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I have a Ryzen 9 5900X @ 5GHz, 32GB DDR4 3200MHz, RTX 3080 10GB, Win 11 Pro with latest GameReady drivers playing at 3440x1440 max settings no DLSS or DRS.
Everywhere upon start, its around 70-80 but after some time It'll drop to 50-60 fps and stutter a lot. The cut scenes also become a stuttery mess after awhile. Restarting the game fixes it.
There is definitely a memory leak on both on the GPU side and system side. I've noticed on a couple of occasions, the game will suck up 26+ GB of system RAM for no reason but a restart of the game fixes it.
Specs: Overclocked 5800X3D (-30 all-core) and undervolted 4080 (2895 MHz at exactly 1 volt, VRAM +1500), DDR4 CL16 3800 MT/s 1:1:1, Samsung 980 Pro Nvme M2 Gen 4, W11 Pro fully updated and debloated. Optimized BIOS, G-Sync panel,
latest drivers installed after using DDU to uninstall the older set.
I forced resizable BAR enabled through profile inspector though (options xx1, xx1 and xx6 from top to bottom).
So something seems not cleared/flushed properly, or RAM, or more probably VRAM is too fragmented and can't store a new asset.
Someone test this and report please.
1600p High preset will be too much for only 8GB of Vram, which is why you can play for a little bit before your Vram get saturated.
80% of the time, these topics are created by RTX 3070 owners, and it's ALWAYS the same problem.
Restart your game, use the medium preset and you should be fine. Anything higher than 1440p with high (or higher) settings will be a problem with 8GB of Vram.
https://steamcommunity.com/app/2420110/discussions/0/4355617246777903809/
Just keep textures in medium if you have 8gb of VRAM.
Extended play sessions may show increased usage but not something that keeps climbing forever.
So my bet is there is no memory leak, it's just folk trying to justify their 8 GB being enough.
From what i can tell Digital Foundry is quite the commercial outlet and doesn't really have time to test older cards for hours to see if memory issues will eventually come up.
Still though, VRAM overflow is a delicate thing that sometimes can only crop up after like an hour of play. Still doesn't mean it's a memory leak.
If there was actually a leak the complaints would be worse and more widespread.
Because if it was a leak even the 4090 would eventually go beyond it's framebuffer.
If the game didn't have any memory leak issue, and 8gb cards gets low fps for the said area, then what you said would be true i.e. no matter the game was just booted up or after x hours of gameplay it should have the exact same fps for an area rendered. But evidently that's not the case. i and as others reported here, we get good fps right after booting up/restarting.
if you have no issues, it might be cause you have too high/good amount of vram (for a particular resolution) for the memory leak to affect you.