg11, 2024 @ 9:41am
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Yagami 26 Thg11, 2024 @ 6:15am 
+1. Would be a nice QoL upgrade
AnonTwo 26 Thg11, 2024 @ 8:51am 
That would be a good feature. I honestly just assumed BL Fujoshi counted as ranged all this time. That's interesting to find out.
Ame-kun 26 Thg11, 2024 @ 3:22pm 
Psycho Axe counts as melee, actually.
phenir 26 Thg11, 2024 @ 4:21pm 
Nguyên văn bởi Ame-kun:
Psycho Axe counts as melee, actually.
It's ranged
Sukaiba 26 Thg11, 2024 @ 9:43pm 
+1 and I'm legit surprised it slipped as is

Its the same as in v0.6, Weapons were all categorized, but for some reason only the Character Select ever told you what category your Main Weapon was
Ame-kun 26 Thg11, 2024 @ 9:52pm 
Oh, you're right. I misread psycho axe as melee last time... I think all its combos are actually melee, so that makes it even weirder.

(wamy water and spider cooking are both melee too)
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