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Yeah and how exactly am I playing it wrong when I cannot influence their movements? You need a brain check. Look up some videos - yeah there is like only one ability that influences the state of the overridden machines at all, but sure man. But hey, thanks for nothing
As for odd concussion damage: some machine projectile attacks have crazy splash damage, even though the visual distances of the impacts seem more limited. Then there are the tremortusk rockets, which are almost hitscan and therefore hard to avoid or even see sometimes.
It is a bit better over Zero Dawn but by no means is it good or fun to play around with.
Example: you can Override Clawstriders with specific elemental attacks and spawn them (whistle) against machines weak to the element while riding a machine into battle. It's pretty fun.
Seems you dont know either, since you cannot even tell me a simple solution to the problem
Wow, you talk down to me and then give me end-game advice when I am not even halfway through the game. Are you for real? You try to justify a game mechanic not working as it should with an end-game mechanic that works. You need to watch a tutorial on how to actually solve problems. And it seems you still did not even read the problem. I was talking about the machines not attacking even when put into aggressive mode, so what you said isnt even anywhere near helpful.
I set them on aggressive, but this is not about the ability, it´s about the machines not doing anything with enemies that are attacking me right in front of them
check out Arktix on youtube. They're really good at breaking down tactics.
It´s still not about tactics. Tell me one thing I can do about the machine not moving and attacking. The only thing I could influence the machine would be mounting and moving it, to get it out of the glitch, but that would probably instantly kill me since mounting takes a second which I do not have.