Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/horizonforbiddenwest/mods/50
Download this, put it in the game folder and open mod_config.ini, look for or search "fog"
[[AssetOverride]] # Quality of life: Disable atmospheric fog
Enable = true # Default: Off
This line, make sure it is set to true, yes true is actually disable fog. Enjoy!.
With this mod you can even disable the custom color filters assigned to each part of the world you're currently in.
must say, without global atmospheric fog, the world will feel slightly smaller, the sense of scale, you'll see how "tiny" the map actually is.
so my best advice is to disable the color filter only:
[[AssetOverride]] # Quality of life: Disable all post-process colorization (yellow tint)
Enable = true # Default: Off
Remember, true means actually disable. So Keep the fog but remove the color filter. This will not break the inmersion and you'll be free of that ugly green filter at night, let the natrual colors shine for themselves keeping it fair and balanced.
Thank you very much!
I really didn't like the fog and the tint and now they are gone.
Nice.