Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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🔱AestheticKunt🔱 Mar 28, 2024 @ 9:37am
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Game on MAX looks WORSE than PS5
https://youtu.be/G78A4E_kSbA
You can see the comparison there.
Worse textures... LOD... effects/particles.. etc
Last edited by 🔱AestheticKunt🔱; Mar 28, 2024 @ 9:42am
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Showing 106-120 of 202 comments
Jefft Mar 28, 2024 @ 11:13pm 
Originally posted by Captain Furious:
Well, at least you guys can enjoy your “better hair” on your 30fps box

I’ll enjoy better everything else at 120fps
+1 to this.
litterally running aa which downscales the game at 4k. how lame for a video
Mr_Freeze-BiH Mar 29, 2024 @ 1:23am 
Some people should be banned from writing on Steam, especially if it's not true. The PC version of the game looks much better.
Lince_SPAIN Mar 29, 2024 @ 1:48am 
Use native resolution and TAA (without frame gen) to get the very best image quality in terms of fidelity, it looks better than the PS5 build while running much faster on modern hardware.

The video linked in this thread shows different DL techniques as well as frame generation features that are known to blur fine detail in exchange of improved performance. Poor/flawed comparison effort.
major tom Mar 29, 2024 @ 1:57am 
i doubt that a proper pc game release is inferior to a ps5 release regarding visual appearance. just do not use an inferior graphics card.
hzd pc release was superior (after some patches) and it would be stupid if it is not the same for hfw.

in hzd i`ve got best results with 4k dlss quality setting instead of flickering taa.
Last edited by major tom; Mar 29, 2024 @ 2:03am
HoboCop Mar 29, 2024 @ 3:05am 
Originally posted by Flappy Pannus:
Here's two videos showing the exact same area on the PS5 and PC, zooming into Aloy's hair.

https://youtu.be/AyD0GkngvUk

https://youtu.be/Hear6RVp_VA

Well, that's a bummer...
At least now I understand why every NPC's beard look like ****.
Hope they'll fix it before summer.
domi Mar 29, 2024 @ 3:21am 
While I don't have a PS5 to compare, I just started the first cutscenes of the game and also feel that the hair in closeup shots indeed doesn't look that perfect and a bit bugged. I also paused the game and checked it in photo mode several times to be able to see it more clear.

So I really think as well that there is an issue.

Does it make the game in general look worse than the PS5 version?
Surely not and I think most people here agree that the PC version in most aspects looks and runns much superior to the console version.

However that doesn't mean we should not point out things which as of now may still look worse. It's not about accusing the game or port to be bad, contrary I think this is one of the best pc ports. It runns and looks great overall and it offers all kind of options to disable blur effects etc which I really appreciate.

Still the game is just released and may have some bugs and that's ok.

However even if some people can't see it or don't feel bothered about it, its absolute legit to point it out and hope the devs will look into it and fix it.

That's one of the things I don't understand that some people always need to claim there are no issues or problems just because "they" didn't experience or notice them.

Or sometimes even ask the devs to not improve or add additional options for some things because they personally don't need it.

While I also highly dislike this blind and sometimes really unjustified blaming and hate saying everything is bad mentality of some people, there is also no need to pretend everything is perfect and flawless when it isn't.

This port is great, but I agree that for me it also looks like pointed out in the video and screenshots that there is a bug and I hope NIXXES will address it with a future patch.
Last edited by domi; Mar 29, 2024 @ 3:23am
Stévann Mar 29, 2024 @ 3:26am 
like all games ps5 on pc, it's just a portage.
they dont want we have a huge difference beetween version, so its always more sharper and smooth.

i see freinds play HFW ps5 quality mode and pc ultra 4k is just more sharp with 100 fps more lol (rtx 4090)
Self Destructive Mar 29, 2024 @ 3:29am 
Originally posted by Dark Solus:
'Translucency Quality' dose NOTHING for this 'issue' (I'm not even sure it's really an issue). It seems to me the Photo Mode sometimes doesn't load the highest available LOD assets, which you normally wouldn't able to see anyway (only during the Photo Mode closeups), that's it.

https://www.youtube.com/watch?v=7CMQkqjRmtA
Yea, I noticed that it isn't always 100% reproducible.

It's definitely an issue.. cmon now lol. They game is supposed to look a certain way.. and it doesn't. Photo mode exists to take pictures and get close up to things.. It should be fixed.
Medusa Mar 29, 2024 @ 7:26am 
Yeah the hair quality isn't good enough in cutscenes either, not just photo mode.
I mean, seems something you should notic when testing...
MadMax665 Mar 29, 2024 @ 7:54am 
Originally posted by Self Destructive:
Originally posted by MadMax665:
Interesting. I'll test this tomorrow. I run on High Res and my screenshot a page earlier was taken with it enabled. I'll do one with Default and see how different it looks.
Just curious, are you on an Nvidia GPU or AMD?
So, I gave this a shot now and I can't make out a difference with it set to High Res or Default. I've tried in various locations and it looks like your second picture with the Default setting 90% of the time for me.

I did get one occasion where the hair was scuffed like in your first picture, even with Default settings, but closing and reopening Photo Mode fixed it for me. So yeah, I still believe it's an issue with Photo Mode specifically not loading assets correct. It's an issue, yes, but it's one you absolutely do not run into under normal circumstances.
Rex Vanquisher Mar 29, 2024 @ 8:07am 
I ve played both PS5 and now PC version, PC stomped on PS5 easily. I got everything on max and yet FPS is very much more smoother than on PS5. I got a nice PC set up so its not a thing.
longjohn119 Mar 29, 2024 @ 8:44am 
You cannot judge the quality of a game by using photo mod, screen capture or video capture because of the way codecs work, you really need special capture hardware. This is 10 times more true when running frame generation because you can't capture a single frame but usually multiples including the artifact filled generated frame.

Frame generation degrades the graphics and thus this guy's amateur methodology is flawed. The reason you don't notice the frame is degraded is it only lasts 10ms @100 FPS and is sandwiched between two pristine frames. If you freeze it you will see the artifacts but you need special hardware to capture the actual frame buffer which doesn't happen with just taking a JPG screenshot or an encoded video, you need the raw frame data

What makes Digital Foundry exceptional is they use special hardware and a custom software package specifically built to capture raw frames because there is no other way to do it on consoles since you have no access to the OS so to do them correctly you need a second machine to capture the raw frames and not just compressed JPGs or compressed video where the compression affects the final product. Both use "lossy" compression which means details are removed and other blended in order to make the file size several times smaller
Last edited by longjohn119; Mar 29, 2024 @ 8:56am
domi Mar 29, 2024 @ 9:01am 
I still don't think it's a problem with photo mode as it happens also in the cutscenes when not in photo mode. By pausing the cutscene in closeup shots its clearly visible.

And to the claim made that FrameGen is causing this issue - I turned of FrameGen and it looks exactly the same or atleast I can't spot any difference at all. So I don't think this has anything to do with FrameGen either.
Medusa Mar 29, 2024 @ 9:21am 
Originally posted by russell_john:
You cannot judge the quality of a game by using photo mod, screen capture or video capture because of the way codecs work, you really need special capture hardware. This is 10 times more true when running frame generation because you can't capture a single frame but usually multiples including the artifact filled generated frame.

Frame generation degrades the graphics and thus this guy's amateur methodology is flawed. The reason you don't notice the frame is degraded is it only lasts 10ms @100 FPS and is sandwiched between two pristine frames. If you freeze it you will see the artifacts but you need special hardware to capture the actual frame buffer which doesn't happen with just taking a JPG screenshot or an encoded video, you need the raw frame data

What makes Digital Foundry exceptional is they use special hardware and a custom software package specifically built to capture raw frames because there is no other way to do it on consoles since you have no access to the OS so to do them correctly you need a second machine to capture the raw frames and not just compressed JPGs or compressed video where the compression affects the final product. Both use "lossy" compression which means details are removed and other blended in order to make the file size several times smaller
A bit too much text dude, it's very simple; the hair quality is currently not on the desired level when viewed in closeups, regardless wether this is in photomode or in a cutscene, the quality of the hair is simply lower than on the PS5, hell, maybe it's even lower than the PS4, who knows ?
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Date Posted: Mar 28, 2024 @ 9:37am
Posts: 202