HoloCure - Save the Fans!

HoloCure - Save the Fans!

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Hurricane Aug 24, 2023 @ 2:50pm
Upgrade vs Enchant
Hi im not sure exactly what does enchant do, upgrade is simple, but enchant? Is it something like -10% cooldown etc etc 10% more crit damage which i sometimes see on weapons? Also is it even worth enchanting if im going to collab that weapon?
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Showing 1-12 of 12 comments
Daggoth Aug 24, 2023 @ 3:00pm 
Yeah those blue modifiers are enchantments.
Yes it's worth enchanting things you're going to collab because the collab item gets the enchantments from both items.
Hurricane Aug 24, 2023 @ 3:41pm 
Originally posted by Daggoth:
Yeah those blue modifiers are enchantments.
Yes it's worth enchanting things you're going to collab because the collab item gets the enchantments from both items.
Alright thanks ^^
AnonTwo Aug 24, 2023 @ 4:04pm 
Just a bit of addition

Don't enchant if you are low on exp upgrades and/or not getting exp items. Having a complete build does a lot more for your build than enchants do.

Generally this advice can be ignored as you progress through the game, of course.
Last edited by AnonTwo; Aug 24, 2023 @ 4:05pm
BlueSpark Aug 25, 2023 @ 6:47am 
To make sure I'm not missing something vital: Can you "enchant" a weapon after picking it up? If so, I haven't found the way to do it yet. I can only wait and hope to be offered a weapon that is already enchanted as a level-up choice.
Juno Brier Aug 25, 2023 @ 6:50am 
Originally posted by BlueSpark:
To make sure I'm not missing something vital: Can you "enchant" a weapon after picking it up? If so, I haven't found the way to do it yet. I can only wait and hope to be offered a weapon that is already enchanted as a level-up choice.
Yes, the regular anvils let you enchant a weapon, or reroll its enchantment.
Volodesi Aug 25, 2023 @ 6:51am 
Originally posted by BlueSpark:
To make sure I'm not missing something vital: Can you "enchant" a weapon after picking it up? If so, I haven't found the way to do it yet. I can only wait and hope to be offered a weapon that is already enchanted as a level-up choice.

You can enchant a weapon after picking it up. You can also re-roll enchants with the anvils. It costs 250 coins at an anvil to enchant.

I try to get both weapon to have a certain enchant before doing a collab. Since collabs can inherit both enchants at the same time.
Shirojacky Aug 25, 2023 @ 6:51am 
Originally posted by BlueSpark:
To make sure I'm not missing something vital: Can you "enchant" a weapon after picking it up? If so, I haven't found the way to do it yet. I can only wait and hope to be offered a weapon that is already enchanted as a level-up choice.
You need to buy the Enchantment upgrade in the shop. You can then enchant weapons via anvil, it's below the regular improvement button.
BlueSpark Aug 31, 2023 @ 1:26am 
Originally posted by Juno Brier:
Yes, the regular anvils let you enchant a weapon, or reroll its enchantment.
Originally posted by Volodesi:
You can enchant a weapon after picking it up. You can also re-roll enchants with the anvils. It costs 250 coins at an anvil to enchant.
Originally posted by Shiro:
You need to buy the Enchantment upgrade in the shop. You can then enchant weapons via anvil, it's below the regular improvement button.
Cheers for the replies, guys. I've since seen it in a stream, so I've found out how to enchant. But thank you, anyway.
Ferry Aug 31, 2023 @ 10:40am 
Originally posted by Juno Brier:
Originally posted by BlueSpark:
To make sure I'm not missing something vital: Can you "enchant" a weapon after picking it up? If so, I haven't found the way to do it yet. I can only wait and hope to be offered a weapon that is already enchanted as a level-up choice.
Yes, the regular anvils let you enchant a weapon, or reroll its enchantment.
Neat, didnt even know about this, I always assumed the enchantments remained the same
GeneralScrage Aug 31, 2023 @ 11:19am 
Best enchantments are usually +size, +damage, and +knockback in my experience. The +10% crit damage isn't usually a big help. If you've got EN Curse and Spider Cooking with both +15% size increase and them collab them into the giant pit of eldritch(whatever its actually called) it takes up the entire screen. Similarly if you get the Ice Collab that freezes enemies the enemies wind up frozen a lot farther away and refreeze quicker until you knock out the fans.

Sometimes useful enchantments are the +Projectile with things like the Tears, EN CURSE, The Buttplug. Otherwise Hit rate+20% early on with Spider Cooking at lv5-6 when it gets its innate +20% means its wiping the heck out of the low HP enemies that get too close incredibly quickly and once it gets knock back it procs almost immediately.

Honestly the +10% Crit Damage is the outlier in usefulness, as unless you deliberately go for a full Crit-Build its not all that much more damage compared to the usefulness of size increasing stats or outright damage buffing.
hopefuldeath Aug 31, 2023 @ 2:24pm 
The crit bonus being 10% makes no sense, unless I'm missing something. Why would the bonus for crits ONLY be LESS than the enchant bonus to ALL damage? Damage+15% means that when you crit you're doing more than than if you had Crit damage+10%. It's like they purposely made one enchant that's terrible
HeraldOfOpera Aug 31, 2023 @ 5:12pm 
Originally posted by hopefuldeath:
The crit bonus being 10% makes no sense, unless I'm missing something. Why would the bonus for crits ONLY be LESS than the enchant bonus to ALL damage? Damage+15% means that when you crit you're doing more than than if you had Crit damage+10%. It's like they purposely made one enchant that's terrible
IIRC crit damage stacks multiplicatively while regular damage stacks additively with most things that increase damage (up to and including the innate damage of different weapons). I don't actually where the break-even point is but there is one.
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Date Posted: Aug 24, 2023 @ 2:50pm
Posts: 12