Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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[SOLUTION] Cut scene FPS Drop and FPS drop over time and stuttering
Have been dealing with horrible performance during cut scenes where frame rate would dip down to 20. Also had the issue where FPS would tank after playing for 15-20 mins. Turns out the solution was super simple: Free up some VRAM.

PC Specs:
Ryzen 9 5900X OC @5.0 GHz
RTX 3080 10 GB
32GB DDR4 3200MHz
AW3423DW 3440x1400
HDR ON
DLSS Quality
All settings Maxed out, motion blur off [Fps on fresh start from 80-90, dropping to stuttery 30-50fps after some time]
VRAM USAGE: 9.5 GB
GPU power draw would drop down to as low as 230W from 370W

[SOLUTION]
Turning down two settings, Anisotropic Filtering: 16x -> 8x, Texture Quality: Very High -> High.

VRAM USAGE: 8.5-9.1 GB
GPU Power draw a constant 350-370W

Cut scenes are now buttery smooth, game play is also stable after playing awhile with no drops or stuttering.

Once again, proof that 10GB for a flagship class GPU in 2020 was a terrible decision...
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Showing 1-15 of 15 comments
IDKFA Mar 24, 2024 @ 11:45pm 
Originally posted by PurpleLivesMatter:
Have been dealing with horrible performance during cut scenes where frame rate would dip down to 20. Also had the issue where FPS would tank after playing for 15-20 mins. Turns out the solution was super simple: Free up some VRAM.

PC Specs:
Ryzen 9 5900X OC @5.0 GHz
RTX 3080 10 GB
32GB DDR4 3200MHz
AW3423DW 3440x1400
HDR ON
DLSS Quality
All settings Maxed out, motion blur off [Fps on fresh start from 80-90, dropping to stuttery 30-50fps after some time]
VRAM USAGE: 9.5 GB
GPU power draw would drop down to as low as 230W from 370W

[SOLUTION]
Turning down two settings, Anisotropic Filtering: 16x -> 8x, Texture Quality: Very High -> High.

VRAM USAGE: 8.5-9.1 GB
GPU Power draw a constant 350-370W

Cut scenes are now buttery smooth, game play is also stable after playing awhile with no drops or stuttering.

Once again, proof that 10GB for a flagship class GPU in 2020 was a terrible decision...

It's amusing to me that games today are all so VRAM demanding. Used to be the performance of the GPU, now it's the RAM that the shaders need ... just make me a 3080 with 24gb and I'll be good for another 5 years ..

Will try your post if the cutscenes get bad, so far my 3080Ti has been flawless.
Ribellu Mar 25, 2024 @ 4:35pm 
Originally posted by IDKFA:
Originally posted by PurpleLivesMatter:
Have been dealing with horrible performance during cut scenes where frame rate would dip down to 20. Also had the issue where FPS would tank after playing for 15-20 mins. Turns out the solution was super simple: Free up some VRAM.

PC Specs:
Ryzen 9 5900X OC @5.0 GHz
RTX 3080 10 GB
32GB DDR4 3200MHz
AW3423DW 3440x1400
HDR ON
DLSS Quality
All settings Maxed out, motion blur off [Fps on fresh start from 80-90, dropping to stuttery 30-50fps after some time]
VRAM USAGE: 9.5 GB
GPU power draw would drop down to as low as 230W from 370W

[SOLUTION]
Turning down two settings, Anisotropic Filtering: 16x -> 8x, Texture Quality: Very High -> High.

VRAM USAGE: 8.5-9.1 GB
GPU Power draw a constant 350-370W

Cut scenes are now buttery smooth, game play is also stable after playing awhile with no drops or stuttering.

Once again, proof that 10GB for a flagship class GPU in 2020 was a terrible decision...

It's amusing to me that games today are all so VRAM demanding. Used to be the performance of the GPU, now it's the RAM that the shaders need ... just make me a 3080 with 24gb and I'll be good for another 5 years ..

Will try your post if the cutscenes get bad, so far my 3080Ti has been flawless.


Probably because the textures are of better quality, and the resolution at which you play has a lot to do with it.
Raven Mar 25, 2024 @ 5:09pm 
If turning down texture quality helped you more than likely running out of vram I'd imagine the vram usage at very high is high lol. 10gb probably isn't enough.
joridiculous Mar 25, 2024 @ 5:20pm 
Originally posted by PurpleLivesMatter:
Originally posted by IDKFA:

It's amusing to me that games today are all so VRAM demanding. Used to be the performance of the GPU, now it's the RAM that the shaders need ... just make me a 3080 with 24gb and I'll be good for another 5 years ..
look up (like using a search engine) the file size between a HD texture and 4K texture.
It takes A LOT of memory to deal with that.
Last edited by joridiculous; Mar 26, 2024 @ 11:52am
Helifax Mar 25, 2024 @ 5:31pm 
Anisotropic filtering x8 vs x16 should not eat more VRAM as it's a compute process.
Ultra High for Textures is probably what solved the issue for you.
While they don't say what resolution those textures are Ultra High should be left for GPUs with at least 12GB of VRAM (if not more). I think it would have been USEFUL to have an in-game indicator of how much VRAM the game will use (like TLOU or RE games do, as well as other Nixxes ports in the past). That way you would know from the start that you run past your memory budget.
Zylon Mar 25, 2024 @ 5:35pm 
1080TI with its 11gb of vram is still eating good.
Last edited by Zylon; Mar 25, 2024 @ 5:35pm
Astronimo Mar 25, 2024 @ 8:10pm 
Actually, the game eats less Vram. It just bloats it with garbage and can't clear it. That's the problem.

Especially bad, that direct storage should have helped with that, but instead makes things worse.
Ganny Mar 25, 2024 @ 8:33pm 
https://www.nexusmods.com/horizonforbiddenwest?tab=popular+%28all+time%29
the two most downloaded mods gave me an enormous fps boost. More than double, just drag and drop in the game directory. One of them requires an RTX card though.
SolKol Mar 26, 2024 @ 8:21am 
Hi Guys.
Try installing the latest Nvidia Studio drivers in GeForce Experience
helped me and increased fps from 60 to 100 in No Man's Land
and in dialogues he stopped falling to the bottom
also in the first settlement in the tavern with Game Ready the driver was 15-25 fps and now it’s 70-100
although the decrease in FPS after minimizing the game multiple times remains
Now this can be corrected by restarting the game.
hertin Apr 25, 2024 @ 10:38am 
Just set the textures to hight, that solved the problem for me. I already loaded the game several times in the "Embassy" mission that was going at 10 FPS and I no longer have problems. The same in the talk with the Sun King when he gives us the spear at the beginning of the game.
Nicolas Cage May 3, 2024 @ 8:14am 
Originally posted by SolKol:
Hi Guys.
Try installing the latest Nvidia Studio drivers in GeForce Experience
helped me and increased fps from 60 to 100 in No Man's Land
and in dialogues he stopped falling to the bottom
also in the first settlement in the tavern with Game Ready the driver was 15-25 fps and now it’s 70-100
although the decrease in FPS after minimizing the game multiple times remains
Now this can be corrected by restarting the game.
Hmmm doesnt this override the Game Ready Drivers?
PuluSus Jul 25, 2024 @ 12:01pm 
Only time i've experienced fps drops in cinematics is when Aloy arrives to Legacy's Landfall during those first cinematics there so it is surely not an issue with vram but surely something is going on with those cinematics.
emitfudd Jul 25, 2024 @ 12:24pm 
Once again, proof that 10GB for a flagship class GPU in 2020 was a terrible decision... [/quote]

Which is exactly why I replaced my 10GB 3080 with a 4090.
Koni Sep 17, 2024 @ 9:30am 
I was experiencing FPS drop (ingame ~100fps, cutscenes as low as 10fps) throughout the game. And, honestly speaking, it is kind of ruining the immersion for me.

So I had my settings as OP stated (anisotropic 8x, texture on high) already, now that I put anisotropic filtering back to x16 the cutscenes run smoothly between 80-100fps.
(System: AMD Ryzen 7 5800X, NVIDIA RTX 3070)

I am doing Singularity now. Let's see if this fixed it for me...

edit: During the quest I had a range from 9 fps to ~100 fps in the cutscenes. FPS drop was still there. At one time going down to x8 anisotriopic filtering again during cutscenes seemed to improve fps, but it varied from cutscene to cutscene.
Even tough it was a bit annoying to change settings within the run I am releaved that I made it through the last quest without too much stuttering...
Last edited by Koni; Sep 17, 2024 @ 10:46am
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Date Posted: Mar 24, 2024 @ 11:32pm
Posts: 15