Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Rtx 2070super
32gb
Win 10
Performance is exactly what I expected. Old but some tweaks fixes it. Solid +60 fps through the whole games, 70-90 something but I play with vsync on cuz old monitor. Settings mostly maxed out on a 1080p-res except shadows to medium & terrain texture to high, maxing those puts it over the 2070s capacity
1-2 crashes
1. Update your drivers. Nvidia published updated drivers specifically for HFW not long after the game's release and I actually played through the entire campaign before I realized I needed to install them. The new drivers made an average 15fps difference on my system and eliminated a lot of stuttering and hiccups.
2. Turn a few settings down to medium, most importantly texture quality and level of detail. Level of detail in this game actually controls the distance at which objects are rendered in full fidelity, and you'll barely notice the difference visually if you turn it down to medium. Texture quality is much more noticeable when going from ultra or high down to medium, but if you've got 8GB of VRAM or less you're going to get back a lot of frames in exchange.
3. Turn on ReBAR (Resizable Base Address Register) in your BIOS if your GPU supports it (RTX 30xx series and above). Without going into too much detail, it basically makes your GPU talk to the rest of your rig much more efficiently. You'll get a huge boost from it, both in this game and in many others.
4. Try the various upscaling methods (DLSS, FSR, and XeSS) to see if any of them help. DLSS yields a pretty significant performance increase on my system but your mileage may vary, the native implementation has some kinks that still need working out.
5. Turn off motion blur and depth of field. They're eating up frames for the sake of a reduction in image clarity of dubious aesthetic value. Unless you just really like the way they look, in which case you should probably see an optometrist, you don't need them.
6. Use Exclusive Fullscreen instead of Borderless, or at least experiment with both to see which one runs best on your rig. I've seen a couple of people insist that there is no such thing as Exclusive Fullscreen mode in this game, but whatever the case, the setting for it nets me about 5fps on average.
7. Look on YouTube for optimization guides from people with your hardware. Other people have already sorted out which settings have the greatest impact on performance, so there's no need to reinvent the wheel.
This game ran like garbage on my system when I first installed it, after a few updates and a few hours worth of careful tweaking, I'm enjoying consistent high frame rates without any significant loss of visual quality (except for Burning Shores, which still runs like molasses for me). I'm confident I'll get that sorted soon enough too. The only way to eat a whale is one bite at a time.
https://www.youtube.com/watch?v=z1L534lqucE
It is definitely running on the 3080, I can see the utilization in Libre HW Monitor.
Which is the best Software to capture the important info?
I upgraded yesterday to the latest 552.44 Driver from Nvidia.
I even re-enabled resizable bar, which boostet the performance by 5 fps, but the Menu and intro vid FPS drop to 11 FPS instead of the 53FPS I get normally.
Games uses more than 12GB @1440p, so maybe you have VRAM issue with your 3080.
Game runs mighty fine for me:
5600x,
RX 7900 XT
RAM 32GB 36000 CL16
120+ FPS @ native 1440p with everything maxed out
Locked the frames at 95 FPS with radeon chill and it simply does not drop.
A good enough software is MSI afterburner, which honestly every Nvidia user should have :). I still have it from my Nvidia GPU days. A better software perhaps, but not so easy to use is present mon. It is still beta more or less, but offers more accurate Info than Afterburner. For starters afterburner is totally ok, though. Your problem is so weird it should be immediately visible.
From my system with Ryzen 5800 X3d and RX 7900 XT, 32 GB RAM.
https://steamcommunity.com/sharedfiles/filedetails/?id=3209003380
This is 4K highest settings, native. Top line is GPU with temperature, frequenzy, power draw, voltage and hot spot temperature to the far right. CPU is in the middle with power draw and frequency+temperature.
LMAO something is literally wronmg with your system. I'm playing at 3440x1440 with DLAA all maxed out and get over 200fps on my 10900K + 4090 easy.
https://www.youtube.com/watch?v=iPyAcQr7MrY&t=215s
0 Problems, over 90 Hours with 125FPS CAP. FPS are Between 120-125 FPS perm.
Few weeks ago:
I7-8086K OC-5GHz + 3080 TI + 16GB RAM = Less FPS but 0 Problems. (4k OLED 120Hz GSync)
If Cyberpunk runs (old System) at 40-60 FPS @ High/Max/Ultra-mix, Horizon FW should run fine @ 3080+ Cards.
it just depends on your settings.
lower resolution might be good for the cpu
lower settings in general might be better for the gpu
https://steamcommunity.com/sharedfiles/filedetails/?id=3247317424
https://steamcommunity.com/sharedfiles/filedetails/?id=3247317240
and some at 720p on very low settings:
https://steamcommunity.com/sharedfiles/filedetails/?id=3247317371
https://steamcommunity.com/sharedfiles/filedetails/?id=3247317301
@Zephyr hope you can read something out of them 🤞
Additionally (minor for now): Should the CPU not clock above 5 ghz usually? Your temps look very fine. Are you doing OC or undervolting? Also minor: Is the game installed on a SSD?
Essentially it all looks like a sort of CPU bottleneck (which should not be the case) or the GPU is waiting for something that does not happen. Did the shader building complete fine? Rebuild shaders perhaps, check file integrity of the game and make a CLEAN install of the GPU driver with DDU. I honestly have never seen something this broken with your kind of hardware :). If nothing else helps a clean OS install might do it.
I am sorry, but I MUST ask: You really do not have such issues with ANY other game? it just looks so weird. Btw. the probable CPU issue is why resolution changes or DLSS and such do not help I think. Your CPU is just ALWAYS making issues.
In April, when NVidia updated my drivers to v552.22, I had one morning where I was getting a solid 60fps on medium/high mix. Then later that day Forbidden west updated and I was back to the low to mid 30s on Medium, DLSS performance.
I could run the original Zero Dawn on high 60-90fps on this same laptop.
It's the way the game is programmed. There are some strange things occurring with CPU utilization and VRAM utilization. Sometimes when you change a setting or simply move to another area in the game, the game refuses to utilise your CPU. Mind you, you can still mitigate most of these problems by changing the settings and restarting the game in a particular order.
Because some comments here are more concerned getting offended for a developer, here are some tips:
- Post your PC Specs whenever you need help with troubleshooting.
-The best thing you can do is first use the default medium or low settings. I don't know why this works but using the default settings just makes things work somehow
- DO NOT quit out of Shader compilation. Let it fully compile before you jump in.
- If your graphics card has 8gb of VRAM, setting Texture Quality to Medium and Resolution to 1080p. You can try High but it's a gamble.
- ALWAYS restart your game if you make any graphics settings changes. The game has trouble clearing VRAM (video memory). If you don't want to keep doing this, don't touch the settings when you're playing.
- Avoid upscaling, but if you must use one, in order of quality and performance: TAA> FSR/DLSS >>>>XESS
- Avoid Dynamic Resolution Scaling. It sucks in this game and is sometimes broken. Because it also frequently updates your settings, you may end up with a memory leak issue. Keep it off.
- If cutscenes are slowing down but not egregiously, and that's the only time the game slows, then don't bother trying to fix it. This has something to do with the lighting in the game.
And finally, always make sure you update your drivers and game. The drivers sometimes comes with fixes and Nixxes is working on getting these issues resolved the best they can.
When the vast majority of users does not have issues but in a few specific cases there are weird things then it is ALWAYS about the user setup one way or the other. In such cases there simply must be a special "problem" in the user setup, be it OS, hardware or driver related. Something is either missing or the setup in itself is for some reason so "special" that the game cannot properly "talk" to the hardware (or the other way around).
Logic demands that such cases are caused by the user system falling outside of the majority distribution due to errors, missing things or wrong setups/drivers. What can be seen above in the screenshots does not look at all how such things should look like and saying "this is just the way the game is programmed" is really not explaining it. The shots above also show a VERY high CPU utilization and a very LOW GPU utilization :).