Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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sblantipodi Apr 8, 2024 @ 1:46pm
I love the game but gameplay ...
I love the game but I think that Zero Dawn had a better gameplay...

With Zero dawn I felt the necessity to use more weapons during combat like bomb launcher, rope caster and others...
I also felt the necessity to use the elemental on some bosses.

With forbidden west I have my purple bow and I can knock down every enemy without using other weapons and without using any elemental just by removing armour parts and then hitting the non armoured part.

It's less funny, one bow to rule them all...

I'm an average player, not a good one, I play all games at normal difficulty.

Am I the only one who found zero dawn gameplay more compelling?
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Showing 1-15 of 26 comments
d. Apr 8, 2024 @ 2:04pm 
I think that's true for out in the wild and especially when you have a clawstrider mount, even thunderjaws are a joke. Though arena challenges and some boss fights are just outright silly and you need to rollfest it with some "strategy".

Edit: I bet when I get to Ultra Hard it'll be more tactical for sure.
Last edited by d.; Apr 8, 2024 @ 2:08pm
5ean5ean Apr 8, 2024 @ 2:11pm 
One post says combat is too hard, Another its too easy. I dont know what to believe anymore.

This is sarcasm
Last edited by 5ean5ean; Apr 8, 2024 @ 2:21pm
d. Apr 8, 2024 @ 2:14pm 
Originally posted by 5ean5ean:
One post says combat is too hard, Another its too easy. I dont know what to believe anymore.

Beginning was a lil' rough, but once I even got some blues with elemental variety and a purple bow with Clawstrider, it became a breeze (Normal so far).
Adeon Hawkwood Apr 8, 2024 @ 2:15pm 
I agree a little bit, but to be honest I think that the first game was the same, especially with the Banuk bows. Once you got those and triple shot you could basically take down most enemies by just spamming triple-shot overdrawn attacks. In fact I would say that this game makes that strategy less effective since overdraw is weaker and stamina limits how often you can triple shot.

Personally I think that the bigger issue is the way that damage scales up. In Zero Dawn getting higher tier bows expanded your ammo options but (except for the Banuk bows) the only damage increase came from having more coil slots. Compare that to Forbidden west where higher tier weapons have higher damage even before you upgrade them.
GRUNDLESTILTSKIN Apr 8, 2024 @ 2:17pm 
up the difficulty, don't be scared, the combat is far superior to HZD
5ean5ean Apr 8, 2024 @ 2:18pm 
Originally posted by d.:
I think that's true for out in the wild and especially when you have a clawstrider mount, even thunderjaws are a joke. Though arena challenges and some boss fights are just outright silly and you need to rollfest it with some "strategy".

Edit: I bet when I get to Ultra Hard it'll be more tactical for sure.

Ultra Hard enemies have 3 times the health, spot you very quickly, and have high resistence to tear, knockdown, and elemental damage. I wish you luck.
sblantipodi Apr 8, 2024 @ 2:20pm 
Originally posted by 5ean5ean:
One post says combat is too hard, Another its too easy. I dont know what to believe anymore.

When you start with green weapons and green armour the geme Is somewhat difficult, but as soon as you can afford purple armour and weapons (I bought them at level 25) the gameplay changes.

I don't say that it's too easy, I say that a single bow is all you need.
5ean5ean Apr 8, 2024 @ 2:21pm 
FW is the ome few games where I have to do advanced prep for the hardest difficulty. Pretty much farming resources to make the best arrows for Ultra hard.
Last edited by 5ean5ean; Apr 8, 2024 @ 2:21pm
Dr.Abscondus Apr 8, 2024 @ 2:35pm 
Have you run into a Fireclaw or Tideripper yet? I use the spike thrower with fire or explosive bolts. The plasma spikes are very nice too. The Last Argument spike thrower you get in Burning Shores has become my favourite weapon. I've developed a new respect for the Lightning Hunter Bow since I got to Burning Shores as well. It's the go to weapon for one of the new enemies you find there. You can go through the game without using elemental, but using it does speed things up.
SpockEndil Apr 8, 2024 @ 2:49pm 
Interesting.

I think gameplay is superior in HFW, but that HZD is the better game. I guess mileage varies by player, as the old saying goes.
[XGS]DonkyBoY Apr 8, 2024 @ 2:59pm 
Originally posted by sblantipodi:
I love the game but I think that Zero Dawn had a better gameplay...

With Zero dawn I felt the necessity to use more weapons during combat like bomb launcher, rope caster and others...
I also felt the necessity to use the elemental on some bosses.

With forbidden west I have my purple bow and I can knock down every enemy without using other weapons and without using any elemental just by removing armour parts and then hitting the non armoured part.

It's less funny, one bow to rule them all...

I'm an average player, not a good one, I play all games at normal difficulty.

Am I the only one who found zero dawn gameplay more compelling?

100%

With a purple sharpshot bow you can 1 hit all most every thing and 6 hit the big boys
no need to switch out to another weapon cos it has fast fire for close range.

Or

could just go close range and run around close combat with a purple warrior bow with no need to switch out.

HZD I had to use a good selection of weapons, made sure I had fire freeze and acid on me at all times. and even had to plan ahead and make good use of traps.

These are end game weapons thou and they should kick ass.

Aloy is just to tough now with some massive passive boosts if you spend some time exploring and levelling you find out pretty quickly that the game difficulty needs to be turned up.
[XGS]DonkyBoY Apr 8, 2024 @ 3:06pm 
Not saying the game is bad thou.... THis is awesome sick and I want more.
SO will have to go back and play the HZD again.

I hope Sony / Nixxies can make Horizon 3 come to PC quicker thou.

Microsoft should have made this part of thier deal when they brought Activision / Blizzard
if Sony want Call of Duty we want day 1 access to their game's LOL
Ninjabutter Apr 8, 2024 @ 3:38pm 
Amusingly, I had almost the opposite experience. I went through HZD on Ultra Hard NG+ with almost nothing but the sharpshot bow and sticky bomb blast sling, but I'm level 49 in HFW right now and having a much harder combat experience. Not in a bad way, just more complex. I have to actually do some prep work, make more decisions, and change weapons/coils mid-battle way more often.

Originally posted by SpockEndil:
I think gameplay is superior in HFW, but that HZD is the better game.

I'd completely agree with this. HZD surpasses HFW as a game for me, but the actual gameplay is deeper in HFW.
Evilsod Apr 8, 2024 @ 4:18pm 
The only thing I'm finding a little overwhelming atm is the sheer volume of weapons.

HZD felt so much more clearly defined in that respect. Right now I'm level 28, with mostly blue or green weapons, and an absolutely wild selection of weapons in my inventory. Elemental applications are all over the place because there are so many variations. Need shock or acid? Wait, I have a Warrior Bow for that. Fire? Got a second Hunter's Bow for that. Frost? Sorry, I'd have to start swapping weapons around for that.

It wouldn't be so bad if buying/upgrading so many different weapons didn't become almost impossible to stay on top of, so you can end up being a jack of all trades or a master of some. It's as though they wanted you to swap around weapons to suit specific encounters, which would be great, if the game had Loadouts.
d. Apr 8, 2024 @ 5:10pm 
Originally posted by Evilsod:
The only thing I'm finding a little overwhelming atm is the sheer volume of weapons.

HZD felt so much more clearly defined in that respect. Right now I'm level 28, with mostly blue or green weapons, and an absolutely wild selection of weapons in my inventory. Elemental applications are all over the place because there are so many variations. Need shock or acid? Wait, I have a Warrior Bow for that. Fire? Got a second Hunter's Bow for that. Frost? Sorry, I'd have to start swapping weapons around for that.

It wouldn't be so bad if buying/upgrading so many different weapons didn't become almost impossible to stay on top of, so you can end up being a jack of all trades or a master of some. It's as though they wanted you to swap around weapons to suit specific encounters, which would be great, if the game had Loadouts.

It's almost not worth it to upgrade anything but the purple/orange. Sure one or two levels on the others cause it's cheap, otherwise not really. If you're doing side quests and such on first playthrough you're probably already in a place to get purples by the time hard mobs come out.
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