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Especially since there are weapons which are garbage beyond any level. And you are forced to use them.
Why do people still think they need to throw around these?
For the Slitherfang, first the talent skill for increased elemental effect, then frost arrows, then your choice of explosions or plasma bolts, then charge plasma to full, restock ammo, repeat until it dies. Unless you're REALLY bad at aiming stakes, you can do it with a minute or more to spare.
Noelemahc correctly described the locked loadout fights as puzzles. The player is given what is necessary to beat the challenge, but doing so requires thinking about machine weaknesses, weapon advantages, and timing. It's not a matter of getting "gud" but rather working out how the pieces of the puzzle work.
Well done. I'm on Very Hard and I can waltz through all but these fixed loadout ones.
Between giant wallowing beasts that I can't escape from and gear I'm ♥♥♥♥ at using ... It doesn't go well :P
I don't like fixed loadout either, it feels like I'm playing someone else's savegame. I agree with what simmery said about it being a puzzle. BTW I noticed you can still craft ammo in the fixed fights, if the materials are there.
Yeah I know about the crafting - I just assumed it was normal.... but I still ran out on some fights lol.
There is a sequence I think needed on these tough fights to really make the lodout function in the time and with the beasts. Some things like the shredder I'm garbage with because I have so little practice.
With the giant bath duck bouncing all over me I also can't seem to get clear shots at anything.
I finally beat the Tideripper/Snapmaw fight on Hard (I am not trying anything harder until NG+). It was horrible, SO many attempts wasted because of getting endlessly juggled like that. I had to isolate and focus entirely on taking out the Tideripper. I think I froze it and used piercing spikes or arrows to destroy the sprayer parts, but I couldn't really aim well in a crunch and just got lucky this time. Radial shock valor surge when the Snapmaws came close, used the moment to critical strike the Tideripper. That didn't quite finish it though, but I forget what happened next. Multiple things exploded, and fortunately my Aloy wasn't one of them.