Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
the only thing that made a difference was armor
like each of them has one extreme weakness (very original)
so i used to swap depening on the situation
poison is way overpowered,
also the demolition spear ...
How to tell me you don't understand the crafting system, without telling me.
If you did, you'd understand that the rarest items in the game are Circulators/Primary Nerves, which are Green/Blue tier (at least, when not using Easy Loot). Those things are infuriating when you can kill 5 Apex Slaughterspines and not get a single Circulator.
All legendary items require you to strip that specific component off a machine. They are absolutely trivial to obtain. Hell, you don't even have to bother finishing the kill!
Even Apex hearts are pretty trivial, since most of the ones you need are guaranteed drops.
Just make a job, learn which parts to shoot off and it's not that difficult. You'll more often than not have many spots with the machines you need, and with flying / quick travel, it's easy to travel between them.
Never played runescape, but to me it's a different kind of grind. Most items I can simply create a "job", then click on the map. What I hate is when I spend 20 minutes wearing down a shellsnapper, then somehow get onehit from a random rollerback.
Even then, I prefer hunting down shellsnapper bolts to looking for which ledge to jump to on a story mission.
This "grind" is nothing compared to MMOs. Lmao. If you want an example of actual grind in singleplayer, look at the Borderlands franchise and several of the LEGO games (in general).
Like i spend a ton of time upgrading my hunter bow to the max, then i play a bit more, reach a new town and look at that, a slightly better hunter bow. Now i gotta start the grind all over again and i have no idea how long until i find a better bow.
Well this is where learning the various machines, what ammo to use and what parts to pry off, really comes into play. I used to struggle with a shellsnapper until I learned a bit about the machine.
There's a grind to learn the machines, but once they are learned they become significantly easy to take down for the parts.
When you find / buy a better version of weapon you have upgraded you should be able to dismantle the upgrades so you can use them on the new one. The stupidity of having to run around the map,to find the same damned parts *again* is for no other reason than to make the game look longer than it is.
HZD did the "upgrade system" much better.
It's even more interesting that they completely reversed that with the DLC legendary equipment that is 10x easier to upgrade.