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For me, they are no problem - aside from being a bit frustrating from limited mobility and no combat options- but then I do not suffer from thalassophobia.
If underwater sections in games generally scare you, then they will probably scare you in HFW.
There's no underwater combat. And once you got your jurryrigged Mad Max -themed scuba gear there's no time limit for staying under water like there is in Subnautica.
You will have to aviod detection by machines while udner water as you can't shoot back, but that's pretty easy and basic.
Wait until the Snapmaw turns its back on you, then swim to the next patch of kelp. Rinse and repeat.
In short. It's pretty tame, but if the idea of being under water in itself triggers a phobia in you, then you will not enjoy those moments.
There was so far only underwater section where you have to try to hide from swimming robots, that might be a bit tense. Though hiding is pretty lenient.
So, personally, I found/find the diving aspect.... not great. Even with the accessibility setting. You rarely HAVE to deal with it, but you do miss out on gear, treasure, collectibles, and quests if you can't deal with it.
The only tip I have is: don't go diving at night. Always wait until there's daylight. It makes it marginally more bearable.