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Horizon Zero Dawn was released in 2017 on the PS4
Horizon Forbidden West was released in 2022 on the PS5
HZD had to run on the PS4 (which was not that fast, even when it newly released in 2013), so it's no wonder that it could run on Intel's 2500k from 2011. By contrast, Forbidden West is running on the PS5 (which was reasonably powerful when it was released in 2020 and still is).
How then is it surprising that the minimum spec CPU would be from 2016? The sequel came out 5 years later for a much newer and more powerful platform, and you're mad that the minimum spec requires a CPU that's 5 years newer? That's just how it goes; More powerful hardware comes out, and software is developed to take advantage of it.
Would you rather PONG be the pinnacle of game technology? Or that all games were still 2D?
Good point.
But the PS5 CPU isn't equal to a Ryzen 8-core CPU. Same architecture but the Boost Freq. for the PS5 is "only" 3.5 Ghz. While the lowest Ryzen Zen2 8-core is meant to hit 4.4ghz.
Not to mention the dedicated RAM will give a slower CPU more room to work.
One more factor is, that it doesn't have to look as good as the PS5. There is a chance that there will be graphical settings (Low) below that of the PS5. On Max it will blow anything the PS5 can do out of the water if they port it correctly.
But back to CPU, I wouldn't be surprised if the minimum CPU will be an chip older than the PS5's. I would guess somewhere around Intel 5xxx or 6xxx series. And perhaps Ryzen 1xxx. (As the website seems to imply.)
Your point on a 2500K for this game is accurate though, I highly doubt that it will be that low.
Because if your system beats the PS5's specs than it stands to reason that you can play the game.
Pre-ordering is ofc a game of Russian Roulette, but I'm fairly sure that a computer build with 2018/19 components should not encounter any serious issues. (If the game is ported correctly.)
True. It isn't even close to a perfect comparison, but while we're on the subject I'd recommend you watch this video: https://youtu.be/o67rAV7iNPs
The marginal difference between performance at 3.0 GHz vs 4.4 GHz is a lot less than you'd expect, and even when there is a hit it's still quite good overall. I doubt Guerilla had to make full use of the PS5's CPU to hit their 60fps target.
All in all, I don't expect the CPU requirement to be an issue for most players. Like you said, it'll probably have a lower requirement than what is in the current consoles. There's really no
use in getting worked up over all this when we can just wait for release benchmarks.
My system definitely won't have problems dealing with this.
Still, I find it odd that they are already selling and have not posted their requirements. Especially the minimum.
Oh, 90% chances that I will NOT Preorder! Will check out port after release and then decide if I buy...
Remember Crysis....it still sold well.
Crisis was the benchmark for gamers for a few years, the game would test if their computers could run demanding games on full settings and it would sort the potatoes from the computers pretty quickly.
Odd yes, but if previous PC releases are any indication the system requirements will be up before the game releases, if you want to claim any pre-order bonuses.
It's not unheard of and as long as the system requirements are posted before the release I see no harm done. Especially, but not limited to, that you can still get a refund for preorders. So if any buyer overestimates their system requirements, they can remedy the situation quite easily.