HoloCure - Save the Fans!

HoloCure - Save the Fans!

View Stats:
This topic has been locked
TummyFish Aug 17, 2023 @ 12:17am
2
60fps limit???
What's the point in spending hundreds of dollars on a high frate monitor when devs can't implement it???
< >
Showing 1-15 of 49 comments
ぐー Aug 17, 2023 @ 12:29am 
ok
Zero Hour 17 Aug 17, 2023 @ 12:30am 
Sounds like you wasted hundreds of dollars.
Ferry Aug 17, 2023 @ 12:31am 
Originally posted by Zero Hour 17:
Sounds like you wasted hundreds of dollars.
Being honest its the reason I never have gotten a monitor with higher refresh rate. I think most of the games still dont properly support it. Its a shame tho, cus I know it looks smooth as hell but ehh, thats life.
MechaDeka Aug 17, 2023 @ 12:42am 
You're not even going to be able to tell the difference above 60 outside of something like an FPS or racing game.
nwad Aug 17, 2023 @ 12:43am 
Do you get lower latency when running 60 FPS games at higher refresh rates. So there is some benefit.
Jarrod Aug 17, 2023 @ 12:57am 
2
Originally posted by MechaDeka:
You're not even going to be able to tell the difference above 60 outside of something like an FPS or racing game.
You have no idea what you're talking about. You can tell the difference just from moving your cursor on your desktop or scrolling on a web page

To actually answer OP's question: This game uses low-fps pixel animation. There is no animation that's 60fps anyway, so there is no reason for the game to run at higher than 60. This game is not only indie, it's free, and has no monetization. If you want a game with smooth animations that fit +60fps, look elsewhere.
Exbrune Aug 17, 2023 @ 1:09am 
it has no reason to go up beyond 60 fps. Even if it able to, I would force it down to 60 fps max.
SweetPotato Aug 17, 2023 @ 1:27am 
Originally posted by MechaDeka:
You're not even going to be able to tell the difference above 60 outside of something like an FPS or racing game.
i play warframe daily, i can definitely tell the difference between 60 and more fps in the game play. Have you tried high refresh rate monitor before? or perhaps you got one but with wrong settings?

for the OP, why you even need more than 60 fps in pixelated and bullet hell game?
sh1t goes crazy if it too fast
Last edited by SweetPotato; Aug 17, 2023 @ 1:31am
redlind Aug 17, 2023 @ 2:00am 
It's a pixel game my dude
TummyFish Aug 17, 2023 @ 2:26am 
Originally posted by Jarrod:
There is no animation that's 60fps anyway, so there is no reason for the game to run at higher than 60. This game is not only indie, it's free, and has no monetization. If you want a game with smooth animations that fit +60fps, look elsewhere.

You can easily see smoother motion on moving backgrounds and characters. Just load up Vampire Survivors and see it.

Also I would happily many money for this game. I'm surprised it's even free considering it's common for games like this to be a few bucks; it's basically free advertising for Hololive.
Neo Black Aug 17, 2023 @ 2:34am 
60fps isn't bad. I never understood the point of always aiming at the highest fps possible, in my opinion a high fps it's usefull only in Online games. I used to play at 30fps just 2 years ago and never felt the need (still have a ps3 on a tv that runs 30fps) now I'm on a 60 and honestly... I don't even feel the difference.
Neo Black Aug 17, 2023 @ 2:35am 
Originally posted by TummyFish:
Originally posted by Jarrod:
There is no animation that's 60fps anyway, so there is no reason for the game to run at higher than 60. This game is not only indie, it's free, and has no monetization. If you want a game with smooth animations that fit +60fps, look elsewhere.

You can easily see smoother motion on moving backgrounds and characters. Just load up Vampire Survivors and see it.

Also I would happily many money for this game. I'm surprised it's even free considering it's common for games like this to be a few bucks; it's basically free advertising for Hololive.
Guess people will always find something to complain about. :hikagefeels:
Jarrod Aug 17, 2023 @ 2:43am 
Originally posted by TummyFish:
Originally posted by Jarrod:
There is no animation that's 60fps anyway, so there is no reason for the game to run at higher than 60. This game is not only indie, it's free, and has no monetization. If you want a game with smooth animations that fit +60fps, look elsewhere.

You can easily see smoother motion on moving backgrounds and characters. Just load up Vampire Survivors and see it.

Also I would happily many money for this game. I'm surprised it's even free considering it's common for games like this to be a few bucks; it's basically free advertising for Hololive.
You are not legally allowed to sell unofficial hololive content, that's why.

Originally posted by Neo Black:
60fps isn't bad. I never understood the point of always aiming at the highest fps possible, in my opinion a high fps it's usefull only in Online games. I used to play at 30fps just 2 years ago and never felt the need (still have a ps3 on a tv that runs 30fps) now I'm on a 60 and honestly... I don't even feel the difference.
Just because you can't tell the difference doesn't mean others don't. To most, it's noticeable. My 60 year old mother can tell the difference between 60fps and 120fps.
DenSetsu Aug 17, 2023 @ 2:53am 
ogey
krishnan.s.92 Aug 17, 2023 @ 3:22am 
You're complaining about a 60fps limit on a pixel art game, that is made by a handful of people as a passion project, which legally CANNOT be monetized in any way so it will be free forever. And is still being and will continue to receive updates that puts some big funded studios to shame. I don't know what else to say to people who think like this other than maybe get a reality check and try to find things about games that really matter. Because anything higher than 60 fps is pure luxury that comes at a significant cost of game quality and content. Because if you want ludicrous frame rates with current technology, then that puts significant pressure and constraints on developers.
< >
Showing 1-15 of 49 comments
Per page: 1530 50

Date Posted: Aug 17, 2023 @ 12:17am
Posts: 49