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I noticed some camera hitching when the frame rate would drop to 90-105fps ish range, even though it should've still been smooth on VRR. I appreciate you mentioning that point at the end of the post!
I'm not sure if the same thing happens on controller, only used mouse and keyboard so far
What on earth makes you think people are only (or mostly?) going for > 60fps just for lower latency? (that IS what you're implying...)
I understand there's a small minority of people out there who don't really notice a difference between 60 and higher (say, 120) fps.... but it's a small minority, like I said. Most people want higher fps because it looks SO much better. Night and day between 60 and even 90/100, let alone 120-165 (any higher than that and it gets very hard to notice; that's when it turns into a latency/esports benefit over all).
That said - good solution is to just play games like this on a large 4k tv, set vsync to on (which will be 60hz/60fps), and use interpolation to make it look like 120fps. SOME tvs out there raise the latency so high outside of "game mode" that it's not really practical to do this.... and that's REALLY unfortunate (and in other cases, some lower quality tvs can also introduce artifacts or ghosting in faster-paced games while using interpolation), but most decent mid-tier+ 4k TVs can do this just fine and it looks amazing. I've been doing it on my tv (that I got 8 years ago - upper-mid model and doesn't even have HDR yet) and I cannot imagine playing at 60 anymore :/
I couldn't play at 60fps if I wanted to, without sounding like an elitist, after spending 2 years with a high refresh rate display, 60fps looks like 30fps used to look when I was playing at 60.
To add to this, it is entirely possible the cutscenes are broken. I had the same issue when trying out 4K for sh*ts and giggles on my 10 GB 3080 but don't have it when I play at 1440p. So I assumed it was VRAM like DF had mentioned. I will do some testing to see how much VRAM the game uses at different resolutions.
As soon as I dropped it I now hit a locked 60 and the game feels buttery smooth at 60+.
I'll have to test more with rebar, I toggled it once but there was a shadow flickering issue I thought was being caused by it but ended up not, so next time I play I will run with rebar back on.
I played a little with the dynamic DLSS but honestly my FPS drops.. are not something that improves at lower resolution. I'm running it on quality for now because I don't notice the quality hit and im trying to smooth over any fps bumps, but im thinking the game is just too geometry heavy in scenes and LOD just stinks.