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Een vertaalprobleem melden
146.2 hours in, almost done with main story, done all side ones (i can find anyway) and so far only done ONE cauldron outside the mission ones.
Pointless waste of time.
They were always a pseudo puzzle based dungeon, and they aren't even difficult. Waiting for a vent to reset takes about 15 seconds max, and when you're done, you're done.
The only bit that I found frustrating was jumping between the moving arms (forgot which Cauldron it was) because I could not work out what input I was supposed to be giving the game to make it jump.
Beyond that, Cauldrons take no longer to complete than most other sidequests.
Anyway, you are not force to do it, you can complete the game without those, except on two of the Cauldrons as part of the Quest.
If you are up to the tiring part of accomplishing it then that is the time, otherwise, why punish yourself.
Remember, these Cauldrons are sort of "ultimate weapon" so your comment that is tiring is its rightful characteristic.
When starting to move sideways on the vents, I try to pivot the screen to have the destination hook very clearly in sight.
I don't recall them being nearly this annoying in HZD. In general the climbing sequences are worse in HFW. The one to rescue GAIA in the early game also required me to repeat most parts at least twice because the sequence wasn't obvious / glide and grapple being too easy to trigger the wrong one.
This is kinda how I imagine Zion from The Matrix would look if we were to get a more extended look, all we had was some short snippets but they share some aestethics
Yes the jump sequence and repeating puzzles are frustrating. Too much and the jumps are so unintuitive.