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Give it a pass. There are plenty of other games to try out.
Controls are also way more fluid with how you can slide, jump, slide jump almost repeatedly for a faster travel there by a bit. Especially downhills :P
Damn sad to hear about more grind. I suppose we have potential of mods to fix that, as there were some for Zero Dawn that did similar.
Its a "new" game for us PC gamers so we will need to get new weapons and such.
Kinda shame sins I got Alloy at lvl 60 with 18 ghost level points. Most gear is 4 dots so kinda top notch.
Will have to do it all again on Forbidden West but for what I have seen on Twitch it will be a awsome.
My overall feelings would be it was a one step forward one step back game. There were improvements like general combat feeling sharper (and things like being told where to actually find hunting grind loot was welcome, slightly less aimless unenjoyable grindy roaming) but then they hardcore nerfed traps with a ridiculous trap limit deleting the fun of them from the first game (it was bad enough that you needed a late game skill to pick up unused traps in ZD but now you can't even do that anymore instead only getting a little resources, it was literally the reason I ignored traps and only used tripcaster in the first game and it sucks the devs doubled down on that stupidity in FW and killed tripcasters as well). Also wasn't a fan of the ropecaster change.
Narratively the game hardcore drags as well since the middle section gives you three tasks to complete in any order meaning that nothing happens for a very long time as the game needs to keep the status quo until you've completed all the tasks.
Silens is kind of sidelined and Aloy is a prick to him anyway. I can't remember how many times she said she's going to kill him. It made her sound so petulant.
It looks better. It's larger. There are some fun places to visit.
I'm going to buy it again for the PC experience but probably not at release.
Definitely. The most annoying part was the "top level for that gear" requiring hearts that has a annoyingly low droprate. So i'd rather it be a 50% chance, or drop every time tbh. So hoping for a mod that will fix that.
Nothing could've been further from the truth later on. The stories of the world's inhabitants are "only good in the very worst", the world is full of wonders (literal) to discover, it rewards paying attention, weapons unfold almost exponentionally, and the combat starts to feel awesome as soon as you train yourself to really use the weak/strong stuff properly.