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Do the math.
And what has that to do with "open world" gameplay? You have two maps, basically, and can run around each one of them, they are quite large.
ME SoM is an open world story driven orc-slasher sandbox game with rpg elements.
Never mind the living garbage. I like to take out the garbage. But a world only consiting of garbage, that would equel the end times. At least when I play. I was hoping this game is more than a giant battlefield. Especially since it is based on Tolkien lore.
It's still definitely open-world though. you're not stuck going down a linear questline or a certain way through a certain path. you can go any direction you want and do whatever side stuff you want in any order, at least as long as you've unlocked the related skills
If you want an open-world ish game with actual cities in it try Lord of the Rings Online
In SoM you only do side quests to make your character stronger (weapon upgrades, skill upgrades).
I would call it more a closed world instead of an open world.
The world manages to feel alive after a fashion, but not the fashion you seem to be asking for.
How would there be actual human / dwarfish / elvish settlements?
My disapointment, is that at no point was I able sneak up and kill an uruk while he is taking a piss.
They drink a lot of grog, and if grog goes in, grog must come out.
You didn't try hard enough. They're taking a l..k alright; once I was scaling up the wall and stopped to look around. One Uruk walked close and done it right on ... Talion's head. Brutalised takedown for that orc. Also, look around in their strongholds, it's not so rare.