Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
No comment on the rest except that the default warchiefs seem to be very strong.
http://steamcommunity.com/sharedfiles/filedetails/?id=321710182
It gets boring real fast imo, no incentive. After years of playing PC games i'm hungry for that "carrot". No carrot, no game. .. Rather sad actually that i'm like that -.-
Several hours into the game ( of course depending on if you rush missions etc) Specifically the mission name is "queen of shore"
The Nemesis System is part of the integral design of the game and mechanics, it's not part of the "story-line" or anything like that... so yes, it is endless, just as running around as Talion is endless. The goal of the Nemesis System is to create some variety and a living breathing enemy, not just an AI that does the same ♥♥♥♥ every time and has no individual adaption capabilities. Sure it's not perfect, but it's a genius new addition to gaming that really makes it awesome. With patches and DLC, it'll only become better and more expansive. So, I wouldn't be upset by that!
Unless they have a weakness to stealth finishers...