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报告翻译问题
I agree with Pecata, it cannot be the video card. I run a weaker card, like Pecata, a 680 4GB in my case and have roughly 45 fps at all times on ultra.
http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-RPG-Middle-earth_Shadow_of_Mordor-test-ShadowOfMordor_proze.jpg
thanks for the many constructive answers.
The VRAM is 4GB.
I play with a resolution of 1920x1080px.
There are no significant background processes running.
Edit:
I use the newest stable GeForce driver 344.16.
My OS is Windows 8.1 Pro 64bit.
The device manager doesn't show any conflict.
The power supply has 600W and should supply the devices with a high enough current on the 12V rails.
I will do a CPU benchmark with mordor and show you the results.
I would suggest going into your BIOS and ensuring that your CPUs integrated graphics is disabled entirely (Intel IGP it should be called)
Secondly, do you lag like that WITHOUT the HD texture pack enabled?
I'm running an i5 4670k, 8gb ram, AMD R9 290 and I'm never dropping below 60fps @ 1080p ultra settings.
Now the problem MAY be the gtx 970s memory bandwidth is a bit low to handle the HD textures -- it doesn't quite have enough VRAM to cache them all, and therefore needs to swap them out yet lacks the memory bandwidth to do so efficiently. My r9 290 has roughly 33% higher memory bandwidth.
Its VRAM is 4GB according to the OP, so is the VRAM of my 680, which has no issues running the game on ultra with the HD textures.
It is not a problem with GTX970. Mine does not have any problem with this game and that little overclock is not so aggressive to make a big difference (2010MHz memory, GPU around 1300MHz on boost).
In other games i have nice FPS.
Bandwith:
I think you can't compare them. The GTX970 uses a better compression algorithm, ergo the computed bandwidth is higher.
I logged with the windows performance monitor the CPU load. It was at max 80%. The GPU usage was sometimes 100%. At this points the frame weren't also at 60FPS (I use VSync.).
Unfortunately I couldn't reproduce the rainy night setting with the big frame drops. It was the mission where you must follow Gollum in the cave with the Grauk, the big monster and get the teleportation arrow skill. I play it on german, maybe the monster have other names in the english version.
Edit2:
My fault. The GPU usage doesn't correlate with the FPS. I misinterpreted the log.
Now i did two benchmarks in Mordor's Shadow. One with VSync, one without it. Curiously, the scene with the exploding barrels drops down to 35FPS on VSync, without it i get 55FPS+.
The used VRAM was 3.5GB
Here you see the GPU log during the benchmark without VSync: http://abload.de/img/mordorshadowsvfc8.png
However when I turned on Vsync, i started getting FPS drops.
You should never have Vsync on anyways, unless you're getting really bad screen tearing. It introduces TERRIBLE input lag