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Would it really have been so hard to put a campfire or machine site there?
I was shocked there were so few sidequests too.
Frozen Wilds was a really good DLC. About the right size map with stuff to do everywhere. And side quests that fit right in to the main story (thought a tad to many 'fetch quests'.
Burning Shores rolls on from the end of the MSQ, at which point you have probably obtained a full array of legendary weaponry/outfits and unlocked most of the skill tree.
Unlike Frozen Wilds where it was aimed at higher levels, but you could enter it very early on.
Nothing in FW was challenging if you came to it at endgame either.
I'd say Londra was a means to an end. The purpose of the DLC was to give us an expectation of what we'll be starting off with on the next game.
If they wanted to add a romance side-plot for Aloy, they should have done it over the course of FW with a character that is actually interesting. The Carja girl would have been a far better option for this since they actually have some manner of chemistry, which couldn't be said about the obnoxious twit that is forced on us in TBS.
maybe the feeling of emptiness was based on what difficulty you had it on, and how much of the Burning Shores (0%-100%) you completed.