Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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hunteliar92 Jul 25, 2024 @ 11:45am
absurd burning shores love story
spent like over 100hrs in base game, really like it. just started burning shores not long ago.
wtf is the new character seyka? narrative just cringe like hell and all dialogue between aloy and her are so bad and poor written.
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Showing 1-15 of 22 comments
Alcator Jul 25, 2024 @ 12:50pm 
Please, read all the other threads about this matter. You will find like-minded individuals who will agree with you, as well as some counterpoints which may offer different perspectives.
Black Hole Jul 25, 2024 @ 3:35pm 
I dont feel they developed that character enough to have a sudden love interest.

Should have been continued in next game at some point instead of rather rushed.
hunteliar92 Jul 25, 2024 @ 3:39pm 
Originally posted by Megatron:
I dont feel they developed that character enough to have a sudden love interest.

Should have been continued in next game at some point instead of rather rushed.
agree
HaloSign Jul 25, 2024 @ 8:27pm 
Originally posted by hunteliar92:
spent like over 100hrs in base game, really like it. just started burning shores not long ago.
wtf is the new character seyka? narrative just cringe like hell and all dialogue between aloy and her are so bad and poor written.


The problem I see is the lack of any “conversation” between Aloy and Seyka. All what happens is a scripted film. Have you noticed this? From start to the final conversation the whole talk between the 2 is hardcoded …. So, “no change” to say something like this: “Seyka I don’t like you lets simply make the job…” (I really do not like Seyka).
E.g. Mass Effect games implemented choices and you was able to decide what and with whom you “do something"… this is how that topic should work… What HFW did is kind of indoctrination
hunteliar92 Jul 25, 2024 @ 11:19pm 
Originally posted by HaloSign:
the problem I see is the lack of any “conversation” between Aloy and Seyka. All what happens is a scripted film.
i guess its okay everything feels like scripted, but they just did a terrible job at deliver a convincing story about how the relationship developed.
and its true seyka simply is not a loving person, they screwed that up too.
Quibz Jul 26, 2024 @ 1:26am 
I agree it's a little rushed but don't think it was terrible. Seyka has a lot in common with Aloy which is something Aloy can't say about anyone else she has met
FFox Jul 26, 2024 @ 7:48am 
is simple, someone at the writting team or heavily influenced said, lets make it happen don't care how.
hunteliar92 Jul 26, 2024 @ 8:05am 
Originally posted by Quibz:
I agree it's a little rushed but don't think it was terrible. Seyka has a lot in common with Aloy which is something Aloy can't say about anyone else she has met
its true they have a lot in common, but that doesn't make everything convincing.
after 2 or 3 missons, when seyka gets angry about aloy not telling the truth, aloy says she have to do something to make her happy.
i mean isnt that too rush?
Black Hole Jul 26, 2024 @ 11:56am 
Well if they continue down this path for Alloy having a love interest in the next game hopefully it isn't so rushed and actually makes sense.

I'd rather have a choice in how it develops and have maybe more than just one person to choose from.
Alcator Jul 26, 2024 @ 1:01pm 
Originally posted by HaloSign:
Originally posted by Megatron:
Well if they continue down this path for Alloy having a love interest in the next game hopefully it isn't so rushed and actually makes sense.

I'd rather have a choice in how it develops and have maybe more than just one person to choose from.

Yes u r right. This should be always the Policy for every gaming studio in order not to offend others

Why?

Does Link get to choose whether he is madly in love with Zelda?

Does BJ Blazkowitz get to choose whether he will hook up with Anya in Wolfenstein games? Or whether he will have twin daughters?
Alcator Jul 27, 2024 @ 2:41am 
Originally posted by HaloSign:
Originally posted by Alcator:

Why?

Does Link get to choose whether he is madly in love with Zelda?

Does BJ Blazkowitz get to choose whether he will hook up with Anya in Wolfenstein games? Or whether he will have twin daughters?

Dont know what you speak about... who is Zelda and what is Wolfenstein?
I spoke about HZD and HFW

Those are two examples of two games where the protagonist is "forced" to have a specific love interest - and both those games are beloved by their respective communities.
Link+Zelda are from the "Legend of Zelda" series, Blazkowitz+Anya is from the Wolfenstein series
hunteliar92 Jul 27, 2024 @ 9:27am 
just finished burning shores. the ending just got even worse.
i dont get it why they rushed it so hard. the burning shores are relatively short and they try to write a full story about aloy's romantic relationship with a new character.
they could have just warm up a little it in dlc and see how players feel about it. then they can decide do it or not in next game, that will be a lot better.
Last edited by hunteliar92; Jul 27, 2024 @ 11:40am
Alcator Jul 27, 2024 @ 10:30am 
Originally posted by HaloSign:
OK thanks for the info. I guess you misinterpreted my conclusion wrong. When you know games such as Mass Effect than you should be a fan of “having choice” rather than follow hardcoded “agendas”.
A Policy to allow freedom of choice is what I spoke about

Yes, I am familiar with Mass Effect, *however*: Mass Effect was designed from the very beginning as a game where YOU, the player, create your own protagonist -- complete with gender, appearance, first name -- and 'become' Shepard.

The developers of Horizon series chose very deliberately to have a fixed protagonist, and they want to tell a very specific story. Not every game needs to give player 'romance options'.

While I too think that the Aloy-Seyka dynamic isn't delivered in the best possible way (as an example, the first time they had their big argument in front of the spaceship, it didn't seem to make sense for Aloy to not tell Seyka "This ship is very dangerous for reasons I can't explain easily, and we must prevent the launch"), at the same time having such mandatory relationship arc allows the writers to weave it into the gameplay.
pandreon Jul 27, 2024 @ 1:38pm 
Originally posted by HaloSign:
Originally posted by Alcator:

Yes, I am familiar with Mass Effect, *however*: Mass Effect was designed from the very beginning as a game where YOU, the player, create your own protagonist -- complete with gender, appearance, first name -- and 'become' Shepard.

The developers of Horizon series chose very deliberately to have a fixed protagonist, and they want to tell a very specific story. Not every game needs to give player 'romance options'.

While I too think that the Aloy-Seyka dynamic isn't delivered in the best possible way (as an example, the first time they had their big argument in front of the spaceship, it didn't seem to make sense for Aloy to not tell Seyka "This ship is very dangerous for reasons I can't explain easily, and we must prevent the launch"), at the same time having such mandatory relationship arc allows the writers to weave it into the gameplay.

I see your point.

I guess a policy of free choice should not be restrict to a specific type of games. E.g. whether or not a character can be created and adapted. A policy of free choice should be implemented where ever the story line allows it. A choice in a story like “Romeo and Juliet” wouldn’t make sense. Right? 😊
In regard to HFW: to say “I don’t like you… stop it” would be possible without disruption of the story line. The missions performed by Aloy and Seyka do not depend on any type of “relationship” between these protagonists. So, hardcoded relationship was unnecessary and actually a type of an ideological indoctrination imho.

Accepting your argument means that every game with a fixed protagonist and a forced HETEROSEXUAL relationship is ideological indoctrination as well. Horizon, and most games really, REQUIRE you to solve problems with violence. This is anti-pacifist indoctrination as well. Oh and she kills animals without remorse.

Or, video games and their stories are ART, and reflect the particular intentions and viewpoints of the creators; and you as the audience can take it or leave it. Or be mature and take what you like, respectfully decline what you don't.

Really, I think Horizon leans somewhat gently libertarian more than "indoctrinating" toward any particular ideology. These games are SO far from being woke, the way Aloy challenges the establishment at every turn (but doesn't force people to change their cultural/religious beliefs), kills and eats animals unnecessarily, and uses bows, bombs and guns to kill other people. Yet she kisses a girl and likes it, therefore HFW is woke agenda indoctrination. Ridiculous.
Quibz Jul 27, 2024 @ 7:26pm 
Originally posted by hunteliar92:
Originally posted by Quibz:
I agree it's a little rushed but don't think it was terrible. Seyka has a lot in common with Aloy which is something Aloy can't say about anyone else she has met
its true they have a lot in common, but that doesn't make everything convincing.
after 2 or 3 missons, when seyka gets angry about aloy not telling the truth, aloy says she have to do something to make her happy.
i mean isnt that too rush?
As I said I agree its a little rushed. Otherwise its not a big surprise that Seyka is someone Aloy would fall in love with
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Date Posted: Jul 25, 2024 @ 11:45am
Posts: 22