Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

View Stats:
Machines are not fighting at all
When I overwrite machines, only the burrowers really right. Bristlebacks literally glitch 24/7. They were right next to an enemy and didnt attack or only did one random attack and then backed off 100 metres for no reason. Literally useless to overwrite them. The riding is as catastrophic as their help. Compared to Zero Dawn the usefulness of overwritten machines I felt is non-existent in this game. Literally just getting rid of one machine to fight.

what´s especially dumb is how machines are locked into specific areas, so the ones I override are essentially only useful in the current fight. After that I can pretty much trash them for parts since they cannot even enter the fight around the corner.

On the other hand the trajetory of some projectiles from machines shooting ice particles do not even make sense. Just got shoot by a machine while I was on the right side of it and nowwhere near the mouth where it shoot from.

But what´s really funny is that a Shellsnapper is like twice as fast as Aloy and underground they can teleport which makes absolute sense for a turtle to do that. And if I evade the charges like 3 metres behind it Aloy still cries about the shockwave for like 2-3 seconds. What the hell even is this. Just got nukes by it behind a huge rock as well. Like yeah whatever at this point it´s just braindead and to get them out I literally have to get blown away.

Whoever was in charge of decision making when it comes to machines and mechanics in this game needs to be fired asap
Last edited by Adri2210; Mar 26 @ 2:43pm
< >
Showing 1-15 of 19 comments
Originally posted by Adri2210:
Compared to Zero Dawn
this game is a total improvement. highly likely that you're playing it wrong. look up some youtube videos on how Overriding machines works.
Last edited by Holografix; Mar 26 @ 1:56pm
Adri2210 Mar 26 @ 2:04pm 
Originally posted by Holografix:
Originally posted by Adri2210:
Compared to Zero Dawn
this game is a total improvement. highly likely that you're playing it wrong. look up some youtube videos on how Overriding machines works.

Yeah and how exactly am I playing it wrong when I cannot influence their movements? You need a brain check. Look up some videos - yeah there is like only one ability that influences the state of the overridden machines at all, but sure man. But hey, thanks for nothing
carnie2 Mar 26 @ 3:10pm 
I had this happen ad well, where the machine doesn't do anything, just stands around instead of fighting. it's just not a usefull thing to override them, when it can't be trusted to work.
simmery Mar 26 @ 5:15pm 
Regarding the useless machines: I assume you chose the Aggressive option during the override? The default Defensive option always makes them passive unless they get repeatedly attacked. Aggressive should make them attack everything in sight until either the enemy machines in the area are dead or the overridden machine gets destroyed.

As for odd concussion damage: some machine projectile attacks have crazy splash damage, even though the visual distances of the impacts seem more limited. Then there are the tremortusk rockets, which are almost hitscan and therefore hard to avoid or even see sometimes.
Originally posted by Adri2210:
Originally posted by Holografix:
this game is a total improvement. highly likely that you're playing it wrong. look up some youtube videos on how Overriding machines works.

Yeah and how exactly am I playing it wrong when I cannot influence their movements? You need a brain check. Look up some videos - yeah there is like only one ability that influences the state of the overridden machines at all, but sure man. But hey, thanks for nothing
it seems that you don't know what you're doing in game. go watch a tutorial, so you can understand how Override works. no one can help you unless you help yourself first.
Thorgald Mar 26 @ 7:34pm 
Override outside of the mounts feels very unfinished. It's so situational and restricted i don't even bother with it any more. Espacially since it also gets rid of my mount override.

It is a bit better over Zero Dawn but by no means is it good or fun to play around with.
Originally posted by Thorgald:
Override outside of the mounts feels very unfinished. It's so situational and restricted i don't even bother with it any more. Espacially since it also gets rid of my mount override.
You can play with Machine Override and spec into it as a viable build. There's even a legendary outfit focused on Overriding machines. You have to know how to use the skill set, and I suggest some youtube videos to learn how to use it.

Example: you can Override Clawstriders with specific elemental attacks and spawn them (whistle) against machines weak to the element while riding a machine into battle. It's pretty fun.
Last edited by Holografix; Mar 26 @ 7:46pm
Adri2210 Mar 27 @ 3:01am 
Originally posted by Holografix:
Originally posted by Adri2210:

Yeah and how exactly am I playing it wrong when I cannot influence their movements? You need a brain check. Look up some videos - yeah there is like only one ability that influences the state of the overridden machines at all, but sure man. But hey, thanks for nothing
it seems that you don't know what you're doing in game. go watch a tutorial, so you can understand how Override works. no one can help you unless you help yourself first.

Seems you dont know either, since you cannot even tell me a simple solution to the problem
Adri2210 Mar 27 @ 3:02am 
Originally posted by Holografix:
Originally posted by Thorgald:
Override outside of the mounts feels very unfinished. It's so situational and restricted i don't even bother with it any more. Espacially since it also gets rid of my mount override.
You can play with Machine Override and spec into it as a viable build. There's even a legendary outfit focused on Overriding machines. You have to know how to use the skill set, and I suggest some youtube videos to learn how to use it.

Example: you can Override Clawstriders with specific elemental attacks and spawn them (whistle) against machines weak to the element while riding a machine into battle. It's pretty fun.

Wow, you talk down to me and then give me end-game advice when I am not even halfway through the game. Are you for real? You try to justify a game mechanic not working as it should with an end-game mechanic that works. You need to watch a tutorial on how to actually solve problems. And it seems you still did not even read the problem. I was talking about the machines not attacking even when put into aggressive mode, so what you said isnt even anywhere near helpful.
Last edited by Adri2210; Mar 27 @ 3:03am
Originally posted by Adri2210:
Originally posted by Holografix:
You can play with Machine Override and spec into it as a viable build. There's even a legendary outfit focused on Overriding machines. You have to know how to use the skill set, and I suggest some youtube videos to learn how to use it.

Example: you can Override Clawstriders with specific elemental attacks and spawn them (whistle) against machines weak to the element while riding a machine into battle. It's pretty fun.

Wow, you talk down to me and then give me end-game advice when I am not even halfway through the game. Are you for real? You try to justify a game mechanic not working as it should with an end-game mechanic that works. You need to watch a tutorial on how to actually solve problems. And it seems you still did not even read the problem. I was talking about the machines not attacking even when put into aggressive mode, so what you said isnt even anywhere near helpful.
Imo best to ignore him.
Mav99 Mar 27 @ 6:18am 
Originally posted by Adri2210:
Bristlebacks literally glitch 24/7. They were right next to an enemy and didnt attack or only did one random attack and then backed off 100 metres for no reason.
Bristlebacks are mounts and as such they are as defensive as the mounts in Zero Dawn. Maybe a little more. But in the Override skill tree you can learn to chose whether overridden machines should be passive/defensive or aggressive and that also has an influence on the behavior of mounts.
Adri2210 Mar 27 @ 6:50am 
Originally posted by Mav99:
Originally posted by Adri2210:
Bristlebacks literally glitch 24/7. They were right next to an enemy and didnt attack or only did one random attack and then backed off 100 metres for no reason.
Bristlebacks are mounts and as such they are as defensive as the mounts in Zero Dawn. Maybe a little more. But in the Override skill tree you can learn to chose whether overridden machines should be passive/defensive or aggressive and that also has an influence on the behavior of mounts.

I set them on aggressive, but this is not about the ability, it´s about the machines not doing anything with enemies that are attacking me right in front of them
Mav99 Mar 27 @ 6:56am 
Originally posted by Adri2210:
I set them on aggressive, but this is not about the ability, it´s about the machines not doing anything with enemies that are attacking me right in front of them
As far as I remember it mostly worked for me, but I rarely use overrides anyway. In my current play-through, the only time I've overridden a Bristleback was for that one quest where you need it. Riding a Clawstrider can be fun though and THEY do fight for you. :)
Holografix Mar 27 @ 11:53am 
Originally posted by Adri2210:
Originally posted by Holografix:
You can play with Machine Override and spec into it as a viable build. There's even a legendary outfit focused on Overriding machines. You have to know how to use the skill set, and I suggest some youtube videos to learn how to use it.

Example: you can Override Clawstriders with specific elemental attacks and spawn them (whistle) against machines weak to the element while riding a machine into battle. It's pretty fun.

Wow, you talk down to me and then give me end-game advice when I am not even halfway through the game. Are you for real? You try to justify a game mechanic not working as it should with an end-game mechanic that works. You need to watch a tutorial on how to actually solve problems. And it seems you still did not even read the problem. I was talking about the machines not attacking even when put into aggressive mode, so what you said isnt even anywhere near helpful.
from what you wrote about it, i can tell you're doing something wrong. when i set a machine on aggressive it immediately jumps to attack. you must be making a mistake.
check out Arktix on youtube. They're really good at breaking down tactics.
Last edited by Holografix; Mar 27 @ 11:56am
Adri2210 Mar 27 @ 1:12pm 
Originally posted by Holografix:
Originally posted by Adri2210:

Wow, you talk down to me and then give me end-game advice when I am not even halfway through the game. Are you for real? You try to justify a game mechanic not working as it should with an end-game mechanic that works. You need to watch a tutorial on how to actually solve problems. And it seems you still did not even read the problem. I was talking about the machines not attacking even when put into aggressive mode, so what you said isnt even anywhere near helpful.
from what you wrote about it, i can tell you're doing something wrong. when i set a machine on aggressive it immediately jumps to attack. you must be making a mistake.
check out Arktix on youtube. They're really good at breaking down tactics.

It´s still not about tactics. Tell me one thing I can do about the machine not moving and attacking. The only thing I could influence the machine would be mounting and moving it, to get it out of the glitch, but that would probably instantly kill me since mounting takes a second which I do not have.
< >
Showing 1-15 of 19 comments
Per page: 1530 50