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Do you have a specific mouse you have issues with and do those buttons work as expected in other areas of your distro?
Please email our support with details of what exact you are trying to do and we can investigate. But if the mouse works correctly via SDL then it should work in our game.
Anyone got a tool that shows mouse buttons via SDL?
(It works in kde, "xev" and "evtest" but none of those use SDL)
Edit: Playing in windowed mode, in case it matters (though it doesn't appear to).
When trying to remap the first thumb button (xev reports button 8), the game doesn't appear to detect anything at all.
When trying to remap the second thumb button (button 9), the game thinks I pressed the middle button (the actual middle button does work as it should).
Additionally, I can't remap my caps lock key either (I've changed it to be an additional ctrl key); the game says "key not allowed". :(
Edit: It seems tab isn't detected either, and backtick (UK keyboard) is also "not allowed". :/
Keys with special toggle properties or system properties are not usually allowed to be mapped in games. We test on many keyboard layouts so all your standard mappings with default layouts should work fine on Debian even though it's not a supported Distro.
It sounds like you have done some custom mapping to move some keys around on your keyboard which is likely why the game doesn't allow certain things to be mapped. We don't support Debian however if you contact support via email with how you remapped the keyboard, what software you used etc then we could have a look into it further.
I find that unlikely, tbh, since all these contentious buttons and keys are identified and can be mapped perfectly in other games, such as Portal 2, or X-COM Enemy Unknown...
Have you tried doing that using the mouse software if it's available? On my G700 I had to set the top two thumb buttons as keypresses (I used O and P) and haven't had a problem since.
If it works in XCOM then that is very bizarre as we developed that game for Linux as well. We can have a look next week see if we can see anything. Thanks for sending in your information.
In case you didn't know: SteamOS is based on Debian.
http://store.steampowered.com/steamos
https://steamcommunity.com/app/241930/discussions/0/616199347855332010/
It seems like all this non-detection and "key not allowed" may not be specific to the Linux port... D:
Yes we know :) Many distro's are based on others but that does not make them the same, often it's the little changes that make the biggest differences. That's why we only have a small officially tested list of distros as it's just not feasible to test every distro in existence.
That all said in most cases people can play our games fine on many distros, I know Debian is a fairly popular option for some gamers.
Some keys are blocked/reserved by the game itself so part of the issue is likely people trying to use blocked keys. However it does look like some people with custom keyboard layouts might also have a different issue.
Mouse is MX518 (Guess there are still a few knocking around eh?)
Distribution is Mint 17.2
It doesn't recognise MB4 (which "xev" says is actually MB8). It DOES recognise MB5 (Xev calls it MB9), but the game thinks it's middle-mouse button.
It's a fairly fresh install, haven't done any custom key mapping as far as I'm aware.
I will send a mail to the support.
Please do, we have tested on a number of mice here and you can map the extra buttons but some mice the extra buttons use a macro system so sending on the model and distro would be useful and we can investigate.
Edwin, all do. I wrote the support a mail. They have all what they need ^^. Thx
So I'm two buttons down compared to other games. Really very annoying, especially as I have one hand off at the wrist, so need to map as much as possible to the mouse.