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Why bother with the power rating for a captain if it makes no difference to the difficulty ?
You get power for completing missions but i cant see where any figure is shown of the total.
you have to get intel from the others orc to know what are the specification of each orc , so yeah the lvl matters it's just not related to talion. It can be easy to kill a lvl 20 if you get intel first and you plan your attack on him
Id have thought it would have been better if you collected power as Talion and it made a figure that related to an enemy.
Say if enemy was 11 rating and Talion was 7 , hed have a tough fight.
Thats why i thought there would have been a total figure for him.
As it is i cant see an actual reason for talions power unless it just increases the helath bar as you collect it.
Thanks for help anyway.
you can manage the difficulty , if you want the game the be hard don't get any intel let some orc kill you so they will be your nemesis , don't upgrade your health to fast. and if you want it to be easy do the opposite ^^
happy i could help
Thanks again.
to be honest with you i had trouble at start too , but i had to start over because of a bug (i just lost couple of hours but my second start was more productif ^^) and the main story aside the lore is basically a big tutorial for the nemesis system and how to do what ever you want with the orc army
In the upgrades tab, it shows how much power you need to accumulate to reach the next tier as well as how much you've earned so far in reaching that tier.
Cheers
This is in contrast to golden lock abilities, which can only be unlocked by progressing through story missions.
After all tiers have been unlocked, the power level is largely useless to the player, though several other things about it are also worth noting:
* The base level of the rune you will receive is determined by the power rating of the captain you kill for it. Additional levels are added to the rune based on intel, fear exploited, warchief status, etc.
*The power level can roughly indicate how many weaknesses a captain is likely to have even before you get intel on the captain.
*Acquisition of epic runes does not seem to be tied to the level of the captain, as these runes normally are not leveled themselves.
*Invading an uruk mission is worth a base of 40 points, and the level of the captain is added to the total power awarded for the invasion. Killing a captain outside of invasion only nets the captains level. Warchief missions are worth 70 base.
I've found that a strong strategy is to wait for a captain to hit level 15 before sending a death threat. This is because any rune that i get from killing them will at least be level 20 if its not epic.
As a side note, if you want a level 25 rune. Let a captain kill you, death threat him, help him reach level 20, make him a warchief, and kill him (while having intel on him of course).
Hope this was helpful!
Power rating effects how many Weaknesses and Strenghts your enemies have. It's pretty cool.