Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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ARRoW 21 MAR 2024 a las 12:01
DLSS Issues and Frame Generation Artifacting
1. When Frame Generation is enabled and the camera is moving there is visible artifacting in and around UI Elements.
2. When DLSS Super Sampling is enabled the Frametime is very unstable/Game feels laggy. When turning on Frame Gen + DLAA the Game is buttery smooth.

Edit for 2.: When DLSS + Frame Gen + Reflex is enabled the game stutters. When Frame Gen + Reflex + DLAA is enabled the Game is smooth. When Frame Gen and DLAA/DLSS are disabled but Reflex is enabled the Game Stutters. When Reflex is disabled but DLSS is enabled the game is smooth. TLDR: Reflex is causing stutter/laggy feeling.

Additional Bugs ive found: Aloys clothes are sometimes glitching around when moving, noticed that after disabling frame gen.

When selecting a category in the quest tab the selected one stays yellow even if you select another quest category.

Hardware
Intel 13900K
32GB RAM
RTX 4090
Última edición por ARRoW; 21 MAR 2024 a las 13:43
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Mostrando 16-30 de 47 comentarios
VaeliusNoctu 27 MAR 2024 a las 8:17 
i must say after i read here and disabled reflex my game is smoother no longer that stutter in times where i have stable fps. LOL now after im done trought both storys.^^
iamnid 27 MAR 2024 a las 8:26 
I don't know if I had the issues you describe as I noticed framegen disabled the ability to turn on Vsync and thus I had screen tearing. Turned it off and still maintain above 60fps on my 4080 at the max settings 4k. You're running a 4090 -- why not just turn off frame gen? You don't need it.
Helifax 27 MAR 2024 a las 8:28 
Publicado originalmente por VaeliusNoctu:
i must say after i read here and disabled reflex my game is smoother no longer that stutter in times where i have stable fps. LOL now after im done trought both storys.^^

Reflex does not give you stable FPS. That is the point! It's a VRR tool meant to minimise your input latency and let G-sync/VRR take care of the Frame synchronisation with the screen.

The fact that your FPS goes from 58-60-62 between seconds means it's doing exactly what was designed to do ;)
Helifax 27 MAR 2024 a las 8:31 
Publicado originalmente por ARRoW:
1. When Frame Generation is enabled and the camera is moving there is visible artifacting in and around UI Elements.
2. When DLSS Super Sampling is enabled the Frametime is very unstable/Game feels laggy. When turning on Frame Gen + DLAA the Game is buttery smooth.

Edit for 2.: When DLSS + Frame Gen + Reflex is enabled the game stutters. When Frame Gen + Reflex + DLAA is enabled the Game is smooth. When Frame Gen and DLAA/DLSS are disabled but Reflex is enabled the Game Stutters. When Reflex is disabled but DLSS is enabled the game is smooth. TLDR: Reflex is causing stutter/laggy feeling.

Additional Bugs ive found: Aloys clothes are sometimes glitching around when moving, noticed that after disabling frame gen.

When selecting a category in the quest tab the selected one stays yellow even if you select another quest category.

Hardware
Intel 13900K
32GB RAM
RTX 4090

I get the Frame Gen to produce artefacts around UI if I on my 16:9 Aspect Ratio monitor (and resolution) I put the game in 21:9.
If I put it on Auto, then it works fine.
romain.bousquet 27 MAR 2024 a las 14:39 
Same here.
I9 12900k rtx 4090
DLSS without Reflex : plays like butter
DLSS with Reflex : micro stutters
DLSS with Reflex and FG : more stutters
Última edición por romain.bousquet; 27 MAR 2024 a las 14:39
RasAlGul 27 MAR 2024 a las 14:52 
Publicado originalmente por romain.bousquet:
Same here.
I9 12900k rtx 4090
DLSS without Reflex : plays like butter
DLSS with Reflex : micro stutters
DLSS with Reflex and FG : more stutters

Same here but with DLSS camera moving micro stutter when in villages.
Without all the "magic" butter smooth and in WQHD over 100fps on a RTX 4070 Ti Super.
Zaselim 27 MAR 2024 a las 15:45 
Publicado originalmente por Elliott:
weird personally i've not had a problem same specs too. what fps you getting? im getting around 125-140 fps with dlss off and frame gen on with DLAA at 4k
Same with and without reflex, fps goes down only if i select reflex on+boost.
Jake yeeew 27 MAR 2024 a las 16:07 
Have you tried enabling rBAR? It won't fix the artifacting but it could help with frame time and smoothness. I've also swapped my DLSS .dlls to 3.6
RasAlGul 28 MAR 2024 a las 3:28 
Yes Rbar enabled and DLSS 3.6 installed. Same rubbish movement.
Without DLSS in native no problems at all.
LilDipper 28 MAR 2024 a las 4:46 
Make sure vsync is off in game and on in NCP, and also set max FPS to 3 less than your refresh rate in NCP as well. I have a 4070 w/ 10850K and get a buttery smooth 130ish fps constantly everywhere @ 1440p w/ everything maxed and DLSS Quality + FG on GSync monitor. Only issues I have is sand/dust effects look like piss and the compass appears to be at a lower frame rate than the rest of the game.
Última edición por LilDipper; 28 MAR 2024 a las 4:49
Ravena 1 ABR 2024 a las 23:48 
I've noticed this artifacting with Frame Generation as well using a RTX 4070 Ti have you solved it?
Última edición por Ravena; 2 ABR 2024 a las 0:11
kartelusm 2 ABR 2024 a las 1:30 
Publicado originalmente por StarlightGalaxi:
I've noticed this artifacting with Frame Generation as well using a RTX 4070 Ti have you solved it?
I don't think there is a way to solve something like that on the user's end.

Me, personally, have no problems with 4k DLSS on a 4080. FG+DLAA does exibit some artifacts, as mentioned above, but the overall image quality is slightly better imo.

Funnily enough, if AA is turned to off, FG artifacts are way less noticable, but the tradeoff is to big.
Última edición por kartelusm; 2 ABR 2024 a las 1:34
Iselore 2 ABR 2024 a las 3:23 
DLSS quality makes things too blurry. Not worth using DLSS.
Stévann 2 ABR 2024 a las 3:31 
SAME ISSUES
i play dlaa + fg 4k
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Publicado el: 21 MAR 2024 a las 12:01
Mensajes: 47