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I'm not talking about DLSS Resolution and the associated CNN and Transformer models, Super resolution works fine, including the new version with transformer model turned on. I'm only talking about the new Frame Gen version. There are new changes and features with the latest FG version, in most games its fine with UI, just the usual issues that we have come to expect, but often vastly improved. But in HFW the issues are worse than usual, worse than previous FG versions.
hi! , where i can download dlss4 310.1 for manually put it inside the game??
i mean the super resolution .dll , not the frame generation dll
I could see that "wobble" effect once, right after enabling DLSS frame generation in the game. But when I quit and restart the game with the same settings, it's gone. All that's left is the occasional screen tearing due to VSync being disabled with frame gen.
but now, after a lot of testing, the frametime graph with fsr3.1 frame generation is much better than with any dlss version of frame generation, and i already try the latest 301.2 (dlss4) alongside the 3.8 and the 3.5.10 that comes by default on the game
and all of them has a slight constant microstuttering (i can see it on the frametime graph on msi afterburner while playing)
but on fsr3.1 frame generation, the frametime is completely plain, but when you open the map it look so weird like 30fps or so with a massive stuttering , anyone experienced this while using fsr3.1 frame generation in the game?
im using fsr3.1 frame gen but dlss4 super resolution transformer via dlss swapper (310.2 dll)
https://steamcommunity.com/app/2420110/discussions/0/594013679434883128/#c594013822771008544
All you need to do is install one little tool, put one XML file into it's folder to make it a bit easier, and then change ONE setting in the game's profile. That's all.
There is one other downside to doing it manually though. You have to edit the profile every time you install a new driver because these profiles also get updated and thus reset to their defaults with every new driver. But when the nVidia Profile Inspector is already installed, all you need to do is to start it once and change one Setting once again.
I'm sure this will eventually get sorted out, probably with an update to the game itself. Especially since nVidia used this game to demonstrate the benefits of the new Transformer Model upscaling.
And if you don't want to wait for that, just enable it yourself. :)
No need to fiddle with DLLs anymore. Just download the latest drivers and the new Nvidia App and then you can override your existing DLLs and use the new Transformer model for Super Resolution and Frame Generation (and Ray Reconstruction in games that use it) Then if you don't like the way the new Frame Gen works you can just turn off the override and go back to using your existing DLSS 3 DLLs. In the future all the upgrades for DLSS 4 will come with the drivers and there will no longer be the need to upgrade the DLLs
DLSS Swapper also creates Backups, btw., and can easily restore the original DLLs. And nVidia Profile Inspector, when needed, can restore any profile to it's default settings as well...