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im at Ghost level 70 and it seems to me to be totally meaningless??
Not sure why they put this feature in the game, but it is basically bragging levels after 60. Don't think there is a need for additional stats when you level up ghost levels, but some additional goodies would be nice, like maybe getting a recourse cache refilled at the base, like it does after every main quest.
https://youtu.be/SQbiL67DreI?list=PLkdqp16ufvSmr-AZ-dZZjQL8pX5OMBghT
I dont give a shoot about hose levels tbh. And no, no benefits needed, it would destroy speedruns for example, as those are usually on NG+ and people with "higher" levels would have an unfair advantage.
Then how was I at level 63 if it only goes up to 60? Watch the video, it clearly shows my level is 63
Here is a short video proving my max level was 65 in my first playthrough and 64 after my second playthrough
https://youtu.be/cP0x72qHfEM
Yes, you are at Ghost Level (60)+3 (or higher). I'm Ghost Level (60)+80 = 140 (5th consecutive NG+).
It's merely so that they don't have to remove the "XP" rewards from quests.
Ghost Levels cost 100K XP each and are purely 'cosmetic' (number goes up, but no effect). For internal gameplay purposes, you are still stuck at Level 60.
Yeah stats for spear damage and health are capped. You just keep earning skill points and XP endlessly which have no bearing in terms of available skills once everything is unlocked.