Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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Kaidalen May 14, 2024 @ 12:59am
This game has HORRID performance
I just finished the "tutorial" area and I am getting like 15 fps no matter what i do my performance just tanks to nothing. How to fix
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Showing 61-75 of 117 comments
Azure May 16, 2024 @ 2:22pm 
Originally posted by Kaidalen:
I just finished the "tutorial" area and I am getting like 15 fps no matter what i do my performance just tanks to nothing. How to fix
It was like that for me on a 3070. Turning off Nvidia Reflex for this game in the in game settings fixed it for me. I am also using framegen enabler and playing on 1440p. I get 90-100+ FPS in that starting area after those changes. Make sure to relaunch it afterwards if you try it.
maul May 16, 2024 @ 5:39pm 
Originally posted by joridiculous:
Originally posted by maul:

Definitely not - it runs native 4K at 30 fps (resolution mode).

Performance mode runs at 1800p checkerboard (which means it's even lower than 1800p).
Wrong. It runs at 3200x1800p. Close enough to 4K.
The PS4 tops out at 1920x1080, using checkerboarding

Do you know what 1800p checkerboarding is? It's native 1600x1800, not 3200x1800.

You originally claimed it was running at native 4K/60 - so just admit you were wrong, dude.
Last edited by maul; May 16, 2024 @ 5:42pm
joridiculous May 17, 2024 @ 6:17am 
Originally posted by maul:
Originally posted by joridiculous:
Wrong. It runs at 3200x1800p. Close enough to 4K.
The PS4 tops out at 1920x1080, using checkerboarding

Do you know what 1800p checkerboarding is? It's native 1600x1800, not 3200x1800.

You originally claimed it was running at native 4K/60 - so just admit you were wrong, dude.
instead of you a$$ i pulled the data out of spec pages.
The game runs in 4K/60 on the PS5.
life is dank May 17, 2024 @ 8:35am 
Originally posted by joridiculous:
Originally posted by maul:

Do you know what 1800p checkerboarding is? It's native 1600x1800, not 3200x1800.

You originally claimed it was running at native 4K/60 - so just admit you were wrong, dude.
instead of you a$$ i pulled the data out of spec pages.
The game runs in 4K/60 on the PS5.
Linke the 'spec pages' you refer to bc every other source including digital foundry confirm it is 1600x1800 checkerboard. And it is also a dynamic resolution so it isn't even always 1600x1800 as it can scale down to keep up at 60 fps.
Last edited by life is dank; May 17, 2024 @ 12:18pm
Zephyr May 17, 2024 @ 11:52am 
Originally posted by joridiculous:
Originally posted by maul:

Do you know what 1800p checkerboarding is? It's native 1600x1800, not 3200x1800.

You originally claimed it was running at native 4K/60 - so just admit you were wrong, dude.
instead of you a$$ i pulled the data out of spec pages.
The game runs in 4K/60 on the PS5.
https://www.eurogamer.net/digitalfoundry-2022-horizon-forbidden-west-the-digital-foundry-tech-review
https://www.eurogamer.net/digitalfoundry-2022-horizon-forbidden-wests-upgraded-performance-mode-delivers-a-dramatic-improvement

All relevant info is here I guess.
Last edited by Zephyr; May 18, 2024 @ 2:47am
maul May 17, 2024 @ 8:02pm 
Originally posted by Zephyr:
https://www.eurogamer.net/digitalfoundry-2022-horizon-forbidden-wests-upgraded-performance-mode-delivers-a-dramatic-improvement

I remember when they improved the AA of Performance mode (1800p checkerboard - 1600x1800 native), and I still thought it looked terrible. How anyone could confuse it for native 4K is totally beyond me.
Stormy (ivan) May 18, 2024 @ 6:53am 
Some of the comments here are astounding.

"Here is my setup [decently powerful and modern], and I can't run the game on medium settings"

reply

"This isn't a PS4 game don't try to run it on Ultra settings"

Its incredibly clear that there is something wrong this this port. A significant portion of users are having issues. My RTX 2080 Super runs about 10% faster than my steamdeck for comparable settings.
NeXuS23 May 18, 2024 @ 8:01am 
I9-14900k + RTX4090(OCed max) + 64GB DDR5 6600mhz (OCed from 6000mhz)
Games installed on Raid0 2x 2TB NVME PCIe4 x4 (16GB/sec)
OS: Windows 11

I'm playing at 4k120HDR (4KVRR FRL5 RGB 10b HDR) all maxed, everything smooth like butter, longest Session over 24h straight and Game didn't crash even once.

Of course a 14900k and a 4090 should be able to do this. The question now is whether the speed of the PCIe RAID 0 actually plays a role here. Because not everyone has 16Gb/sec, but many people can certainly achieve 4-7GB/sec and that certainly should be enough to load the textures without causing issues.

I also played HZD but on a I9-9900K + RTX2080ti all maxed and it was also smooth as butter, but I only played it at 1080p60 because I didn't have the OLED TV(4k120 native) there and played it on the Plasma TV(1080p60 native).

I have to say the game has been problem-free so far. Except for the messed up Advanced Switch Controller support and the incorrect HUD display of the buttons. But I have now solved that with reWASD, and now the HUD display of the buttons is correct again.
SizroSpunkmire May 18, 2024 @ 9:27am 
Originally posted by Fr3nzyFurb4ll:
Before all trolls write theire comments like, it's your machine it works fine on my ultra high end trillion dollar machine ...

I've an 10850K with an RTX3080 12GB and 32 GB of RAM. Even on very low settings with a stupid resolution of 720p, I have an GPU utilization above 90% and Framerates around 30FPS. In settlements it's even lower!!! My CPU is sitting there and doing nothing.

This problem exists since launch. I don't know why everyone is so hyped about how good this port is.

You could try to use DDU from guru3d to remove your driver and reinstall it, reinstall windows, disable resizable bar, and so on ... but in my case, nothing worked.

DLSS, FSR, XESS and everything doesn't bring any performance gains, just make the game look worse. I experienced this even on my SteamDeck, where the game runs way better than on my 10850K.

The only thing that is an open task for me is to try the game under Linux.


Weird, I have almost the exact same system. 10850k, 32GB RAM but a 10GB RTX 3080. I get 60+ FPS at 1080p with highest setting (minus shadows and annoyances like motion blur etc) and DLSS. Absolutely no issues in the Forbidden West. Burning Shores is still the same as everyone else though. Performance starts out fine but gradually diminishes to unplayable FPS after an hour or so until a full game restart is needed.
maul May 18, 2024 @ 9:29am 
Originally posted by NeXuS23:
I9-14900k + RTX4090(OCed max) + 64GB DDR5 6600mhz (OCed from 6000mhz)
Games installed on Raid0 2x 2TB NVME PCIe4 x4 (16GB/sec)
OS: Windows 11

I'm playing at 4k120HDR (4KVRR FRL5 RGB 10b HDR) all maxed, everything smooth like butter, longest Session over 24h straight and Game didn't crash even once.

Of course a 14900k and a 4090 should be able to do this. The question now is whether the speed of the PCIe RAID 0 actually plays a role here. Because not everyone has 16Gb/sec, but many people can certainly achieve 4-7GB/sec and that certainly should be enough to load the textures without causing issues.
.

Nearly the same here except 32gb of 7200, running the game off a 4TB 990 Pro with a TCL 6 series. I can feel the drops in certain settlements though (native 4K), and even though the base game was very smooth, I experienced occasional stutter in Burning Shores and overall worse performance.

Not a CPU bottleneck issue either, as my 4090 was always at 99-100% utilization even in Fleet's End where the average fps was at its lowest. Burning Shores with its verticality, advanced volumetric clouds, etc. should be more intensive, but it still seems like some optimization work could be done there.
Reciever May 18, 2024 @ 9:46am 
The base game ran well for me but im also running higher end previous gen hardware.

5800X3D / RTX 3090 @4K120hz

The two areas where performance sucked though was the main arena and Burning Shores. Burning Shores finally gave in and used DLSS to keep it above 75-80 FPS
Zephyr May 18, 2024 @ 11:38am 
Originally posted by SizroSpunkmire:
Originally posted by Fr3nzyFurb4ll:
Before all trolls write theire comments like, it's your machine it works fine on my ultra high end trillion dollar machine ...

I've an 10850K with an RTX3080 12GB and 32 GB of RAM. Even on very low settings with a stupid resolution of 720p, I have an GPU utilization above 90% and Framerates around 30FPS. In settlements it's even lower!!! My CPU is sitting there and doing nothing.

This problem exists since launch. I don't know why everyone is so hyped about how good this port is.

You could try to use DDU from guru3d to remove your driver and reinstall it, reinstall windows, disable resizable bar, and so on ... but in my case, nothing worked.

DLSS, FSR, XESS and everything doesn't bring any performance gains, just make the game look worse. I experienced this even on my SteamDeck, where the game runs way better than on my 10850K.

The only thing that is an open task for me is to try the game under Linux.


Weird, I have almost the exact same system. 10850k, 32GB RAM but a 10GB RTX 3080. I get 60+ FPS at 1080p with highest setting (minus shadows and annoyances like motion blur etc) and DLSS. Absolutely no issues in the Forbidden West. Burning Shores is still the same as everyone else though. Performance starts out fine but gradually diminishes to unplayable FPS after an hour or so until a full game restart is needed.
That is why I suggested the annoying option of clean OS reinstall. Such clearly rare issues are absolutely weird and can be hard to solve.

In your case for burning shores you run out of VRAM most likely since burning shores is much more demanding than the main game it seems.
VoodooKing May 19, 2024 @ 5:25am 
No issues here, it's a user problem.
ShroudedGhost May 19, 2024 @ 6:08pm 
Ryzen 5 2600X at 4.1GHz peak, 12gb 3060, 16GB 3200 ram, 90-99% usage from gpu no matter upscale, anti-aliasing, graphic settings, resolution, or aspect ratio. Can't maintain 60 or even 40 fps consistently. Spikes and drops depending on scene and environment. it's playable but it's ridiculous. Meanwhile I checked good ol RDR2 in 4k max settings with dlss and its smooth as butter, capped 58-60. So it doesn't seem to be a hardware or new driver update from 552.22 to 552.44. Although I did roll back to .22 to see if any change and there was none. I am stumped and really bummed out because this game is downright amazing. Strangely the Xess seems to work better than FSR or DLSS in some scenarios. Anyone else have an Nvidia card with similar results from the game.
Originally posted by ShroudedGhost:
Ryzen 5 2600X at 4.1GHz peak, 12gb 3060, 16GB 3200 ram, 90-99% usage from gpu no matter upscale, anti-aliasing, graphic settings, resolution, or aspect ratio. Can't maintain 60 or even 40 fps consistently. Spikes and drops depending on scene and environment. it's playable but it's ridiculous. Meanwhile I checked good ol RDR2 in 4k max settings with dlss and its smooth as butter, capped 58-60. So it doesn't seem to be a hardware or new driver update from 552.22 to 552.44. Although I did roll back to .22 to see if any change and there was none. I am stumped and really bummed out because this game is downright amazing. Strangely the Xess seems to work better than FSR or DLSS in some scenarios. Anyone else have an Nvidia card with similar results from the game.
This game is insanely heavy on CPU. 2600X barely keeps up
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Date Posted: May 14, 2024 @ 12:59am
Posts: 117