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Reflex does not give you stable FPS. That is the point! It's a VRR tool meant to minimise your input latency and let G-sync/VRR take care of the Frame synchronisation with the screen.
The fact that your FPS goes from 58-60-62 between seconds means it's doing exactly what was designed to do ;)
I get the Frame Gen to produce artefacts around UI if I on my 16:9 Aspect Ratio monitor (and resolution) I put the game in 21:9.
If I put it on Auto, then it works fine.
I9 12900k rtx 4090
DLSS without Reflex : plays like butter
DLSS with Reflex : micro stutters
DLSS with Reflex and FG : more stutters
Same here but with DLSS camera moving micro stutter when in villages.
Without all the "magic" butter smooth and in WQHD over 100fps on a RTX 4070 Ti Super.
Without DLSS in native no problems at all.
Me, personally, have no problems with 4k DLSS on a 4080. FG+DLAA does exibit some artifacts, as mentioned above, but the overall image quality is slightly better imo.
Funnily enough, if AA is turned to off, FG artifacts are way less noticable, but the tradeoff is to big.
i play dlaa + fg 4k